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Walkthrough: https://youtu.be/pSrxB5nCPnc
1. Do not waste any rockets taking out the APC.
2. Once the chopper appears, run back through the doors in data building in zig zag pattern (where you exited after the marine assault), and take a breath.
3. Select laser alternate fire mode on your RPG (Secondary Fire). Should show a red dot.
4. Stay at the door until it opens. Watch the chopper, move quick and fire close. Guide the laser rocket with your mouse until it hits the chopper. Retreat back through door as needed. Repeat cycle until chopper is down.
5. Some advice. once you have run through the data building doors when the chopper first appears, Quick Save. Do not Save again until you have downed the helo.
As winter ranger pointed out, the marine assault in the building before the final fight is too easy, it could use more soldiers. In fact just a few more enemies throughout to make it more of a challenge would be nice.
Secondly, in the final fight the APC was positioned in such a way that it was firing against a fence adjacent to it, see screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2836593219
Looking forward to more of your work, Icebird!
- The rocket crate on Map A is way too easy to miss. I did that fight three times before realizing it was even there.
- The Marine assault that storms the building on Map A before the final fight could use a few more soldiers in it.
- The interior areas could do with more ambient sounds/music. The exterior areas might benefit from some as well, but the interiors are dead silent.
Other than that, great work. Definitely looking forward to whatever you make next, since your maps have been fantastic so far.
That said, a few things I noticed:
- There's a weird invisible wall preventing backtracking between Map A and Map B after coming up the ladder into the office area on Map A
- The sniper in Map A should probably have a gib shooter entity tied to it that triggers when killed, like what happens in Black Mesa. I spent a few moments, and a few extra grenades, not entirely sure if I killed it or not. That area might also do with some more enemies as, right now, it's super easy to run across the field without taking much damage.
Great for what it is, like all your maps.
There is a Half Life ; Decay solo mission on the way. here is the link:-
https://steamhost.cn/app/1874090/HalfLife_Decay_Solo_Mission/
-Culling issue when looking at this gate https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816043613
-Getting up close to the sniper is too easy as it is, you can just run along the far right, behind the fuel tanks, without being in any real danger.
-There's not enough indication that you need to go outside at the end. The objective said "defend yourself" so I assumed there would be more soldiers coming into the building after the first three. There ought to be some cue that there's more soldiers waiting for you outside, or maybe the objective should just be to get out of the building.