tModLoader

tModLoader

Uhtric Mod
80 Comments
DrachenPrinz 20 Jul @ 6:51pm 
just tested it. the world got stuck again. i dont think it'll work, i'll wait for the patch
Ployub󰀐  [author] 20 Jul @ 6:44pm 
@DrachenPrinz I have a very strong feeling that it's remnants since the mod has no compatibility with it currently, the mod does have compat with calamity and thorium doesn't really change much, so try it without remnants.
DrachenPrinz 20 Jul @ 6:40pm 
i tried before and after the hot-fix btw
DrachenPrinz 20 Jul @ 6:40pm 
the only mods that affect the world are: Calamity mod, Fargo's best of both worlds, Remnants, and Thorium.
Ployub󰀐  [author] 20 Jul @ 6:37pm 
@DrachenPrinz Are you running other content mods with the mod and if so what ones? and when you say you left it on overnight I assume that would be longer than 8 hours ago since that's when I did a hot-fix for the mod and I know before that point that worlds would generate just fine and when they didn't they gave an actual error message, so it may be a issue on your end, but maybe if the hot-fix broke something I could see that.
DrachenPrinz 20 Jul @ 6:21pm 
i tried around 100 times (dead serious) no message error. it generates the world fine but once it reaches that part it stops generating entirely, it just sits there generating for hours, i left it on overnight and no crashing, no progress, just stuck. only exit during this broken state is alt+f4
Ployub󰀐  [author] 20 Jul @ 6:10pm 
@DrachenPrinz Keep trying and it will eventually work that error should be fairly rare, and if it really doesn't then send what the error message says, in the next update I'm planning to get rid of it.
DrachenPrinz 20 Jul @ 4:57pm 
the world keeps getting stuck on the Searing Igneous Rubble thing and wont let me generate any worlds.
Ployub󰀐  [author] 20 Jul @ 9:56am 
@beau099 Is the arena in the jungle? Because if so the issue is likely that the area doesn't count as the igneous biome, so you need to place igneous blocks around for the event to work. Also make sure you don't hit the alter or you will brick the event, if you do just go in the config to make plantera drop the key like normal, both of these issues will be fixed in a hotfix soon.
beau099 20 Jul @ 8:31am 
Killed plantera, dropped a "key", but not the temple key, did not drop the temple key either...

Killed a paladin, dropped a scroll that points toward 'an arena'. Clicked on the arena furniture item to start the event (with special key in hand). Event "starts" then immediately ends with nothing happening.

Am i missing something? Who drops the temple key now? No info on the wiki afaik.
lucianotaro 8 Jul @ 8:47pm 
Sorry mb, Apparently the mod hadn't finished installing when I started the launcher.
Ployub󰀐  [author] 6 Jul @ 6:22pm 
@lucianotaro that's a little too vague, what isn't working? Because I can still load the mod
lucianotaro 6 Jul @ 3:50pm 
It stopped working, help!!
Memeik 20 Jun @ 12:03pm 
never played garden warfare and always thought that menu song was from uhtric, absolute banger
Awesome265 2 May @ 5:28am 
Thanks! Likely wasn't even with spirit reforged. Was getting the error regardless. Nonetheless, appreciate it <3
Hook_bk 1 May @ 12:28pm 
Gracias creador del mod, eres grande, enorme, espectacular, una bestia lo máximo ASOMBROSOOOOOO :steamhappy::steamhappy::steamhappy:
Ployub󰀐  [author] 1 May @ 12:12pm 
The problem should be resolved now
Awesome265 1 May @ 11:40am 
Incompatibility with spirit reforged. Error caused by Ubtric.items.randomweapons.hardmode.melee.rocketfist class, and spirit reforged is mentioned in the error log. Love the mod, hope you can fix it.
Hook_bk 30 Apr @ 10:15pm 
DEJO DE FUNCIONAAAAAAAAAAAAAAAAAR¡¡¡¡¡¡¡¡¡¡¡¡

Hace un par de horas estaba jugando normal, ahora me dice que el mod fue creado para una versión de terraria 2025 2.3.2 y yo tengo la versión 2025 3.0.3, no entiendo por que si antes me dejo jugar sin problema alguna, alguien tiene una solución:steamsad: el mod es bueno :(:steamsad:
ClayWarTheOne 27 Apr @ 8:56am 
Great mod love the weapon reworks in the trailer!!!
randomcactus 11 Apr @ 4:24am 
It’s a ok mod
Zynso 25 Mar @ 8:19am 
same
SpiderVicious 16 Mar @ 4:52pm 
yeah the structure loading out of bounds is happening for me and my brother.
Ployub󰀐  [author] 16 Mar @ 10:52am 
@ookieze I will fix that, thanks
ookieze 16 Mar @ 9:38am 
blaberus gigantus banner is orange on the minimap instead of dark blue, 0/10 ruined the immersion
Ployub󰀐  [author] 8 Mar @ 5:07pm 
@charliesilvadeoliveira221 Do you know what structure is the cause? There's a chance I've already fixed what you are talking about, but I just haven't released the update yet.
charliesilvadeoliveira221 8 Mar @ 9:46am 
need to fix a problem when a structure is trying to load out of bounds when stuctr-
ure helper mod is on
Decode.exe. 19 Feb @ 11:52am 
Thanks so kindly for the consideration and the mod already!
I disabled your igneous rock generation so it can work for now.

