RimWorld

RimWorld

VFE Spacer AddOn
23 Comments
UltraEmailMan 26 Jun @ 11:58pm 
The base spacer module already had interactive tables. What this mod does is adds more sizes of said table. However, these are still set to use the old recreation type, which is no longer in the base mod. This is what causes the console to be spammed with errors and lag the game.

You will either need to patch this addon yourselves to use the new recreation type, or, if you do not know how to make a patch, simply uninstall this addon until it is updated or an updated fork is released.

Please keep in mind that begging the mod authors to update their mods does nothing except annoy them. Modding is a hobby, and authors are under no obligation to help you.

If you absolutely cannot wait, then either cough up some cash, or learn how to mod for yourself.
Caz 26 Jun @ 7:26am 
With VFE Spacer Module 2.0, I don't think what this mod currently offers makes it very useful anymore. 2.0 adds interactive tables now. Perhaps if this mod changed their functionality somehow?
ClothingLotus 16 Jun @ 4:44pm 
AH FINALLY FOUND THE CAUSE OF THE CRASH
Nitsah 12 Jun @ 11:02am 
Yeah it's spamming Exception ticking Table_interactive_2x4c117015 (at (141, 0, 156)): System.TypeLoadException: Could not resolve type with token 0100001d (from typeref, class/assembly MFSpacer.JoyKindDefOf, MFSpacer, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null)
[Ref 5A5CE99D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Soky 9 Jun @ 1:34pm 
VFE - Spacer Module just had a 2.0 update, so this mod will likely need an update. I believe there's currently some errors.

Note for the dev: The stats for the tables were changed, along with the code for them (the code should now support any table size, along with some other changes), and the tables now have an abstract ThingDef in XMLs as well that you could use as a base if you want to.
Device 23 Oct, 2024 @ 12:41am 
love the mod
WDLKD 10 Aug, 2024 @ 2:30am 
Thank you
CiXwOw  [author] 8 Apr, 2024 @ 11:09pm 
Updated to 1.5
Archilyte 20 Jul, 2023 @ 4:30am 
@ClXwOw tyvm!
CiXwOw  [author] 20 Jul, 2023 @ 1:21am 
@Archilyte: Yeah, that sounds fine! Just be sure to give credit, of course.
Archilyte 17 Jul, 2023 @ 6:10am 
Hey! I have a mod sitting in my local mods folder that I have been working on that is just the tables recolored, and I wanted permission to use your textures as my mod is just your textures (and base spacer module table textures) but recolored. I didn't want to release it before getting permission (just avoiding trouble lol). Oskar already said yes for the 1x1 and 2x2 table textures.
CiXwOw  [author] 17 Sep, 2022 @ 7:33am 
@SagaciousNJ: No federal case needed, I just needed a little bit of code! It should be fixed now. Thanks for pointing this out to me!
SagaciousNJ 16 Sep, 2022 @ 8:03am 
@CiXwOw Yeah the originals seem to do the job of adding electronic play.
I play with a lot of mods though and I sort with RIMPY so I don't expect you to make it a federal case. But I thought I should mention it just in case there's a simple fix I don't know about.
CiXwOw  [author] 16 Sep, 2022 @ 3:51am 
@SagaciousNJ: Do the spacer tables from VE (not the ones from this mod) give recreation need? As far as I know the ones this mod adds are effectively copies of the VE ones with different build costs and textures. I don't have time to test right now, but they should function identically.
SagaciousNJ 15 Sep, 2022 @ 3:33pm 
THe new tables are buildable but they don't seem electronic play recreation.

No big deal though, I decided to modify them a little with the Qol editing mod so that they add to "Techist" style dominance.

https://gist.github.com/c23925ec493f5a17830ed42b738f08bd
FrankenX 13 Aug, 2022 @ 2:29pm 
Perfect! Great addition!
CiXwOw  [author] 6 Jun, 2022 @ 2:20am 
@Asterai: Thanks for your suggestion! This is something I've been thinking of doing since I made the Helixien Gas Brazier!
Asterai 5 Jun, 2022 @ 8:21pm 
A suggestion, since this seems right up your alley: holographic brazier. Counts as a brazier for the purpose of meditation while powered. Small positive beauty score.
Erar 5 Jun, 2022 @ 5:00am 
Godspeed
Gooplux 4 Jun, 2022 @ 8:56am 
far too underrated
Three 4 Jun, 2022 @ 4:04am 
Thanks a lot! And good luck with exams :diceythief:
Cirdain 3 Jun, 2022 @ 5:00pm 
Dope.
Ravings1 3 Jun, 2022 @ 3:40pm 
T h a n k y o u! I needed a 3x3 tables for my kitchen but there wasn't a 3x3 interactive table!