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1. Delete the Babylon tile (no one likes it anyways :P)
2. DO NOT load in the thememaker's toolkit. The park should look pretty much fine without it
@gamingsebbe, the park has Thememakers Toolkit and all DLC's are used, but you should be able to open it without either if you want
@An Angelineer, thanks for your feedback! We intended for each hexagon to only be 8k pieces for performance reasons, but the park still runs pretty bad, probably due to the large amounts of media and tmtk. Would deffo change the rules in the event we do this again
...A shame the performance is pretty bad, like for all those mega-parks. With the "hexagon design" you used, I wonder if you should have split this build into 2 parks. It would have allowed a smoother experience and maybe even to put the guests in.
You still get a fav from me because of the theme and many amazing buildings in there. But I also kind of hope you'll think more about that side of performance in future projects.