Crusader Kings III

Crusader Kings III

Princes of Vanilla Bookmark
189 Comments
Karanir 22 Jul @ 7:44am 
update please :(
太吾相酥 4 Jul @ 6:20am 
update
CHOUGH 6 Jun @ 8:40am 
别问更新了,原作者由于弱智pod制作组的宫斗已经退出pod制作了,所有这个mod也再不会更新了
Noita 15 May @ 7:30am 
update
清野凛 15 May @ 12:04am 
有更新吗
大体上还可以运行,加个ui mod就行。但是我没办法在游戏里面找到那些古老的吸血鬼家族,好像就只有随机生成的那些血族,不知道之前是不是开局卡bug遇到两把就再也没遇到了
头疼求助,希望在原版还可以招募到那些古老的血族。
GrimoireODS 26 Apr @ 7:29pm 
UPDATE???
GrimoireODS 18 Apr @ 2:36pm 
UPDATE
SanguineStevey 14 Feb @ 4:02pm 
Is it possible to keep the dynasty of a premade character with the splat character creation event chain? Say if I wanted to play as the last of the Karlings or the Umayyads in 1066
SanguineStevey 13 Feb @ 5:38am 
can you be an adventurer with this?
maderos659 30 Jan @ 8:35am 
hi all, i struggle to get this mod to work, it tends to crash not long into a new game
Arcimbaldo 31 Dec, 2024 @ 1:52pm 
Having reread the mod description, and tested a bit in-game, I think the combination of settings I want is World of Darkness: World of Shadow + Supernatural Dominance: Mortal: the Innocent.

I think the information in the mod description is much clearer than the in-game tooltips, so it would be great if those could be updated to be less ambiguous.
Arcimbaldo 31 Dec, 2024 @ 1:44pm 
The tooltips for the settings seem quite confusing. E.g. the "supernatural dominance" setting tooltips say for "World of Darkness" that "ALL supernatural creatures available WILL BE INCLUDED in the world", but for the other options, e.g. "Mortal: the Innocent" it says "MOST landed titles are mortals who are ignorant of the World of Darkness" - so does the setting determine whether it's possible for those creatures to spawn at all, or does it just affect the proportion of them?

And this seems to conflict with the "World of Darkness" setting, because they all say "Most landed characters are X" - so how do the two settings interact? It seems like they can contradict each other?

What I want is a setting which means that all types of supernatural characters will spawn in, but that the majority of rulers and characters are just normal mortal humans. Is there a combination of settings which will enable that?
Conscript 30 Dec, 2024 @ 2:28pm 
Is there a way to have Demonology enabled when you're a hunter on this mod? It says they aren't, but I'm not sure which rule to alter to have them appear
Morginstjarna 21 Dec, 2024 @ 11:11am 
Can't form Voivodate. No de jure counties. I can debug it in, but I don't have all of the achievements yet. Lol.
Morginstjarna 20 Dec, 2024 @ 9:19am 
@SuperNova Yes, you can, more or less. Bookmark mods are, from most of my testing, incompatible, though.
SuperNova 13 Dec, 2024 @ 7:54pm 
Wait, so, does this mean that I can use mods that I would usually use on a vanilla save or do I still have to use PoD compatible stuff?
Uchiha_Murilo 23 Nov, 2024 @ 5:08am 
can you be the only supernatural character in the game with this mod?
MxS7HGS 13 Nov, 2024 @ 7:44am 
Awesome mod! Im enjoying the vanilla campaign so much with this.
BayFOX 10 Nov, 2024 @ 8:50am 
Can i use this mod with Elderkings or Agot?
CHOUGH 9 Nov, 2024 @ 4:43am 
隐秘世界失效哩尽爹
太昊始神 9 Nov, 2024 @ 12:59am 
需要更新了,神罗和法兰西这些西欧地区会变成冥府
Mortus_VanDerHell 29 Oct, 2024 @ 9:15am 
No it doesn't. -.-
"World of Secrets" are not available.
Ritter Ayla 28 Oct, 2024 @ 7:01pm 
it still works
Muse 12 Oct, 2024 @ 5:36am 
Updoot?
Kontrol 29 Sep, 2024 @ 6:38am 
when i play i see a lot of text with "caracter_custom_name" or things like this
尽点  [author] 26 Sep, 2024 @ 12:37am 
Updated again then
培罗不太光辉的侍者 25 Sep, 2024 @ 10:35pm 
Main mod nos face has been fixed,though,people's faces still are messed
尽点  [author] 25 Sep, 2024 @ 12:37am 
@Muse Main mod nos face is messed too, so need wait them to fix
Muse 24 Sep, 2024 @ 4:13pm 
People's faces are all fucked up
尽点  [author] 24 Sep, 2024 @ 2:46pm 
Updated
The Mogician 24 Sep, 2024 @ 9:39am 
Hopefully this can be integrated with the main mod.
Doom 27 Jun, 2024 @ 11:49am 
needs update
Doom 27 Jun, 2024 @ 11:49am 
playing world of secrets spawning wraiths as historical characters everywhere and a bunch of the religions exist in landed characters from the mod
samyiu 23 Jun, 2024 @ 11:43am 
這mod太讚啦
竟然可以跟東亞王朝一起用
但比較遺憾的是政體POD優先級比較高
不能玩那個東亞王朝的政體

