Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The capacity of the bag is the same as the bag from which it was converted. More to the point, all other property is the same as the original bag. For example, a Duffel Bag (HB) remade from a Hiking Bag has a capacity of 20 and a WeightReduction of 75.
Also, the color of the bag is basically unchangeable. You can create a random color when remaking the bag, but you cannot choose the color.
Yes, no problem!
Hi! Thank you for always enjoying my mod.
Good news—I've just updated it, and it now works with Build 42!
Feel free to try it out, and let me know if you encounter any issues.
If it isn't I'll patiently wait for update
Thank you for agreeing with my opinion. I use this mod often and enjoy it as one of my goals is to collect items for the duffel bag each time.
I'm not quite ready to implement it yet, so even if it becomes an option, it will take a while longer. Even if supported, rest assured that the default will be the current specifications.
Thanks for your work Peil!
Okay, First, I do not want to change an existing recipe to make it easily accessible in terms of my mod concept. Then, I will consider if it is possible to add a "recipe with reduced conditions" using, for example, Mod Options. (This may be technically difficult...)
In order to be compatible with Noir's Attachments Mod, this needs to be done on the Noir's side. Please submit a request.
I know how you feel, I love duffle bags too. However, in order to get something good, you need to pay the right price...and I need three of them for materials based on the concept. I hope you will enjoy getting the items as a quest.
The latter. The concept of this mod is to "add a duffel bag that performs the same as other top compatible bags". It would not be fun if it was easy to get, so I made the specification that it requires 3 target bags and sewing skills!
Thank you for using this Mod.
I Completely agree, duffel bags are the best! ;)
I love my duffelbag, too :D
Surviving with style :P
I checked the creation of the LB duffel bag and it is working fine in my environment without any problems, LB has a little bit special processing so there might be some bug. Please let me know if you have any additional information and I will investigate.
Yes, we can't always find what we want! The RNG is crazy...or maybe it's just a wonderful RNG system that seems to be the end of the world! ;D
You've done the arduous task of collecting 3 Alice packs, congratulations! You're right, the camouflage duffel bag is the largest bag! *grin*
Regarding the design, others have requested that we be able to make bags in random colors, so instead of removing just the logo from the current design, I have added a recipe for making bags in random colors without the logo.
Thank you for your opinion. I was very torn on the number of pieces needed, but I like the idea that it takes a certain amount of hard work to get something, so after some consideration I decided on three. It may be a little difficult, but I hope you will consider collecting bags as part of the fun. (Don't tell anyone that I was actually thinking of making it five.)
In recent builds, SB (Survival Bag) and AP (Alice Pack) have the same name (Large Backpack). However, internally they are different items, and I'm guessing that you probably got 3 of the 2 items mixed together. This mod will only allow you to remake from the same 3 items. Best regards.
There are currently no plans to incorporate Authentic z recipes. I think that recipe was an idea from the Authentic side and I don't want to take that away from them. I think it would be fine to incorporate the duffel bag on the Authentic side, so I'm hoping for that, sorry.
@Keni
This mod was made just for me, a duffel bag lover, but I am honestly surprised that the response has been greater than I had imagined. Maybe duffle bags are great after all! :D
Nope, the second explanation image was added after I saw your comment. Your comment made me realize that I wasn't "explaining it well enough," so thank you too! ;D
@Jabberwotchi
I hope you enjoy the mods as well as the descriptions, icons, and names :)
The only way to obtain this special duffel bag is to create it with a recipe, and I dare to make it without spawn. Therefore, at this time, each type is a fixed color (symbolizing the original bag). Sorry.
@Sayouri In Black
I use a free illustration called "irasutoya" for my mod icons. There are many cute pictures, so please take a look ;)
https://www.irasutoya.com/
@Jalannah
After a quick check, it seems that coexistence with Authentic Z is not a problem. However, the upgraded bag of Authentic Z is treated as a separate item and cannot be treated as a resource for this mod's recipe.
@Loose Canon
It is located on the "General" tab of the crafting menu. Actually, there is no "Tailoring" tab in Vanilla, so it's indeed a tailoring recipe, but it's in a general recipe.
Yes, we are bag lover mate ! ;D
@Jday
Yeah, DUFFEL BAGS !!!
@Sparkle
I am glad to hear you say so.
I consider mods to be works of art lol
@Loose Canon
I'm the same way, I collect bags!
I bet if you collect a lot of them, good things will happen *grin*
@TIFFANY
ありがとうございます。
アンジェラちゃんの大活劇、良かったら見てやってください^^