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The root of the issue: the mod files include 3 .loc tables related to buildings, and those have not been updated to account for the Warriors of Chaos rework release, their Dark Fortresses and new building chains. Your tables override the vanilla ones, so the game can't pick up those lines. The easiest solution would be to just add the missing data and it should be good to go.
Do you know if it's possible (and where to find the value) to change the chances of cults appearing organically for Khorne, Nurgle and Tzeentch?
I meant the army that comes from the building. The size of the army usually depends on the corruption in the area and the summoner's skills, but the one from the Salon is always weak with 3-4 units.
Great mod though, I look forward to trying these!