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How can I add more "Full portraits" to the menu?
Is it posible to implement custom portraits?
I know its weird, but I want to add a demon from the "monster" portraits and they are present in the DLC folder with the full portraits as well, this also applies to the "people" and "spiritual sets"
as well as people trying to get custom portraits, so, can I make image cuts myself?
BTW thanks for help :) really great script.
Make sure you don’t have any other scripts after mine that add commands.
(To find the icon ID, just go to your database, head to "items", double click the icon of an item, and click the one you want.)
Hope this helps. :)
Seems there's compatibility issues with Yanfly Engine Ace - Ace Battle Engine
As soon as that is in it won't work anymore. So now i have to choose between the Battle System which i kinda like and this Menu script that is pretty awesome.
Well thanks for the information ^^
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Make sure that the menu mod script is placed at the bottom of the list one line directly above "Main".This should prioritize the script so that the "7 for 5" problem shouldn't occur.
-----------------------
Failing that, or if my script is already above "Main", try a simple process of elimination:
- Keep my script one line above "Main"
- Move all other custom scripts below "Main".
- One-by-one, move each line up, testing the game each time. Eventually, the game may show errors, which'll pinpoint the problematic script. :)
I'm running into a problem using this Script when entering a Battle.
I get an Error message saying
"Script 'PHLim2'sMenuModsACE 1.21-1' line 70: ArgumentError occured.
wrong number of arguments (7 for 5)"
Said Script is the Windows Section of the Script and the line in question is
" draw_face(actor.face_name, actor.face_index, x, y, enabled,width,height)"
Searched the Internet for what could cause this but couldn't find any Compatibility Issues anywhere (or i suck at googling)
And i have no idea what this line exactly does so i have no idea which Script could be the cause.
Sorry to bother you guys
Tykiari
Graphics/Faces/Full_Zado
Is there a way to use the normal sized face graphics, rather than create a full portrait of my character?
Before "draw_actor_level", for example, you can insert the line:
----------------------------------
contents.font.size = ##
----------------------------------
"##" being the number you want.
Resetting the font isn't as easy, since I can't recall the command to reset it ;u;
For some reason, trying to run this menu mod with Ellye's Battle System Mod causes the meters to become empty permanently. I would imagine this has something to do with how both mods draw the bars, but I for the life of me can't find the relevant lines in the script to figure out what's busted and what isn't.
@Inigo Montoya - You may need to make that one yourself. I made these mods in mind for people who didn't wanna use the RTP Facesets.