Garry's Mod

Garry's Mod

gm_npctown
150 Comments
Papundekli 12 Apr @ 9:24am 
WE NEED MORE MAPS LOOKS LIKE THIS
phil mias 19 Nov, 2024 @ 6:17pm 
why is it not letting me walk on the floor
Kolix3008 19 Nov, 2024 @ 1:02pm 
One of my first maps i ever played, pretty sigma
Wserd 10 Nov, 2024 @ 9:43am 
i love this map <3
Goaticus Maximus 5 Oct, 2024 @ 6:46am 
Ah cool, icl it scared the shit outta me the first time I did it lmao
Nikey  [author] 4 Oct, 2024 @ 2:01pm 
@Goaticus Maximus it is triggered by pressing E on the little decal on the Clock in the Trainstation. This though is the only really secret thing this Map has to offer.
Goaticus Maximus 4 Oct, 2024 @ 12:32pm 
What triggers the gman thing? and are there any other things like that?
FadingFriend616 31 Aug, 2024 @ 12:30pm 
npc_airport next?
JV 8 Apr, 2024 @ 3:38pm 
b
Fruitpummel 29 Feb, 2024 @ 7:00pm 
Map crashed my pc :(
w_padre 29 Jul, 2023 @ 7:39pm 
i love stuff like is i just hate maps that rmoved your abilities of sanbox which does not make it sandbox but this map is good because it deos not do that like with town with people i hope you make a remastered and bigegr version fo this soon adn please do not take away our abilities of spawning weapons and more like how npc town did
Hank Kitts 26 Jan, 2023 @ 4:22am 
It also works fine with VJ installed.
Hank Kitts 26 Jan, 2023 @ 4:22am 
Opencity 2 has a much better system, complete with individual criminals and he's released the vmf:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=819484603

I'd suggest grabbing a copy it and checking how he did it.

Having a guess some of the combine (Such as the ones dropped by helicopter) haven't had their relationship status set.
Nikey  [author] 11 Jan, 2023 @ 10:08pm 
Some of the Combine are supposed to attack Citizen on sight. But by default they shouldn't be able to see them from their spawnposition. But why is this Map behaving so weird for alot of different Players? There has to be a reason.:missing:
Levi Animator™ 11 Jan, 2023 @ 7:14am 
Disabled all Mods and tried and the combine this time attacks the Citizen
Nikey  [author] 11 Jan, 2023 @ 12:42am 
Then I don't really know If I can help you. In Multiplayer this is quite buggy, as if one player aggroed the NPC's they will attack every Player.
Void 11 Jan, 2023 @ 12:31am 
combine attack i disabled all addons
Levi Animator™ 5 Dec, 2022 @ 5:17am 
"facepalm" alright...
Nikey  [author] 4 Dec, 2022 @ 10:02am 
I suggest disabling every addon and trying it again. It work's fine on my end.
Levi Animator™ 4 Dec, 2022 @ 7:11am 
there is none of those "exept vj" but i disabled it and they still attack
Nikey  [author] 4 Dec, 2022 @ 3:00am 
It says it in the description. In case of the Combine attacking, most likely this is caused by an Addon overwriting the default AI Friendship system or just edit AI in general. So Addons like VJ Base, Improved Stealth, iNPCs etc. will break the intended way to play this map. Try it out, if it works without addons and if it works then (which it should) find the conflicting Addon and disable it while playing on the map.
Levi Animator™ 4 Dec, 2022 @ 12:34am 
HOW DO YOU MAKE THE COMBINE NOT ATTACK?????
Marcusr712 3 Dec, 2022 @ 5:31pm 
ok :balloon::missing::missing:
Nikey  [author] 3 Dec, 2022 @ 5:07pm 
It requires Gmod tp play. That's it.
Marcusr712 3 Dec, 2022 @ 3:56pm 
does this map require any game?
Levi Animator™ 2 Dec, 2022 @ 8:46am 
do you know a map that is like this but its a desert and there is like 3 to 4 buildings there?
Levi Animator™ 2 Dec, 2022 @ 8:31am 
why do the combine attack?
HyperNeonX 25 Sep, 2022 @ 2:34pm 
e
Nikey  [author] 20 Sep, 2022 @ 10:08pm 
I actually can't, as I don't have the Mapfile on the maps latest version(vmf). That's why I couldn't update the map even if I wanted to.
But as alternative you could delete the NPC's manually and then use the "Save" function that excists in G'mod. I hope it's not to much trouble and I'm sorry..
Kolix3008 20 Sep, 2022 @ 1:45pm 
@Nikey YO, I really like the map and the concept, But i really want to use the map without the npc's. Is there a way you can make another map, (The exact same as this, just without the NPC's) please?
Nikey  [author] 29 Aug, 2022 @ 4:25am 
True
icewalopiece 29 Aug, 2022 @ 4:19am 
gm_npctown more like gm_beattheshitoutofnpcs
Tom Pedro 20 Aug, 2022 @ 2:45pm 
Im not sure
pivot 19 Aug, 2022 @ 2:54pm 
likely a half life 2 themed map? or wasnt it?
Tom Pedro 19 Aug, 2022 @ 2:46pm 
i remember a map that you spawned in a house and a metrocop knocks on your door anyone know that map?
Tom Pedro 18 Aug, 2022 @ 4:53pm 
Are there any more maps like this one on the workshop?
Dadaskis 26 Jul, 2022 @ 6:16am 
I rarely can see any NPC maps in Garry's Mod, and when i find new ones - that makes me extremely happy. Thank you for creating this map. I love how trippy is it
assparagus-poop 7 Jul, 2022 @ 9:13pm 
The button behind the drawer spawns in Roxxane Wolf for some reason...
Nikey  [author] 4 Jul, 2022 @ 4:18am 
The secret with G-man can be triggered by pressing E on the Clock at the mentioned trainstation. There is a T sticker on that clock which has an invisible button on it. It can only be triggered once or multiple times, if you reset the map.
SaturnDev 2 Jul, 2022 @ 7:40pm 
Theres some hidden secret in one of the train station things in the far corner next to the train tunnel where it spawns gman, he says something then kills everyone. can someone explain how i triggered this
Lemon 25 Jun, 2022 @ 1:45pm 
more more MORE
DanilaFoxPro 23 Jun, 2022 @ 11:55pm 
The big problem, however, is that info_node_link (as well as node linking in general) is broken in latest Garry's Mod version as reported here [github.com]. The issue seems to be in the compilers specifically (I bet VBSP), so you could try using Half-Life 2 or Source SDK compilers to compile the map and see if node connections work.

