Crusader Kings III

Crusader Kings III

Holding Sprawl DTR
13 Comments
Ġedryht of Wōden 20 Mar @ 2:23am 
Does this still work?
Vengeance 1791 25 Dec, 2024 @ 11:53am 
Any chance to get an update for the version 3.0 / Beta release?
dedjustded 22 Oct, 2023 @ 6:31am 
can you please make it compatible with the cow3 graphics mod?
Shuhrat 17 Jun, 2023 @ 10:53am 
Hello! I would like to know if this mod is compatible with the latest version of the game?
arvfatahillah 21 Jan, 2023 @ 4:09am 
this mod is error please to update
Hobo with a shotgun 16 Jan, 2023 @ 6:59pm 
Hey there! Ty for your excellent mod! Can't imagine playing CK without it anymore :D Probably already known to you but there is visual bug to specific sprawl building type. It appears to spawn in white colour. Here is a pic
https://imgur.com/a/nKennFe

Also i got question. Since I play with Medieval Arts mod, there is visual glitch in Constantinople where both DTR Sprawl and Medieval Art buildings collide. Looks like this
https://imgur.com/a/9pdt9Q8

Nothing game breaking but I wonder are you planning on doing compatibility with MA mod. And if not, are there any ways to delete city's wall manually? Thanks in advance!
世界挂机 25 Nov, 2022 @ 10:41pm 
Is there any way to add this MOD line feed UI? (From translator)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2633505646
Kapl0k  [author] 25 Nov, 2022 @ 9:01am 
@世界挂机 Yes, it is a known error of DTR (not of Holding Sprawl DTR specifically).
I haven't found the cause (or solution) yet.
I believe it has to do with how special vs. duchy buildings are counted in specific holdings, but I'm not sure why.
世界挂机 24 Nov, 2022 @ 11:42pm 
If there are too many buildings in metropolitan cities, some of them will exceed the screen

(From translator)
Kapl0k  [author] 16 Sep, 2022 @ 4:21am 
@Zagrebneff: I don't know how much it will take to solve the issue permanently, so I've added a temporary solution.

Let me know if you notice something odd with this change.
Kapl0k  [author] 12 Sep, 2022 @ 11:55am 
@Zagrebneff: Thanks! And sorry for that. I didn't notice before uploading. I think it's something that changed with the new CK3 version 1.7. It happens also in Holding Sprawl.

It concerns monasteries - which are used in this mod for husbandry production (wool, cheese) port-based production (fish, salt), and also for caravans/fairs. It only happens when there are no walls in the holding.

I've asked the dev of Holding Sprawl if he has any idea why this happens.

I could take monasteries off in those cases, but I'm going to wait a while before uploading any changes, in case it can be solved.
Jimmywhite 12 Sep, 2022 @ 10:23am 
Seems there is a bug with missing holdings sometimes.. Winchester, Oxford in Wrath of The Northmen for example.
Only this mod and DTR enabled.
Kapl0k  [author] 22 Aug, 2022 @ 11:32am 
@ALL: This updated version 2.0 changes radically the concept of this mod.

Instead of a compatch, it is now a standalone version that fits the needs of Dynamic Trade Routes. You can still choose to use this version or the original Holding Sprawl.

Sorry for any inconvenience.