Stellaris

Stellaris

Vampire The Masquerade - Stellaris Edition [1.3]
52 Comments
Saigcai 12 Apr, 2024 @ 2:52am 
@TheNarberal I hope there will be, but this sadly seems like its 4 major updates behind, so unless the author revives from the dead this sadly seems shot

its a shame, I half got the subscription to play this mod lol
TheNarberal 2 Feb, 2023 @ 11:44pm 
Will there ever be an update to this mod?
Hiro 28 Nov, 2022 @ 9:34pm 
Spectacular mod! Please update. Issue where unable to adjust hair for portraits.
Snarkymage 28 Sep, 2022 @ 11:12am 
I agree with Unibomber! Kiasyd need love too!
UyTheo 15 Sep, 2022 @ 9:45pm 
Are any species able to be vampires so long as they have the traits like 'Kindred'
mwuaha 13 Aug, 2022 @ 4:15pm 
My pops are not reproducing. I built gene clinics as well and nothing is happening. Am i missing something?
The Loathsome Catt poster 8 Jul, 2022 @ 2:42pm 
will my kiasyd's ever get love? I love those tall fae book worms
Alpharius 25 Jun, 2022 @ 7:57pm 
anybody else only recognize the names from bruva alfabusa?
Skill Less 25 Jun, 2022 @ 11:18am 
@Armurr to fix potential issues with resource display, you can ask the mod author of Universal Resource Patch to add your resource. Did it myself with my mod and it works like a charm.
Ave Imperator 24 Jun, 2022 @ 6:08am 
Well the Sabbat one seems pretty good, 20% naval cap and 15% slave output is pretty good. The Anarchs have some interesting stuff like more worker production and more merc enclaves. The Camarilla seems like a straight downgrade, and the anarchs still doesn't seem that good.
Ave Imperator 24 Jun, 2022 @ 3:56am 
Whats the point of using the sect civics when the basic vampire government seem much better?
FortuneHost 22 Jun, 2022 @ 4:47pm 
If you want help refining your mod, the Stellaris Modding Den [discord.gg] is a good place to go. All the big names and experts are there and they're often really helpful, or have been for me. Worth a look if you're not already a member.
TheNarberal 18 Jun, 2022 @ 10:34am 
Love the idea! Once it's closer to being done I'll add it and play with it a bit.
Armurr  [author] 17 Jun, 2022 @ 4:58pm 
@Team McLaren Rando Norris tbh there are a lot of issues with blood showing as a resource, also at the market there is a issue but can't figure it out why, so just give me some free time and I will try to fix it
Mechrothatcher 17 Jun, 2022 @ 4:16pm 
Awesome mod! I think there are some compatibility issues with Ancient Cache of Technologies. I can't see blood showing as a resource when ACoT is enabled. Don't know if you wanna look into it but I thought it worth mentioning.
I Darkstar X 17 Jun, 2022 @ 2:50pm 
We will give it a try. As a hivemind, we will be interested to see if the randomly generated, how do you non-gestalts say it, "vampires", will be interesting adversaries, or perhaps allies? Either way, certainly food!
Armurr  [author] 17 Jun, 2022 @ 2:25pm 
and that's hard to say how balanced it is XD I think its now better than before 1.1
Armurr  [author] 17 Jun, 2022 @ 2:24pm 
@IDHAGN I will look on this, maybe I made some mistakes there
Armurr  [author] 17 Jun, 2022 @ 2:24pm 
@DeBaus in the 1.2 update it will be changed
amoral minority 17 Jun, 2022 @ 8:42am 
same question
I Darkstar X 17 Jun, 2022 @ 8:39am 
How balanced is this?
DeBaus 17 Jun, 2022 @ 2:06am 
Will Vampire Government always be limited to Dictatorships or will it be expanded for other government types as well?
Ave Imperator 16 Jun, 2022 @ 7:08pm 
Whats the point of traits like ventrue and tremere giving extra pop upkeep when you don't have any pop upkeep as Kindred? Also will blood upkeep for Kindred pops be something in the future? I imagine that would likely cause problems when it comes to mod compatibility.
FortuneHost 16 Jun, 2022 @ 8:59am 
How do you do fellow kids modder? Just finished up my VtM emblem mod, complete with a link to this entry here. Check it out and let me know what you think! Vampire: the Masquerade Emblems