Have a great day @Ployub !
Ployub󰀐  [author] 19 Feb @ 11:46am 
@Decode.exe. yeah its on the backlog of stuff to do, getting two comments about has raised it on priority list though
Decode.exe. 18 Feb @ 11:53pm 
And yes, Im also facing the same issue as @KaiDrakken
Decode.exe. 18 Feb @ 2:10pm 
I also use advanced World Gen, hope to get support for the user's issue if it hasn't been addressed already! Although my world size is 3.5×. Both this and that mod are incredible!

Thank-you @Ployub !!!
Ployub󰀐  [author] 9 Dec, 2024 @ 3:43pm 
@Snaxa Yeah that might be a good idea
Snaxa~❤ 8 Dec, 2024 @ 6:01pm 
basalt armor being on tier with obsidian armor and being craftable pre boss seems like an oversight, you might want to add tissue samples or shadow scales to the recipe for the armor
Grand Finale 24 Nov, 2024 @ 2:53am 
got it. sorry that i mixed up the two mods
KaiDrakken 19 Nov, 2024 @ 10:32pm 
Advanced World Generation. It allows custom world sizes.
Ployub󰀐  [author] 19 Nov, 2024 @ 10:18pm 
@KaiDrakken had no idea anyone even made a XL world size mod for 1.4, what's the name of the mod? I might try to make the igneous gen compatible
KaiDrakken 19 Nov, 2024 @ 8:26pm 
Custom world sizes really really mess with the Igneous generation. Created a 4x Large sized world, 33600 x 9600, for a multiplayer world and it generated Igneous over all the caver and the underground layers. Only the surface and hell wasn't Igneous. Tried a 2x Large world, 16800 x 4800, and got an Igneous that covered all the cavern layer and half the underground.

Love the mod in general, and it works fine on the standard world sizes. Plays well with other mods, mostly. Just doesn't like oversized worlds.
Ployub󰀐  [author] 17 Nov, 2024 @ 12:34pm 
@Grand Finale I believe I updated the mod a little while ago for a patch to the bulldozer, but maybe I forgot it ig or you are using an ammo that doesn't work with it like a endless musket pouch but musket balls should work, also Chasme isn't a part of this mod that's for "The Depths"
Grand Finale 17 Nov, 2024 @ 2:52am 
In multiplayer once a player died in chasme boss fight, he will be instantly killed after respawning in surface because of the persisting horrified debuff until the chasme is defeated, which won't happen in regular wall of flesh boss fight
Grand Finale 17 Nov, 2024 @ 2:05am 
the bulldozer has shooting animation but doesn't shoot anything, idk if it's related to multiplayer, I have bullets in my inventory
marcostadeusc 20 Sep, 2024 @ 12:56pm 
so it is compatible with calamity then? good to know.
Ployub󰀐  [author] 18 Aug, 2024 @ 11:22am 
@T0chkan The biome doesn't overlap with all the major mods as far as I know, maybe remnants but I haven't tested that, If your asking for calamity then yes the biome is made to not mess up calamity, you can also just turn off the generation of the biome if its causing you issues in the config of the mod. it also doesn't generate in don't dig up worlds for now.
T0chkan 18 Aug, 2024 @ 11:09am 
anyone know if the biome messes up world gen in a modpack?
Ployub󰀐  [author] 5 Apr, 2024 @ 10:58am 
@3oss thanks, I appreciate that feedback, what other items did you try that had strong survivability?
NOTMOS 5 Apr, 2024 @ 8:00am 
Great mod. However, please keep in mind in the future to be wary of survivability items. I like this mod a lot but I'm taking it off our playthrough for now due to items such as the Wasp Flower that offer strong healing for disproportionately low cost (just summon slots). For the particular item, if these summons use your mana to heal you, it might be a nice way to make it fair! But yeah, please do keep in mind for future balancing. Great job so far. Thank you for your hard work.
Ployub󰀐  [author] 5 Mar, 2024 @ 3:49pm 
The issue with the structure helper update should be resolved now, if there's still issues let me know thanks.
qQuirky 5 Mar, 2024 @ 2:03pm 
This mod needs to be updated because "structure Helper" mod broke it when that got updated
Ployub󰀐  [author] 2 Jan, 2024 @ 9:37pm 
@inexplicable orange couch Uh-Trick
inexplicable orange couch 2 Jan, 2024 @ 9:36pm 
how do you pronounce the title
Zero 8 Dec, 2023 @ 11:56am 
this looks cool just from the pictures. good mod so far, i might as well give it a go.