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class CRAM_AAA_System_01_base_F:B_AAA_System_01_F {
displayName = "CRAM";
class EventHandlers: EventHandlers {
class CRAM37 {
init = "[_this select 0] remoteExec ['CRAM37_fnc_handleCRAM', 2];";
//init = "[_this select 0] spawn CRAM37_fnc_handleCRAM; systemchat str (local (_this # 0));";
You´re referring to Exectute CRAM37_fnc_HandleCRAM, even tho the Folder in the Addons isn´t called CRAM37 it´s called D37, and in that D37 is the fn_HandleCRAM file, maybe you´re trying to open a handle CRAM file that is not existing and it needs to be called D37_fnc_HandleCRAM?
Or is the Class CRAM the thing you´re trying to execute,because there is no other file called CRAM37 i think
Cause at this point i´m not thinking the mod isn´t working because it won´t load but the Interaction menu won´t come up bacause it´s not getting adressed or something
18:34:44 [CBA] (xeh) WARNING: B_Plane_Fighter_01_F does not support Extended Event Handlers! Addon: jets
Doesn´t your mod use the B_Plane asset for the shells or something? maybe thats the problem? BUt since it´s running from the same directory as my game and my game works with the mod i can´t really tell... I checked every log file and everything for any Errors but got nothing,i just tried to Just launch the server without CBA and VET uNflipping and just antistasi but still no luck..
if(!isServer) exitWith {};
the first line in the handleCRAM.sqf is an Exit command with if is server,should it be like that?
I mean it is a server,why exiting? xD
_arr = [position player, 0, "B_AAA_System_01_F", independent] call bis_fnc_spawnvehicle;
_veh = _arr # 0;
[_veh] remoteExec ["CRAM37_fnc_handleCRAM", 2];
[position player, 0, "B_AAA_System_01_F", independent] call bis_fnc_spawnvehicle;
is that maybe the problem? i am closing the server everytime we don´t play and respawn the CRAM manually evertime with that command.. When the server was not dedicated it worked with this too but now still no option to change anything on the cram
The server RPT file showed this Error,wich is new i think.
18:17:04 File D37_cram\config.cpp, line 18: '/cfgFunctions/CRAM37/scripts/postInit.postInit': Missing ';' prior '}'
[this, 2800, 2] spawn CRAM37_fnc_handleCRAM;
On the vehicle init and it should work. (Untested)
since you talk about classes i'm guessing that means you have to dig through the CUP code base and check everything?