Arma 3
Dynamic Recon Ops ACE - Mutambara
18 Comments
chazbotic  [author] 9 Oct, 2022 @ 12:56pm 
@HungryHedgehog
are you able to pass me the RPT for this mission?

it's the top one on the table here:

https://community.bistudio.com/wiki/Crash_Files
HungryHedgehog 9 Oct, 2022 @ 12:33pm 
we tried helo, ground and restarted the mission like 6 times. I managed to get the issue once again while I was solo on the server with the 15 AI but never afterwards. I am still not sure what causes this.
chazbotic  [author] 9 Oct, 2022 @ 12:26pm 
@HungryHedgehog
DRO depends heavily on all players being present when the mission is first generated, or if JIP, after the players have inserted into the AO (you can also join during the team planning area, but this can be wonky sometimes).

have you tried resetting the DRO options to default before customizing and generating the mission? are you using any other mods that might affect insertion like picking a helicopter insert from a faction that doesn't use helicopters in the their faction config?
HungryHedgehog 9 Oct, 2022 @ 8:09am 
Somehow this mission broke over and over at the beginning when trying to paly with 6 people. When everyone would ready up we would all get a blackscreen and then still be at the ready up area, still be bluefor (we were redfor) and some would still have the no damage flag. Also not everyone would have that flag during the setup which is normally not how that works (since oyu cant respawn). Idk why it did that.
chazbotic  [author] 26 Jul, 2022 @ 5:42pm 
@Dahaka
if you're talking about the objective, you must destroy the mortars with explosives. you can also do so with gunfire however that takes a while. the condition for objective completion is when the mortar object receives 100% damage.
Dahaka 26 Jul, 2022 @ 5:06pm 
how to disable mortars ?
Dahaka 24 Jul, 2022 @ 12:27am 
@chazbotic Thanks, worked
chazbotic  [author] 24 Jul, 2022 @ 12:18am 
@Dahaka
if you are using ACE Medical then disable DRO Revive. if you are using ACE Advanced Fatigue, enable stamina. if you haven't altered any settings from their default value, try resetting your DRO settings to default from the lobby menu and verify that "Revive" is disabled and "Stamina" is enabled. the mission parameter available from the lobby should also be enabled for Stamina.
Dahaka 24 Jul, 2022 @ 12:14am 
BUG: PLAYER AND ALL BOTS ARE FREEZE
DeltΔ 16 Jun, 2022 @ 4:15am 
@chazbotic okay will try that first and get back :2: you. Thanks man
chazbotic  [author] 14 Jun, 2022 @ 7:21pm 
@DeltΔ
then reset your DRO settings to default from the lobby menu and verify that "Revive" is disabled when ACE Medical is loaded.
DeltΔ 14 Jun, 2022 @ 6:51pm 
@chazbotic doesnt say that for me, and ace medical has always been on. never had to mess with the settings before. bug just randomly started showing up
chazbotic  [author] 14 Jun, 2022 @ 9:43am 
@DeltΔ
DRO's Sunday Revive is disabled by default when ACE Medical is loaded
DeltΔ 14 Jun, 2022 @ 6:04am 
@chazbotic cant find the option to enable ace medical in any DRO settings
chazbotic  [author] 1 Jun, 2022 @ 4:42pm 
@MiG-23 enjoyer
the DRO ACE versions have numerous rewritten scripts that specifically require ACE, however it is possible to strip or rewrite those to no longer require ACE with some effort. you are probably better off finding a non-ACE version from mbrdmn, Georg Ravioli, or Lord Shade (and many others) that do not require ACE.
Woozle 1 Jun, 2022 @ 4:36pm 
Does this actually require ACE to run?
chazbotic  [author] 1 Jun, 2022 @ 1:28pm 
@DeltΔ
make sure that if you have ACE Medical loaded, that it is enabled in DRO (this is default) and if you have ACE Advanced Fatigue loaded, that "stamina" is enabled. you can only disable these if the ACE modules are unloaded or you are not forcing the setting through a server-side cba_settings.sqf
DeltΔ 1 Jun, 2022 @ 8:08am 
running into a bug i cant seem to get rid of, all factions, all types of settings. And ALL the DRO:ACE3 missions. what happens is we load in, and neither us nor the Ai can move, only through dying and respawning. we appear to be stuck in an animation that is frozen