Arma 3
Zombies and Demons (Edited)
8 Comments
老衲不杀生  [author] 27 Oct, 2024 @ 6:36pm 
@Lynx

1. Compatible with the new version of the FAR medical system's task map, defining the variable FAR_SyanZombies=1 will not directly kill the player but instead knock them down

2. When zombies fall and lose their ability to move, stop attacking, and players will no longer receive strange damage

3. Modify the inspection method for obstacles between zombies and prey, and attempt to repair the wall killing

4. When zombies attack or throw vehicles, their line of sight will be checked for obstruction
Biaoqi 27 Oct, 2024 @ 9:18am 
whats the difference of this version to the original version?
老衲不杀生  [author] 26 Oct, 2024 @ 1:41am 
@HBAOplus 更新修复了Spawner module?这个版本只是修复AI方面问题,有时间再基于最新版做修正,这本来是原版作者的事。。。我向原作者反馈下看他愿不愿意彻底解决这版说的问题
HBAOplus 26 Oct, 2024 @ 12:31am 
原mod修复了Spawner module,你的这个修改版也会作相应修改吗?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/501966277
老衲不杀生  [author] 7 Oct, 2024 @ 6:06pm 
@kolmipilot Yes, the edits are scripted AI-wise, multiplayer games are generally server-computed AI, so.
kolmipilot 7 Oct, 2024 @ 1:31pm 
can clients have original version, and only dedicated server your's edited version?
老衲不杀生  [author] 12 Feb, 2024 @ 7:14am 
开专用服或者做主机才需要考虑使用此版本,客户端用原版或者此版没啥区别
充电宝神偷 6 Aug, 2022 @ 9:34pm 
那其他一些任务需要原版zombie的话是不是就不需要挂载了,直接用你的就行了