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- This mod now works in local multiplayer due to a Keen fix
There is absolutly no excuse this is not vanilla.
Rouge Sable, no it's not.
my buddy and i went through 100 mods to find out thins thing was making multiplayer impossible
07 Commanders
A friend and I played online using different mods from the workshop.
Of the entire list (more than 10 modifications), only this mod interfered with play ((((
Having removed it from the list, we were able to enter the world and play.
Because of the mod, the world didn't even start loading.
I hope this will be fixed and this comment will no longer be relevant.
Из всего списка (более 10 модификаций) мешал играть только этот мод ((((
Убрав его из списка мы смогли зайти в мир и поиграть.
Из-за мода даже не начиналась загрузка мира.
Надеюсь это исправят и этот комментарий будет не актуальным.
this includes making them download the mod separately before joining, as well as having them download it as part of a collection
Great add-on, but maybe tool bind so to place undo-redo in g-menu?
- Added Redo feature (Ctrl Y)
- Added notifications for undo / redo events
Also any chance to make it work with survival mode creative tools turned on?
I've been using this a lot in my tinkering and its super useful trying out different combinations of alterations I want to make to ships and stations, so even if you're not keen on adding the above, thanks for making this!
otherwise best mod ever
- Local MP issue is a Steam issue. Hopefully its automatically fixed by Steam when they do maintenance.
- Description updated for DS
I noticed however, that in my quite big build with 4m+ blocks i get some performance problems but that much, With Undo it seems to check every frame for actions that could be undone, as there are no hooks in the ingame actions where it could just get called, so the performance hit is quite a big one. But that is something you just can not fix.
Still thumps up.