[2/2]
DanilaFoxPro 23 Jun, 2022 @ 11:54pm 
Regarding hint nodes: I suggest looking at AI Metrics page. It lists the maximum jump-up distance, maximum drop distance and maximum horizontal jump distance for NPCs. Then, I believe there were 'npc_select' and 'npc_go' commands that help with testing navigation.

info_node_link can be also useful in certain situations. Theoretically it could be used to make NPCs walk into elevators or trains (and then walk out). You can see example of that in my gm_chase_pt1 map, which is part of my Map Pack. I believe you can download the VMF and see how it's done.

[1/2]
pivot 23 Jun, 2022 @ 9:37am 
add headcrab as a pet immediatly
Nikey  [author] 23 Jun, 2022 @ 6:50am 
It's nice to see you commenting here. Getting feedback from a fellow mapper is worth gold.

-I don't know how much performance projected textures actually use, maybe more than I thought.

-Yeah I noticed the amped up HP is a bit overkill. I wanted to scale it based on [TFA] Weapons, which was a bad Idea after all (and alot of work). The Damage though seemed fine. Lack of cover surely is true. I thought about implementing Barricades and more, but then thought they would ruin the look of the map. Not only that, I've used almost no info_node_hint since I found them confusing to work with. The Overwride Jump Permission hint felt like it worked at random and was really a struggle to get working. I need to experiment more with those.

Cheers mate:p2cube::selike:
DanilaFoxPro 22 Jun, 2022 @ 10:11pm 
Interesting map. I like how you conveyed the exhibit feeling at the general store, and how the hospital has centrifuge-like things. The performance (FPS) isn't that great, maybe partly because you (ab)used projected textures. I don't know for sure, I haven't profiled it.

I wouldn't say NPCs with more health is a good thing. I did experiment with lowering player health on my maps to make it more challenging. I would say it was a failure, just made it more annoying to play. On top of that, there isn't much cover, especially on the surface. So combat doesn't feel like shooting something to death, it feels like clicking and holding left mouse button while tracking a thing for 2-4 seconds.

I did like some secrets I found and enjoying exploring the map in general. I'm looking forward to what you come up with in the future.
Nikey  [author] 22 Jun, 2022 @ 7:56am 
The button behind the drawer spawns an NPC. An Addon NPC, which if you don't have the addon, won't spawn. It was a test to see if you can spawn NPC's from addons. But instead of removing it, I thought I could leave it there. It spawns down below where the Combines soldiers are chilling. If you want to find out which addon it is, look in the dev console for a red text.
Conphrism 22 Jun, 2022 @ 4:13am 
what does the button that's hidden in the shelf (at spawn) do? i press it and it does absolutely nothing
Nicky Grimes 21 Jun, 2022 @ 9:04am 
I'm not sure why, but the map loads super slow. Not able to move around without it stuttering in frames.
Kieran Vax'ilian 20 Jun, 2022 @ 8:45am 
oh I guess I could have put that in the suggestions lol, I'll do that actually.