tModLoader

tModLoader

Craftable Developer Items
17 Comments
wrexxs 27 Mar @ 4:58pm 
hell yeah
Pasta La Vista  [author] 13 Oct, 2023 @ 8:54am 
Sorry. It was admittedly not a great idea on my part to assume everyone uses Recipe Browser, so I've added a pastebin link with all the recipes (to avoid cluttering the description).
Dempsity 12 Oct, 2023 @ 2:26pm 
wheres the list of the recipes so i know how to make them
Pasta La Vista  [author] 1 Mar, 2023 @ 4:00pm 
Well... I won't promise anything. I'm not really that much of a programmer. Adding some recipes was not too hard, but I don't know if I can do an NPC.

And if I do succeed, don't expect the items to be cheap. As a long-time player of this game, making mods that removes all challenge is just not in my interests. If what you want is an effortless way to get them, I suggest installing Cheat Sheet or Hero's Mod.
Dallas PAYDAY 1 Mar, 2023 @ 1:24pm 
I mean the vanities, not the wings or weapons. you could just make them a recolour of the guide or something and then maybe after plantera has been defeated they start selling wings/weapons
Pasta La Vista  [author] 1 Mar, 2023 @ 12:44pm 
Pretty subjective statement. To me, that would make it too easy to get them. If you want to circumvent earning them the vanilla way, then there should at least be something there to compensate for it.

I also didn't feel like designing, spriting, animating and programming an entire NPC just to get the armors.
Dallas PAYDAY 1 Mar, 2023 @ 6:16am 
would be better if it just added an npc that sold them
Pasta La Vista  [author] 28 Sep, 2022 @ 4:53am 
And thank you for the kind word :)
MF1X1 28 Sep, 2022 @ 3:13am 
thx you for this mod:steamthumbsup:
Pasta La Vista  [author] 13 Jul, 2022 @ 1:27am 
20 Cobalt Bars, 15 Souls of Light and 5 Diamonds at a Mythril/Orichalcum Anvil.

I'd recommend installing the Recipe Browser mod so that you can find recipes for modded items easily in the future.
volvofh540turbocompresordieselv8 12 Jul, 2022 @ 7:24pm 
how craft the arkhalis sword??
Pasta La Vista  [author] 24 Jun, 2022 @ 2:09am 
This mod is mainly meant to be a way to acquire items only available through endless grinding of hardmode bosses, or in other words: the stuff you get out of treasure bags. Like planetdean said,
in 1.3 the Arkhalis works differently than in 1.4, and is not found in a treasure bag, so it's not craftable there. In 1.4 it's found in treasure bags, has had it's stats buffed and have acquired a defense-bypassing property, so a Mythril Anvil is more than fair.

As Arkhalis isn't a treasure bag exclusive in 1.3, adding it to my mod makes no sense to me. Normally I'd just recommend imkSushi's mod or Fargo's Mutants to you to make it craftable, but since there doesn't seem to be a standalone mod dedicated to making Arkhalis craftable, I've gone ahead and taken the extra effort by creating "Craftable Arkhalis" for tModLoader 1.3. The recipe isn't so lenient as to let you have it from day 1 of a playthrough, but it does use 100% Pre-HM stuff to make it. I hope this will do as a workaround :)
planetdean 23 Jun, 2022 @ 7:38pm 
The Arkhalis is obtainable like that in the 1.3 update, however in the 1.4 update it was moved to hardmode and became a dev item while the Terragrim took its place in pre-hardmode.
angrycoffeekid 23 Jun, 2022 @ 6:09pm 
Arkhalis is obtainable before hardmode in the Tmod loader version of terraria, with a 10% of being obtained from enchanted swords
Maldiz 23 Jun, 2022 @ 5:24pm 
Ta bien
Pasta La Vista  [author] 23 Jun, 2022 @ 3:37pm 
Arkhalis is a hardmode item unless you are playing on the 10 year anniversary seed. If there is a way for tModLoader to check for if you are playing on a special seed, I'd love to make it so that you only need a base level anvil within those worlds, but otherwise I don't see a reason to base the recipe on the exception instead of the rule.
angrycoffeekid 23 Jun, 2022 @ 2:20pm 
Arkhalis shouldn't need orichalcum/mythril it's obtainable since prehardmode