Stellaris

Stellaris

Militus' Diplomatic Changes
21 Comments
Militus Immortalis  [author] 4 Jan, 2024 @ 8:33am 
Thanks for the update, Son of Cthulhu!
Spawn_of_Cthulhu 2 Jan, 2024 @ 9:18pm 
Seems to work fine with 3.10, and the community changes work when added to an existing save
just need to senate to go in session then the faster times will apply
sdh1031 7 Aug, 2023 @ 5:24pm 
It's just a comment I'll save to check later what mode this is, nvm ;)
Militus Immortalis  [author] 31 Jul, 2023 @ 10:31am 
I have no idea what you mean, sorry.
sdh1031 30 Jul, 2023 @ 6:46pm 
투표 등 호의 변경 모드
Militus Immortalis  [author] 21 Jul, 2023 @ 1:45pm 
By all means! I've been trying some modding at the moment and I'll see if I can run this one myself. You just crash on launching a new save, right? Just so I can replicate it.

Admittedly, it may be that the new DLC changed how some things work... I'm very novice at Stellaris modding sadly, but I'll see if I can figure it out.
Memento Mori 21 Jul, 2023 @ 11:36am 
If you need it, I can give you a list of the mods I'm currently running, I honestly wouldn't know which mod would be causing a conflict if that's the case
Memento Mori 21 Jul, 2023 @ 11:32am 
I have other mods enabled, yes, but I don't think any other mods of mine do the same thing that your mod does. I just know that when I disabled this mod, my game worked fine. If this mod works with 3.8 for other people though, I imagine it's a conflict that I've not been able to figure out
Militus Immortalis  [author] 21 Jul, 2023 @ 10:24am 
@Memento Mori
Do you have any other mods?
Memento Mori 19 Jul, 2023 @ 1:37pm 
Does anyone know if this is compatible with 3.8? Been having crashes when I try to load a new game save
Militus Immortalis  [author] 18 May, 2023 @ 2:55am 
Cool, cool. :) Feel free to leave a rating if you like it!

If you can't get the buildings/tech to work let me know and I'll make work of it sometime.
thecrazy13 17 May, 2023 @ 4:51pm 
Yeah I play with this mod and one that adds some extra resolutions to the galactic community, including some that are restricted to the Custodian.
Militus Immortalis  [author] 17 May, 2023 @ 5:28am 
@thecrazy13

I'll be uploading the mod seperately for now to see how it works. I do want to ask; do you currently use this one? I know I haven't updated it in a while and was curious if it still works.

id=2976937718 is the mod ID. I -think- I got it all, though I just copied it for the time being to see if it works. I don't have Stellaris installed so I can't test it myself at the moment. If it doesn't work or the techs never show up, I'll try again. :) If it does work, I'll make it my own version.
Militus Immortalis  [author] 16 May, 2023 @ 2:58pm 
I added a reminder, I'll have a look tomorow!
thecrazy13 16 May, 2023 @ 11:48am 
Hello hello, how you doin? Checking up on this mod, also want to offer any assistance if I can, I'm not very skilled at coding but I pick up new syntax quickly.
Militus Immortalis  [author] 6 May, 2023 @ 4:10am 
Give me another poke next tuesday or so and I'll definitely see what I can do. :)
thecrazy13 3 May, 2023 @ 4:48pm 
Diplomatic Ventures unfortunately hasn't been touched since 2.8
Militus Immortalis  [author] 2 May, 2023 @ 5:07am 
I've never done any building modding, but I could try to look into it maaaaaybe! Is DIplomatic Ventures not up to date anymore?
thecrazy13 30 Apr, 2023 @ 11:42pm 
Any plans to add the envoy buildings from Diplomatic Ventures? I've been looking for mods that add similar buildings but it seems nobody is making stuff like that.
Militus Immortalis  [author] 14 Nov, 2022 @ 3:39pm 
@Gu1nto

I have no idea! But you can try it and let me know :)
Guinto 12 Nov, 2022 @ 11:59pm 
Is this compatible with expanded espionage and diplomacy?