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This is pretty long but not all of log, it seems that the object hunger? is missing? thanks
NullReferenceException: Object reference not set to an instance of an object
at Assets.Code.EventRuntime+<>c.<.cctor>b__17_323 (Assets.Code.EventContext c, System.Int32 v) [0x00008] in <ca88563a70e74026866f9a1e940bba0d>:0
at Assets.Code.EventRuntime+TypedProperty`1[T].setValue (Assets.Code.EventContext ctx, System.String s) [0x00017] in <ca88563a70e74026866f9a1e940bba0d>:0
the game gives only 1 quest option for the hunger thingy and yet clicking it does nothing,
which is weird because when i was clicking it before it worked fine. but its turned my current run into a dead end because it creates an impassible quest screen with a broken continue option that doesnt work forcing me to force exit the game.
I've made an update that should fix both issues and better communicate when an option will cause an altar's power to fade away.