Hearts of Iron IV

Hearts of Iron IV

Autobahn nach 56 Redux
380 Comments
Sertorius 2 hours ago 
that worked thanks a lot
Mal'Dun  [author] 9 hours ago 
@Sertorius Have you already tried to unsubscribe and re-subscribe? Steam tends to lose files sometimes and 70% of the issues I get reported can be solved by this.
Sertorius 18 hours ago 
i tried couple countries, ottomans, shandong and egypt and germany. all of them had the same issue
Mal'Dun  [author] 24 Jul @ 10:33am 
@Sertorius I tried out Germany and France, but I didn't see an issue. Can you be more elaborate? Which country did you start with?
Sertorius 22 Jul @ 4:37am 
with only kaiserredux and this mod loaded, most of the tree doesnt exist. Some researches are on top of each other but most of them do not exist
yaoi reader 1870 6 Jul @ 1:05pm 
i use every mod i have from Steam, issue seems to be on my side and on further inspection probably unrelated to this mod. sorry for the trouble haha
Mal'Dun  [author] 6 Jul @ 12:52pm 
@yaoi reader 1870 Hi! I couldn't reproduce the issue. So unfortunately works on my machine. Do you have another mod installed? Do you use KX from git?
yaoi reader 1870 6 Jul @ 11:16am 
crashes the game when you start. something to do with the map not loading right
Diamondhero253 4 Jul @ 1:14pm 
only JPS is defending north america, brazil is defending against argentina alone, nobody is fighting ottomans, and only russia is lightly manning the collapsing finnish front. meanwhile the entire faction's troops are concentrating in two areas, a rather successful breakthrough in europe, and the other half are deathstacking endlessly in ethiopia and still getting surrounded and killed. most other fronts are collapsing despite the faction outnumbering every other faction combined easily.

Sorry for the long rant, its just frustrating. (2/2)
Diamondhero253 4 Jul @ 1:13pm 
idk if its base KR, base KX, or this mod, or what, but for some reason the AI keeps abandoning critical fronts entirely, usually when they are overseas like America, but sometimes just random fronts. Example: Japan, Russia, Mongols all have mega-brotherhood, fighting internationale, CAR, whats left of entente, and Reichspakt remnant. Japan also has kingdom of britain and Japanese Pacific States. Germans couped ottomans into the pakt also. They are fighting in africa, north america, europe, southeast asia, and some cleanup in south america. The Eurasian Brotherhood AI for some reason has entirely abandoned its fronts with Finland, Ottomans, Argentina and most importantly, the entire north american front. (1/2)
kastelykiralya13 25 May @ 6:37pm 
the mod have a visual bug in the occupation laws
Hauptman_1936-1945 19 May @ 11:58am 
I went onto their Discord and asked, I will tell you their answer, if they do indeed answer.
Hauptman_1936-1945 19 May @ 11:47am 
will do.
Mal'Dun  [author] 19 May @ 10:49am 
@Hauptman_1936-1945 No worries. I try to keep the mod en par with RT56, or else it gets difficult to divide both mods as they change regularly. If you could find out what i the reason and report back I would be thankful.
Hauptman_1936-1945 18 May @ 1:21pm 
@Mal'Dun, apologies if i came off as demanding, but thank you for telling me about that, i'll go pester them instead.
pp-man 18 May @ 12:43pm 
thank you modder :screaming_cat:
Mal'Dun  [author] 18 May @ 11:38am 
@Hauptman_1936-1945 The Adjustments are directly taken from RT56 meaning that either there is a reason they do it that way or it is an oversight on their part.
Mal'Dun  [author] 18 May @ 11:29am 
I made an Ooopsie. I now reverted the countrystateview GUI back to KX version. This should fix the issue.

