Hammerwatch

Hammerwatch

Anvilkeep 2.0
25 Comments
TheKWitt 2 Jan, 2017 @ 8:35pm 
So where do I start...

I am slammed in depression after three STRAIGHT!! STRAAAAAAAAAIGHT! hours of nothing but confusion, aggrevation, and walking... oh don't get me started about the walking all the walking. The back tracking is horrible and I mean HORRIBLE! I am cringing to the amount of unneccessary backtracking I had to experience. I mean there puzzles were alright but ANNOYING AS HELL!

As a game developer myself, this map is a great example of horrible level design and concept design. There are alot of resources the map creator could of used to make this MUCH less aggrivating and easier to navigate.

The lag by the end of the floor was unbareable! And the ending was the worse of anything I have ever seen.

DO NOT WASTE YOUR TIME, DO NOT WASTE YOUR SANITY AND DO. NOT. WASTE. YOUR HEALTH TRYING TO COPREHAND THE STUPIDITY THAT THIS LEVEL HAS GIVEN TO ME!

1/10
JaYlab 2 Jan, 2017 @ 8:23pm 
fucking christ this map was a fucking disapointment oh boy i sure love backtracking for 3 straight hours it was so much fun running around doing fucking nothing looking for a button and getting trapped outside of boss rooms thanks for the several hours of entertainment i am now going to drink myself to sleep fuck all yall im out ONE LOVE HEIL HITLER bye bye
Phantom 2 Jan, 2017 @ 8:23pm 
That has to be *the* wosrt map I have ever had the displeasure to play. Awful map design, required to backtrack the whole map multiple times, reuired secrets, terrible scripting especially for co-op. Then to top it all off, the ending was an insult... NEVER download this shit.
afugincat 2 Jan, 2017 @ 8:22pm 
the backtracking was just awful...
REJack 10 Feb, 2015 @ 2:04am 
great Map lil bugs with Textures but great campain
FurFur 23 Jan, 2015 @ 11:39am 
Hi !
I loved the map, with all these monsters to slay.
Big issue: impossible to play on it in ccop through internet. I guess the concentration of monstres raise too much triggers and cause an immense lag to the clients.
Dr.Dino 2 Oct, 2014 @ 4:04pm 
I'm sorry to say,....this map sucks. Don't get me wrong, technically, this map is very well made, themed and setup. I understand that it's supposed to be a maze but it's frustrating to play. At hard, the difficulty of the mobs is akin to a sunday stroll. And to make it worst, the map is very poorly paced. This is due to long time wasting strolls from one end to the other end of the maze just to open a door. The real challenge of this map isn't solving puzzles, it's merely keeping awake while you engage WSAD. However, this map has tons of potential as it is a very well made maze. If you like mazes.

To summarize, combat isn't challenging at all and when you're done fighting you can look forward to miles of walking. I didn't complete the map, because I started asking myself why am I doing this. It's not fun at all. But it has tons of potential.
Somebody 2 Oct, 2014 @ 3:55pm 
fuck this map.
Kecske 19 Sep, 2014 @ 12:16pm 
backtracking/0
and that fire trap maze omfg...
Justforvisit  [author] 4 Sep, 2014 @ 9:55am 
I guess not, sorry ;/
Bldr 1 Sep, 2014 @ 2:10pm 
Hi... Great map, but I have a problem...
I've been playing in co-op mode, and in the library section I entered an area after which the wall closed and other player was left outside... I died and respawned on the "wrong side"... We tried running back to die and respawn on new checkpoint, but accidentaly passed over some of the old ones... So, no way to go to the new part of the map :/ Help?
Justforvisit  [author] 31 Aug, 2014 @ 2:20pm 
Hey Laszlo, you're talking about the Twin Room? Well, the lower room gives you a hint where the safe spots to step on in the upper room are :)

For the other one: Search the pictures for breakable walls :) Unfortunatley the 4th Tileset in the game has breakable walls that look like normal pictures, should be blue ones though so maybe if you want to give it another shot tr that :)

But thank you very much in any case, your feedback is very appreciated!
Laszlo, P.E. 23 Aug, 2014 @ 4:39pm 
Hey, @Justforvisit. I played your map with a friend. We had a lot of fun, however we were not able to finish it. There was a point in I believe the forth area where we were stopped by two silver gates. We managed to the get the first gate open (maybe illegitimately, I had to buy an invulnerability potion to get passed the three strips of spikes for the button), but we could not get the second gate open. We searched the whole area for about twenty minutes (which is a lot of time, if you think twenty minutes of walking empty hallways), and eventually gave up. There was a room with fire launchers in beneath us, but we could not get in. That aside, the map was great. We enjoyed the puzzles. They gave us a break from just hitting up all the time.
Shalle 19 Aug, 2014 @ 8:07am 
Maybe some picture? Doesn't look promising, sorry.
Justforvisit  [author] 2 Aug, 2014 @ 7:31am 
@Caniche Nikov You need to hit the library shelfs. Every shelf will give a word. You need to hit them in the right order to form a sentence that makes sense. :)
bogeymano 31 Jul, 2014 @ 1:47pm 
in the act 2 in the library where there is a vendor what is the riddle to go on i dont know it and it pissed me off lol
bogeymano 31 Jul, 2014 @ 1:39am 
can someone told me the ridle i dont understand it hahahah
Justforvisit  [author] 24 Jul, 2014 @ 12:36pm 
Thanks a lot for the feedback :) Well, I've already played with the idea of making a "Remastered", if I really do I will consider your feedback about the beginning and probably make the maze smaller. IF at all....so, no promises.... :P
Mille Marteaux 23 Jul, 2014 @ 6:13am 
dropping by to echo what magaiver said in that this map is painfully boring and tedious in the beginning. it's less of a difficulty issue and more that it's just a bland two-tile wide maze with aimless backtracking. it got far better later on and overall i enjoyed the map, but the beginning was horrifically slow and could use a little more breathing room. very fun otherwise.
AnalMaster 15 Jul, 2014 @ 5:14am 
nice
Justforvisit  [author] 9 Jul, 2014 @ 5:03am 
Thanks a lot :) Well I thought I start it easy and mild so I can spare a cranking up in challenge for later ^~^
Provolaine 8 Jul, 2014 @ 8:13pm 
I've just finished playing this with my friend, we took two and a half hours to complete :P
Great map, boring at the begginning but very interesting puzzles and awesome level design
Founntain 6 Jul, 2014 @ 7:20am 
No Problemm dude :)
Justforvisit  [author] 6 Jul, 2014 @ 6:45am 
Thank you :)
Founntain 6 Jul, 2014 @ 6:14am 
This is a good map dont play it to the end but i play it with Friends this map becomes a :1up: