Stellaris

Stellaris

Safety Off for Planet Killer Weapons
102 Comments
L W 23 Jun @ 5:47pm 
sigma
-Cinder- 21 Jun @ 7:30pm 
u're the best
KQLYVACBAN 12 Jun @ 12:19am 
Thanks Rikk! Appreciated!
Legit-Rikk  [author] 11 Jun @ 2:40pm 
I have now made the most sweeping change this mod has ever made - basically, if you can crack it, you can use any planet killer on it. also crackers have had most restrictions removed
lego.motes 9 Jun @ 10:16am 
is any one having trouble with the neutron sweep not letting you do it
KQLYVACBAN 21 May @ 1:45am 
Sorry, I think the Devolution Beam is broken with this mod. Can't target hostile planets within my border with it, because they are either not Pre-FTL or hostile. But they are...
KQLYVACBAN 20 May @ 1:34am 
You are the MVP! Thanks for the Update! :Hire:
Legit-Rikk  [author] 19 May @ 2:32pm 
Kind of I haven't checked if they added anything else in the last year or two
AncientGatekeeper 19 May @ 12:37pm 
Does this version have the compatibility for Gigastructures built in?
Legit-Rikk  [author] 19 May @ 7:48am 
I sure hope so
is it possible to update to 4.0? ><
KQLYVACBAN 23 Apr @ 6:04am 
Works for me. Can confirm, what User Deep Fried is experiencing, cannot build orbital rings.
Deep Fried 23 Apr @ 5:05am 
bug where you cant build orbital rings
h.j.haller 13 Mar @ 8:29am 
still not working
Legit-Rikk  [author] 13 Mar @ 6:41am 
lmk if it works now
h.j.haller 13 Mar @ 1:34am 
this is what i get target is not a habitable planet or megastructure whit neutron sweep pacifyer and can't us worl cracker on own planet
h.j.haller 12 Mar @ 4:02pm 
neutron sweep doesnt work any idea why ??
ph34rthe1337 31 Jan @ 10:20am 
so its a feature then lol. it just works!
Legit-Rikk  [author] 31 Jan @ 5:28am 
I'm not going to fix that
KQLYVACBAN 23 Jan @ 1:50pm 
@ph34rthe1337
Stonks
ph34rthe1337 22 Jan @ 1:38pm 
found a goofy bug (feature?) if you use the aquatics deluge you turn habitats into ocean planets... that you can then build a habitat over, and repeat. was able to stack 48 planets into one star system before the game crashed on me. XD.
Luke TasRook 22 Jan @ 10:10am 
It's fine man. As I was looking through the files I was blown away at how annoying it must be to code. Not to mention every update breaking everything. If I was you I would have deleted the mod and saved my sanity lmao.
Legit-Rikk  [author] 22 Jan @ 8:07am 
Sorry about that. This mod is really annoying to make work and so many other people tend to update this file because the restrictions are so annoying, so this mod has very little compatibility. I’ve tried to keep it compatible with gigastructures at the least. I’ll try fixing it tonight.
Luke TasRook 22 Jan @ 7:39am 
Just an FYI. This mod can brick your save and you won't be able to use the Colossus at all. Removing this mod that doesn't even work doesn't fix it.I had to go to my save file, remove a specific line, remove the mod and then it worked again.
Nahios-si 26 Dec, 2024 @ 10:29am 
Does this mod still work on the latest version?@Legit-Rikk
Renny~~ 1 Oct, 2024 @ 10:52pm 
I just check back the description for the original mod, and I think the issue is with the gigastructure mod. There was a patch in the original 3.8 mod for gigastructure, so that may be causing the issue?
Renny~~ 1 Oct, 2024 @ 9:16pm 
Just checked, and it is still not working. I have reinstalled the mod and started a new game, but can't crack or neuron sweep any planets.
Legit-Rikk  [author] 1 Oct, 2024 @ 5:59pm 
Okay it might work now
Legit-Rikk  [author] 1 Oct, 2024 @ 8:28am 
I'll fix it tonight
Renny~~ 1 Oct, 2024 @ 1:34am 
Not working anymore, it seems...
YAMI[AI Test] 6 Sep, 2024 @ 7:49pm 
Is the mod no longer working? Why is it that when I use Colossus against my own planet and indigenous planets, it shows that only hostile empires can use weapons!
Killer Tamashi 22 Jun, 2024 @ 12:09pm 
I have not. I'll go try that then, thanks!
Legit-Rikk  [author] 22 Jun, 2024 @ 11:51am 
A mod shouldn't be able to do that. Have you tried this? https://www.reddit.com/r/Stellaris/comments/l1dw5a/comment/h2upkoc/
Killer Tamashi 22 Jun, 2024 @ 11:22am 
@Legit-Rikk
I should've added more details but uh, it's been far too long.
-IF- I remember correctly, using this mod causes a checksum mismatch

Eg. player 1 has AAAA
And player 2 has BBBB

Despite having the same mod-set and mod versions.
Legit-Rikk  [author] 22 Jun, 2024 @ 6:41am 
what do you mean? Straight up non-functioning?
Killer Tamashi 28 May, 2024 @ 7:41pm 
doesn't work in mp
Vyserion 15 May, 2024 @ 1:19pm 
thx
Vhodnoylogin 1 Apr, 2024 @ 1:57pm 
You are alive
Legit-Rikk  [author] 1 Apr, 2024 @ 11:24am 
lmk if that worked I don't feel like playing till machine age
SydWad 1 Apr, 2024 @ 6:22am 
I mean it makes it kind of impossible to run in multiplayer...
Legit-Rikk  [author] 31 Mar, 2024 @ 6:28am 
should I fix it
SydWad 31 Mar, 2024 @ 1:46am 
I just realised this mod allows you to crack planets of countries you arent at war with but still have border access to.
Legit-Rikk  [author] 13 Mar, 2024 @ 7:26am 
I don't see any reason why it shouldn't, try it!
invictus97 12 Mar, 2024 @ 10:53am 
Does it work on 3.11?
Nahios-si 19 Dec, 2023 @ 2:06pm 
Thanks for the update so I can get rid of those mod planet types that I don't like again
Legit-Rikk  [author] 2 Dec, 2023 @ 11:32am 
It should
Vhodnoylogin 2 Dec, 2023 @ 10:25am 
Does it work no 3.10?
Legit-Rikk  [author] 17 Jul, 2023 @ 7:37am 
Yo, check out the original mod that I linked. I think the dude updated it again. hmu if the original doesn't work ever, I'll update this again.
KQLYVACBAN 15 Jul, 2023 @ 1:28pm 
Is anyone else getting crashes with this mod since the latest update?
Legit-Rikk  [author] 22 May, 2023 @ 6:39am 
If you have a lot, I tend to use the "split-half" troubleshooting method - disable half my mods, see if the issue is still there if not, I know it's in this half of my mods. Split my half in half, test which half-half has the issue. Rinse and repeat until only one mod is left.