@Lord Ɨnquisitor Believe it or not but I do. However, I mostly went on from HOI4 and maintain the mod as my schedule allows. Bug report are therefore highly appreciated.
AgentNutCracker 18 May @ 3:33am 
building slots are fucked
pp-man 17 May @ 6:33pm 
thanks g :gng:
Levi 17 May @ 3:55pm 
building slots not showing after update
Lord Ɨnquisitor 17 May @ 3:53pm 
@pp-man you can fix it by downloading a previous version and replacing the version in you mod files with the ones from the backup in the link i sent
Lord Ɨnquisitor 17 May @ 2:33pm 
Hope it isnt to hard to fix, love this mod, god speed
pp-man 17 May @ 2:32pm 
after update state building slots fail to appear, I cannot see any buildings when i click on a state. rip my save
Hauptman_1936-1945 17 May @ 1:37pm 
I can corroborate what Lord Inquisitor is saying, also the advanced Heavy and High Velocity have more penetration than their modern equivalents, Still...
Lord Ɨnquisitor 17 May @ 1:25pm 
archived version of previous release(s) can be found here:
https://hearts-of-iron-4.smods.ru/archives/26411
for anyone who needs to revert till we get a hotfix
Lord Ɨnquisitor 17 May @ 1:14pm 
you should consider playtesting before you push out updates
https://imgur.com/Mc9eqxO
Mal'Dun  [author] 17 May @ 11:16am 
Hotfix Update (Missing Cities and hopefully Garrisons)
Mal'Dun  [author] 17 May @ 11:08am 
@AgentNutCracker How are they looking? I don't see any issue (yet)
@Gorianlll I fixed it update soon
@Odin-Senpai I still hope someone takes it, but I will do my best to update it soon
GordianIII 16 May @ 6:10pm 
You can;t view unique cityscapes with this added on
Odin-Senpai 14 May @ 12:24am 
Is there any update for the Autobahn/KX Naval Rework patch coming? It seems to be causing crashes
AgentNutCracker 13 May @ 1:24pm 
why are the garrisons looking broken
Hauptman_1936-1945 11 May @ 6:04am 
I don't know if it's like this for R56 for the base game too, but the Modern Heavy and High Velocity guns have less piercing than the advanced version, the Advanced Heavy gun has 170 piercing while the modern High Velocity has 150 piercing... if it could be fixed then that would be amazing.
I_SELL_FEET_PICS 10 May @ 8:51am 
yay
Mal'Dun  [author] 10 May @ 4:32am 
Update to latest RT56 Beta. Enjoy!
Mal'Dun  [author] 7 May @ 11:32am 
@I_SELL_FEET_PICS It starts and seems to work, don't let the version distract you. HOI4 did not many tech updates recently so it should be mostly fine.

I also don't got any reports that a game breaking bug occurred. I will make a playtest maybe this weekend and update to a newer RT56 version.
I_SELL_FEET_PICS 6 May @ 5:19pm 
does this currently work?
Dragunov 23 Mar @ 11:15am 
Thank you for keeping the mod updated!
Mal'Dun  [author] 23 Mar @ 10:53am 
Hey guys! I just check. The mod should work with the latest patch. There can be bugs or compatibility problems with other mods though.
The Great Kolniksky 22 Mar @ 9:41pm 
Anybody having their game crash when they try to edit a tank or plane as the CSA?
Stemel 16 Mar @ 2:48pm 
it seems to work fine to me, probably conflict with some other mods in your case
Dragunov 16 Mar @ 2:18pm 
Nope, it looks like the mod is not compatible with latest patch. Maybe it's something on my end, but nevertheless.
Comrade Duck 10 Mar @ 4:57pm 
is this compatible with the new kx update?
Rynjobulous Rex 23 Feb @ 12:11pm 
The IFF system seems to be missing an icon and if I add it to a plane design it becomes unable to be removed from it.
Exend 26 Jan @ 12:43pm 
When a country has tech copied from an other (e.g. releasing UK as canada) the new tech isn't added
Mal'Dun  [author] 26 Jan @ 11:23am 
Update just dropped!

@AriDeer Can't reproduce. I bet it's Steam again forgetting files
@Hauptmann_1936-1945 Most likely RT56 as I use their equipment rules. I updated though so it may have changed now. At least from what I gathered not everything is worse
@Gordanill Fixed
Mal'Dun  [author] 19 Jan @ 2:57pm 
@AriDeer: I suppose some things changed with the recent KX update. I will update next weekend.
Arideer 19 Jan @ 12:10pm 
some of the new techs like fortifications have no icons, is this intentional?
Hauptman_1936-1945 7 Jan @ 6:37am 
I am not sure if this is an issue with this mod or just Road to 56, but modern guns (heavy and high velocity) have lower piercing than their predecessors...
GordianIII 29 Dec, 2024 @ 11:49am 
There is a glitch with the KX unique pictures for cities, the icon will to display the pictures does not show up