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[[TFA] Attachment Entities + Gun Workbench] lua/tfa/external/cl_attachment_options.lua:71: attempt to call field 'AddColorMixer' (a nil value)
1. ControlPanelBuildFunction - lua/tfa/external/cl_attachment_options.lua:71
2. FillViaTable - gamemodes/sandbox/gamemode/spawnmenu/controlpanel.lua:188
3. ActivateTool - lua/includes/modules/spawnmenu.lua:116
4. DoClick - gamemodes/sandbox/gamemode/spawnmenu/toolpanel.lua:203
5. unknown - lua/vgui/dlabel.lua:253
[TFA Base] lua/tfa/modules/cl_tfa_settingsmenu.lua:51: Unknown ConVar: sv_tfa_ents_deathreset!
1. assert - [C]:-1
2. CheckBoxNet - lua/tfa/modules/cl_tfa_settingsmenu.lua:51
3. ControlPanelBuildFunction - lua/tfa/external/cl_attachment_options.lua:51
4. FillViaTable - gamemodes/sandbox/gamemode/spawnmenu/controlpanel.lua:126
5. ActivateTool - lua/includes/modules/spawnmenu.lua:116
6. DoClick - gamemodes/sandbox/gamemode/spawnmenu/toolpanel.lua:202
7. unknown - lua/vgui/dlabel.lua:254
Other than that, everything seems to be working super well. Many thanks for the updates and I'll let you know if I run into any other issues that I couldn't fix on my own.
However, I couldn't replicate the first issue you mentioned. If possible, could you provide more details? (e.g., which weapons, which attachments, any errors?)
You can try out the new features, and if you find any errors or mistakes again, let me know!
This is just brilliant and it's gonna be stupidly useful for what I'm personaly working on. Currently, I've found two issues :
- Once a whitelisted attachment has been equipped in an attachment category of a given weapon, it is impossible to fully unequip it without a workbench or without switching to a different attachment of the same category (switching from one sight to another for example). It's something I can work around but it's also quite frustrating
- Attachments no longer seem to save after restart, and are no longer reset after death. Maybe turning these into convars would be a good idea ?
Everything else seems to be working just fine and I absolutely love it, thank you and please keep it up !
All functions have been added. Let me know if any issues arise.
Workbench functionality has been added.
I have updated the addon with these features.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2622286057&searchtext=workbench
I don't know if something like this would be possible for TFA, but this addon has given me some hope to try and pick up the project again. I've had minimal success though. Wondering if you think this would be an easy thing to accomplish.