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Raportează o problemă de traducere
; Example:
; +ForceActivateDarkEvents="USE_A_REAL_DARK_EVENT_NAME_HERE"
; +ForceDeactivateDarkEvents="USE_A_REAL_DARK_EVENT_NAME_HERE"
+ForceDeactivateDarkEvents="AbilityDarkEvent_DE_MechReboot"
My Last option is to console spawn the Remove chain right away ( don't know how to do this) so I can eliminate then have the mod work after. Help?
I can add a pared-down version of this mod to Customizer+ to help with this issue for MOCX specifically.
If you drop me a list of DEs that are explicitly only affecting MOCX then I can include them by default.
Will also message RM for guidance in case there is a config to add to sitrep tempates others may have missed, so can pass along.
Thank you for your support and kindess.
Would be 'super' useful for third party sitreps that interact with those that don't pick up when their no longer present on the global gameboard.
打开aml启动器然后点击mod中的ini文件 能看到作者已经写好了例子,删除前边的符号就可以生效了,我简单把作者给的例子翻译了下。Steam评论有字数限制可以打开链接对照下让自己不喜欢的黑暗事件不在生效。
https://docs.qq.com/doc/DTmRDR3dmYk1aYkJP
https://steamhost.cn
+DarkEventTiedToChosen="DarkEvent_AlienConditioning1"
+DarkEventTiedToChosen="DarkEvent_AlienConditioning2"
+DarkEventTiedToChosen="DarkEvent_AlienConditioning3"
+DarkEventTiedToChosen="DarkEvent_Lethal'"
+DarkEventTiedToChosen="DarkEvent_HardTarget"
+DarkEventTiedToChosen="DarkEvent_TacticalUpgrades"
+DarkEventTiedToChosen="DarkEvent_GreaterFaceless"
+DarkEventTiedToChosen="DarkEvent_RuralPropagandaBlitz"
+DarkEventTiedToChosen="DarkEvent_LightningReflexes_LW"
+DarkEventTiedToChosen="DarkEvent_HavenInfiltration"
But even after this it didn't seem to affect it in any way unless I am writing it in wrong way. If anyone is able to get the correct names of these dark events lemme know
Let me know if you are still having issues and I will try to help as best I can.
1) Open AML
2) Click on Dark Event Manager in the AML
3) Go to the lower window where it shows the mod description and click on the Configuration tab
4) Open the XComDarkEventManager.ini file from the drop down list
5) Scroll down to one of the pre-listed Dark Events (should look like '; +DisabledDarkEvents="DarkEvent_MinorBreakthrough"')
6) Delete the ';' that is before that line. That dark event has now been added to the list of dark events to disable.
7) Click the Save button in the upper right hand corner of that section to save your ini edit
8) Launch the game and enjoy it with that Dark Event removed!
[FTBDarkEventManager.X2DownloadableContentInfo_FTBDarkEventManager]" which appears at the top of the file.