Armurr  [author] 15 Jun, 2022 @ 3:42pm 
@Admiral Barthax yes, I will add it in 1.2 update because there will be some new stuff
Lucius the Luscious 15 Jun, 2022 @ 1:02pm 
Praise Big D
Vhaldez 15 Jun, 2022 @ 9:57am 
Finally a mod where I can establish an intergalactic cybergoth rave club scene
Admiral Barthax 15 Jun, 2022 @ 5:36am 
Could we get descriptions or screenshots of the different vampire traits added to the mod page? Its helpful knowing whats actually in the mod beyond the flavour, as we can only really see the buildings.
Armurr  [author] 15 Jun, 2022 @ 3:28am 
@Violet! In the next 1.2 update will be soon!
Violet! 14 Jun, 2022 @ 10:26pm 
love it! obligatory lasombra when
The Lady Laydralae 13 Jun, 2022 @ 8:05pm 
im really enjoying the mod, but then i got hit with the 1.1 update between sessions and my economy crashed! oh no! time to start over lol
Armurr  [author] 13 Jun, 2022 @ 2:24pm 
@X Æ A-12 yes, thats good idea and I will make some edicts, decisions and more but I dont have any idea for that right now:(
Armurr  [author] 13 Jun, 2022 @ 2:23pm 
@MrSkylark I will look into that TDAoN mod and see what makes that and will fix it tonight:)
Armurr  [author] 13 Jun, 2022 @ 2:22pm 
@Pinktails yeah, feel free and give me info when u done your mod then I will toss a link here for your mod:D
FortuneHost 12 Jun, 2022 @ 5:07pm 
I've been working on an emblem set from "World of Darkness," now and again, and if I ever get around to finishing the damn thing (I'm planning on making it pretty comprehensive) would you mind if I toss a link to this in it?
Mad Monarch 12 Jun, 2022 @ 1:55pm 
ive never subscribed so fast, i wanted to do a Sabbat like run with the Vampire beast portrait mod and Dark Arts mods
Skill Less 12 Jun, 2022 @ 7:51am 
This is a modding gem, thank u !
Taga gawa ng graham balls 12 Jun, 2022 @ 5:45am 
Been playing with this mod for a few days now and it's so good, especially with mods that makes the game harder like Gigas and now it released a patch to add the Compound back. I also just noticed that the trait has compatibility issue with The Dark Arts of Necromancy [3.2.2] specifically their Vampire trait xD overall it's good
X Æ A-12 12 Jun, 2022 @ 5:38am 
Also I feel like blood should be used for special edicts, buffs or decisions instead of Fallen Empire level buildings
X Æ A-12 12 Jun, 2022 @ 5:26am 
Love VTM and always wanted a mod for this lol. However I think the Kindred trait and Vampire Government civic is WAY too overpowered. It doesn't make much sense how they have technology that can rival Fallen Empires.
Ave Imperator 11 Jun, 2022 @ 9:49pm 
Weird how this is the only proper up-to-date vampire mod on the workshop. You'd think there would be more but nope.
edey5000 11 Jun, 2022 @ 9:43pm 
Amazing, exactly what the world needed right now
Battlespark 11 Jun, 2022 @ 5:15pm 
brah, one of those "you didnt know you needed this" moments. hahah Must have.
paulo 11 Jun, 2022 @ 6:00am 
This mod is the dumbest and most ridiculous thing I've ever saw in my whole life! :steamfacepalm:


I LOVE IT! :steamhappy:
FortuneHost 10 Jun, 2022 @ 8:51pm 
Well, lookie here, someone else who wants to add a little World of Darkness to Stellaris... How very interesting.
Armurr  [author] 10 Jun, 2022 @ 1:58pm 
@MrSkylark do you mean it will be possible to play with imperial and with that civic? Am I right? If u mean that then yes, but will be little different than actual for dictatorship
Taga gawa ng graham balls 9 Jun, 2022 @ 6:46pm 
Hello! What a nice mod here! Just asking do you have any plans to add support for Imperial authority or will it be an entirely new civic ?
Armurr  [author] 9 Jun, 2022 @ 2:55pm 
Thanks for feedback @Abisha, I think now it is more balanced :D Tbh I didn't play with this mod for like 100y+ so I didn't see that unbalance, but know I think it is a way better:)
w.girl27 9 Jun, 2022 @ 8:50am 
this is great it fits perfectly with another mod i have that is the land of nod origin.