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1. Compatible with the new version of the FAR medical system's task map, defining the variable FAR_SyanZombies=1 will not directly kill the player but instead knock them down
2. When zombies fall and lose their ability to move, stop attacking, and players will no longer receive strange damage
3. Modify the inspection method for obstacles between zombies and prey, and attempt to repair the wall killing
4. When zombies attack or throw vehicles, their line of sight will be checked for obstruction
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/501966277