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The original hands from PSO were not designed to be seen so close-up and they looked too low-poly when I added then, They're literally blocks. I tried to make them higher-poly but the result still looked horrible, because the detail of the hands was entirely texture-based. If I had actually added them to the mod, I could already tell that people were going to complain about how bad they looked and would've used it as an excuse to trash the mod. In the end, I left them out. If you really want to add the hands yourself, you're more than welcome to. The nice thing about Source mods is that they can be easily modified and added onto by other people.
Why didn't you include the fps viewmodels of every survivors you made? They're all in default ones...