Hydroneer

Hydroneer

LogicAddons
36 Comments
zigurat 14 May, 2024 @ 2:41pm 
Why does the control not have a T3 drills option?
Flix1979 28 Apr, 2024 @ 2:42am 
Can we please get these added to Volcalidus?
73ltd 18 Apr, 2024 @ 3:48pm 
@ItchyBeard does this mean Hydroneer is now "Turing Complete"!?
NoobManNoobFish 17 Apr, 2024 @ 3:20am 
thanks!
ItchyBeard  [author] 17 Apr, 2024 @ 1:22am 
Updated to 3.0
NoobManNoobFish 13 Apr, 2024 @ 7:27am 
fix mod
LalaShama 10 Apr, 2024 @ 2:48pm 
Yea, DLC seems to break it. Would love an update to this when possible :steamthumbsup:
Merana 8 Apr, 2024 @ 9:58am 
Broken as of the DLC patch. Hopefully it'll be fixed soon.
pinecoffin 28 Jan, 2024 @ 10:15am 
WIRELESS Logic! Yes, this is the bomb. Brilliant. thanks for making this mod @ItchyBeard. :mansmile:
Erebos Akuma 14 Jan, 2024 @ 9:24pm 
Too bad it only turns on or off T1/T2 drills. Not the T3 ones. For the remote. But certainly handy for the valves used to control your miners. Just press a button, turn everything off and you can fix any issues you spot. Such as sorters not sorting cause youd unhooked and hooked stuff back up, and forgot to pick up and drop the item on the top of the sorter to refresh it.
M. 18 May, 2023 @ 7:44am 
@itchybeard, i eventually got it later that day, theres a really odd bug that makes it so that after you place a keypad down, you gotta close the game and return back to windows and restart the game for you to be able to press any buttons on it.:steamthumbsup:
ItchyBeard  [author] 9 May, 2023 @ 10:32am 
@KitSnatcher - Left click the buttons to use.
M. 9 May, 2023 @ 10:18am 
does anyone know why im not able to use the logic keypad? i can place it down and everything, just cant type any numbers or press any buttons on the keypad itself
Sumatris 3 May, 2023 @ 3:36am 
Are there plans for timed logic? I want to sort bars on another belt by activating a magnet for just a second before it switches off again automatically.
Vimmerion 27 Apr, 2023 @ 10:56am 
Having trouble with VariableDelay Hook... basically it's not working at all....
malagangm 2 Apr, 2023 @ 6:04am 
Hi, I'm having some issues with the Pressure reader and the wireless receivers/sernders. For The Pressure reader, it wtop reading every time I reload the game. I have to go and reinstall the reader. For the wireless receivers/senders, they seems to loose the configs. Every game reload, the are back to "unset". New Hydroneer version broke the addon?
zxuiji 20 Sep, 2022 @ 3:03pm 
@Charlie Foxtrot
There already is a NOT handler, the NOT0, to get NOT>=1 just use a Floppper with it
BoomerFart 17 Sep, 2022 @ 10:20pm 
How do you use the Wireless sender and receiver?
Charlie Foxtrot 27 Aug, 2022 @ 9:21am 
with AND, OR and NOT you can make the other three that are in this. why is there no NOT?
a Bit Brutal 16 Aug, 2022 @ 9:35am 
can the wireless logic be used to do a auto smelter setup with weight reader,magnets and valves ? ive been trying but cant get my head around how where and which receiver/sender to put, i can do it normaly though i really dont understand i just copied a vid, any help oe advice would be greatly appreciated
Stryth 15 Jul, 2022 @ 7:05pm 
Is anyone else having a problem with the remote and T1 drills? When I try using the remote to turn off the drills, the drills shift to the OFF position, but the drills keep going, and the opposite happens when I switch the remote to ON.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835804174
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835804499
PSYCH ENGEL 25 Jun, 2022 @ 4:19am 
@self.getRekt() This could be a "culture/region" problem. Some countries use the dot for seperating thousands, others for decimal and reverse. Try to change your region/date-format in windows and it could be fixed.
Paladwyn 20 Jun, 2022 @ 11:32am 
Nice, very nice. I'm really hoping for a variable delay hook. 1s and 10s just isn't quite enough options.
self.getRekt() 20 Jun, 2022 @ 8:04am 
Nice add.
Does this normalize the numbers in all logic elements?
Right now there is a bug with the weight reader that put a "," in the number so the condition never meets with a number without it.
marlboro23568 19 Jun, 2022 @ 9:05am 
WIRELESS is perfect, save me not only time and also space.
I appreciate it.
frerou 19 Jun, 2022 @ 5:15am 
Hello thank for the mod, would it be possible to add a button which sends the signal 1 when it is pressed and sends a zero when it is released.
Raszagal 18 Jun, 2022 @ 9:02am 
If you need more, just use the + and - logic to calculate or use the >= logic gate
Raszagal 18 Jun, 2022 @ 9:01am 
@Pavlus - Just use the inverse one before the everything but the 0, then the inverser again

This will have the following results:
---- 0 > 1 > 0 ----
---- 50 > 0 |
Pavlus 17 Jun, 2022 @ 4:09pm 
@ItchyBeard -
Except for +\- logic gate all other receive info and send 1 or 0, so you can't pass big number thru.
There are hook that remove '0' pulse, but no hook to remove everything but 0.
If I miss something, then I'm sorry, just started learning how the logic works in this game, still experimenting a lot...
Oh, and please do fix weight reader in your next patch, it brakes if goes over 999. turns 1000 in to 1,000, and that breaks everything.
Thanks again for answering
ItchyBeard  [author] 17 Jun, 2022 @ 3:56pm 
@Palvus - those are already in the base game, aren't they? :D
Pavlus 17 Jun, 2022 @ 3:55pm 
@ItchyBeard - Thanks for great mods, hope sone of them will be part of the base game. I can see that saw table and chest mods are breaking the atmosphere of the game, but extra logic should be aded!
P.S. Wil there be logic gates that can pass big nubers? Like more than 1? And hook that will "kill" 1, but pass 0?
Arcaron 17 Jun, 2022 @ 2:27pm 
@ItchyBeard - Errrr... whoops, I didn't! :steamhappy:
Katgoesmoo 17 Jun, 2022 @ 12:51pm 
First the crates, then the resource teleporter, then this - amazing work, Sir, Can't wait to start playing with these new toys <3
ItchyBeard  [author] 17 Jun, 2022 @ 10:48am 
@Arcaron - You know.. I am one of the developers.. right? :P
Arcaron 17 Jun, 2022 @ 6:43am 
OMG... AND, NAND, OR, etc? Yes! Count me in! Finally some stuff I can use instead of that homebrew stuff from the developers... Not that ==, subtractor, etc are useless, but finally some real logic in the game!
And finally I can make a better master switch!
I always use 2 water circulations: One for the conveyors and one for the drills. Both have a logic valve attached. But I connected a master switch through a A==B which works fine but if switch and master switch are turned off, the circuit is on, which isn't really how it's intended. Now with AND, the master switch finally works as intended! Thank you guys!!!
fbane 16 Jun, 2022 @ 9:17pm 
Works good but two things I found.. One I am not sure if is intentional and two would be a QOL.

The first is the remote doesn't pick up the frequencies that the senders/receivers are set too so the remote is essentially not useful for those.

The second is the senders/receivers can't be rotated with RTY