排法是
1.POD本體
2.這mod
3.東亞
AvWorgen™ 19 Jun, 2024 @ 11:45am 
is there any way to have a majority be mortal but some vampires sprinkled in? and using the religions from POD since otherwise the pod religions seem to just be entirely unused
DK 17 Jun, 2024 @ 8:15am 
真的很棒 这正是我想要的:steamthumbsup::steamthumbsup::steamhappy:
Hunter 8 Jun, 2024 @ 8:45pm 
Also, yes, i'm aware of the argument for the original mod, as in "anyone can be immortal" don't worry, in the original mod i fully understand this.

But in the vanilla option with "world of secrets" and "mortal: the innocent" rules... i don't think it translates very well, as in, i either steam roll the A.I. or it becomes annoying to deal with it, when other supernaturals become rare to fill that gap... Especially if you roleplay in a vampire selective in its embrace, as in, not wanting to embrace the entire court you know?

Don't worry, i was just clarifying why i think this way given my other two comments. I hope i did not bother you folks. Nor am i trying to demand anything, please don't think that i am... i just want to know if there are plans for the future regarding this for this submod. :steamthumbsup:
Hunter 8 Jun, 2024 @ 8:39pm 
Does anyone know of an alternative for that? if it is an optional mod anywhere? or if there isn't... do the authors (good mod by the way, praises to you ^_^) have plans to add it as an optional rule for this submod in the future? (a rule for stat distribution, is it even possible though?)

Let me know please, i'm quite interested in this mod recently, thank you in advance, and keep up the great work.

(Also, sorry about the divided comment, i had to break down my comment in two sections because of character limits)
Hunter 8 Jun, 2024 @ 8:39pm 
I wished there was a game rule that would allow vanilla stats, or at least, poor or average stats for the human mortals as well. It becomes very akward to play in vanilla with all stats being reduced as is, as in, i don't think this decision translates well to vanilla CK3...

Meaning that, with this option of poor to average stats, instead of terrible to poor, humans, mortals would still be useful, but you would still want to embrace powerful individuas if you find them, and that itself is a risk, as vampires can turn on one another... so it would make one think carefully still, while not fully disregarding the ability of humankind on average.
Jade Reaver 12 May, 2024 @ 12:39pm 
Renown starts at 300 but does not increase further. Removed all mods besides this and PoD to check. PoD by itself still works.
Kevin McScrooge 8 May, 2024 @ 3:37am 
Still working?
dm 17 Apr, 2024 @ 6:26am 
oh understandable
尽点  [author] 17 Apr, 2024 @ 6:05am 
I would need add pod file for that, which will make update maintenance more heavy
dm 16 Apr, 2024 @ 4:27pm 
Is there a way to add that u can hunt or embrace landed people.
Ea-Nasir 15 Apr, 2024 @ 9:28pm 
Is there a fix I can do on my end for all feudal rulers defaulting to Hierarchy and tribal to Litany?
Ampyr 6 Apr, 2024 @ 6:40pm 
Great mod! Can a modifier to Mortal trait increase lifestyle xp? Mortal rulers will reach few perks at default rate.
Warg(SLO) 14 Mar, 2024 @ 8:34am 
any way to remove the human/vanilla buildings when playing a supernatural?
尽点  [author] 11 Mar, 2024 @ 7:55am 
@Lizard should be fixed
Lizard 11 Mar, 2024 @ 1:25am 
Seems like the latest update of the base mod broke this, the rules are there but the bookmarks aren't vanilla, might need an update
尽点  [author] 5 Mar, 2024 @ 12:53pm 
Updated
已更新