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Rapporter et oversættelsesproblem
@Turton, thanks for the quick help with the fix! Really appreciate all the wonderful work you modders do.
And that sounds like a legit problem too, making the mobs that have it too OP.
I'll try removing that particular buff from this merge-mod, just need to get some time to do it ;)
yes i still want to add mobs to this mod, both new ones and stronger versions of existing ones.
as usual tho, the problem is finding the time to work on it :(
but i'll keep chipping away at it as i find the time ;)
Try using turton's Monstrosities mod instead of my mod. See if that affects the vanilla monsters...
Powerful skulls
Bigger inventory
Aegis Crypt
Ember Game
Raid Boss
Sockets
Endless Dungeon
either there are so many monsters and zombies from synergy or I didn't notice it. Sorry and thank you at the same time.
I have to admit, i didnt really do any quality-testing on this before releasing it. Thanks again!
A couple of issues I may have found with the Boss Spells. Note that my testing of circumstances was limited. I figured I'd report here since this is the mod collection I used which included that mod:
-some spells disappear when learnt, therefore there will be no such spell ability in the spells selection, rendering the missing (not invisible - the game does not see the spells at all despite getting me an Achievement) impossible to cast or remove/unlearn
-the Cyclone spell (I believe that's what it's called) costs 0 mana to cast and seems to do nothing, thus making the player's character perform a silent animation which is quite amusing but not great combat-wise.
Thank you.
But I would love feedback if you care to give any, and i do hope u enjoy @Horror-TV !