Garry's Mod

Garry's Mod

[VoiceSets] Half-Life 2 - Main Cast
51 Comments
Nilyx 7 May @ 3:09am 
Now add barney voicesets, i cuz i wanna try and become barney next instead of alyx, rebel, and combine
citizen_Male_02 13 Jan @ 6:18pm 
10/10
Mediumkey 19 Oct, 2024 @ 11:02am 
can you add the option to add jump sounds?
p51guy16 10 Mar, 2024 @ 7:52am 
Okay, it worked now, but i noticed a couple of the voicelines came with animations. Any way to disable that?
p51guy16 9 Mar, 2024 @ 6:58pm 
I set it to an hl2 one. And yes, I made sure it applied.
Vuthakral  [author] 9 Mar, 2024 @ 3:26pm 
It won't open if you don't have a voiceset active
p51guy16 9 Mar, 2024 @ 3:25pm 
The VoiceSet menu does not even open when I use the bound key. any advice?
Tums® 21 Feb, 2024 @ 6:35am 
Oh I didn't. My bad pal
Vuthakral  [author] 21 Feb, 2024 @ 6:31am 
Did you see the image that explains this
Tums® 21 Feb, 2024 @ 3:29am 
Weird. It says that some of the keys are <NOT BOUND> for 4, 5, 7, 8 and 9
The Good Soldier Schweik 6 Jan, 2024 @ 5:37am 
dratonic menu
Vuthakral  [author] 30 Dec, 2023 @ 11:21am 
You're gonna need to be a lot more specific, which button?
The Good Soldier Schweik 30 Dec, 2023 @ 8:18am 
i don't see the button you are supposed to press
Demo 7 Aug, 2023 @ 5:19am 
create voicesets for team fortress 2 , this mod is amazing
Vuthakral  [author] 27 Jul, 2023 @ 8:13pm 
Type "draconic" into console, you will see a few different bindable things; one of those is the VoiceSets menu key.
Kensekyo (剣影) 27 Jul, 2023 @ 4:09pm 
Is there anyway to switch the bind of the voice meny? like from "c" into "ç" or anything like this
The Nefarious Banana 24 Jul, 2023 @ 9:58am 
that male disagree voiceline is kinda loud
*No, NOO!*
Vuthakral  [author] 29 Jan, 2023 @ 5:48am 
With using voicesets or making one
Professor Doodlewacker 28 Jan, 2023 @ 11:47pm 
i need help can you make simple tutorial?
pangitpuppy 27 Jan, 2023 @ 9:40pm 
Have you thought about making a Team Fortress 2 Set of VoiceSets?:sentry:
XenomorphKid 30 Jul, 2022 @ 11:13pm 
Can You Please Make More Ark Npcs Please? I Really Love Them And I Also Dont Think There Is Enough Of Them On The Entire Workshop.
Vuthakral  [author] 9 Jul, 2022 @ 4:40pm 
You guys should really learn to read the comments right before yours.
Bold 9 Jul, 2022 @ 1:44pm 
Yea optional binds for VS would be great since C is also the key for my customization menu
Марк 9 Jul, 2022 @ 1:55am 
Can i bind other key? Just i dont want use c.
Odcub 8 Jul, 2022 @ 10:42am 
Cool
Vuthakral  [author] 8 Jul, 2022 @ 10:06am 
Currently it is just on the context menu key, although I can add an optional bind which people can opt to use instead.
Odcub 8 Jul, 2022 @ 9:23am 
Do I bind Voicesets Voice Command Menu with another key instead of C?
Vuthakral  [author] 4 Jul, 2022 @ 11:00am 
Yeah but the customization is limited, which includes voicesets, since it's not sandbox.
Snowy Snowtime 4 Jul, 2022 @ 9:32am 
i mean, you can still access the draconic menu even in TTT through its convar.
Vuthakral  [author] 4 Jul, 2022 @ 8:14am 
I'll write up some documentation on this stuff in the near future on the Draconic Base wiki. It can be easily forced to a specific set per-player using a networked variable on their entity.
Viscus 4 Jul, 2022 @ 8:02am 
Would it be easily modified to have it be selected based on the player model?

The players won't have access to the context menu in TTT, so I would like to be able to set it based on model.
Vuthakral  [author] 30 Jun, 2022 @ 12:07pm 
These do pull faceposer data by nature of the engine. Just try using hl2 rebel lines on any playermodel with setup facial flexes.
Mediumkey 30 Jun, 2022 @ 10:14am 
id use this instead of there was like facial expressions to the eyes and stuff. just like how tf2/l4d2 does it
Vuthakral  [author] 29 Jun, 2022 @ 7:04am 
I considered it, but figured it was something more people would be annoyed by than appreciate. In the future I could look into something similar to this existing system but for footsteps
Colin <3 29 Jun, 2022 @ 4:32am 
it would be cool if there was a feature like in tfa vox, where there are footstep sounds, for example, like in tfa vox combine where the sounds of steps with the sounds of combine armor
Dacker 28 Jun, 2022 @ 4:37pm 
Are you gonna upload other voicesets?
Vuthakral  [author] 28 Jun, 2022 @ 11:26am 
Which is still limited to per-playermodel rather than being a player choice. This system lets server hosts / gamemode authors still have control over the system and also allows players to have free choice in sandbox.
Kebabit 28 Jun, 2022 @ 9:40am 
TFA VOX is able to be applied to other playermodels, get enhanced playermodel selector, settings and table iirc
ChenPonChen 28 Jun, 2022 @ 3:47am 
Epico
Epik Berm 27 Jun, 2022 @ 7:41pm 
Nice. Definitely might replace TFA if certain playermodel extensions don't ever get updated to remember manually assigned models.
Gamma4b 27 Jun, 2022 @ 2:58pm 
how do you crop images like that so there are no black borders?
Dopey 27 Jun, 2022 @ 2:25pm 
Damn bro link me to this TFA XOV Add-on :ccknight:
Vuthakral  [author] 27 Jun, 2022 @ 2:07pm 
@@jessica -- What NguenTen said, mostly. TFA Vox lets you trigger voice lines added if you bind a separate key to using it but they are tied to specific playermodels. I made the VoiceSet system for the Draconic Base because I felt really bad listening to all my friends complaining about how it was tied to models and had no proper way to make it work for others, so I made this system able to be selectable for players in more casual settings as well as controllable for server / gamemode developers.
NguyenTen 27 Jun, 2022 @ 1:15pm 
TFA Vox is tied to specific playermodels and iirc doesn't let you trigger callouts manually.
m 27 Jun, 2022 @ 12:18pm 
tfa xov is a thing you guys do know that right
Vuthakral  [author] 27 Jun, 2022 @ 11:28am 
@Odcub -- Using lua, yes. I'll be writing an example / explanation page on the Draconic Base wiki later.

@Intus Mortuis -- Right now it's tied to the context menu key, but I can look into changing / adding custom keybind support for the next update.
Intus Mortuis 27 Jun, 2022 @ 11:19am 
If I want to rebind menu command, what can I do?
Odcub 27 Jun, 2022 @ 10:14am 
Wait wait. can we make our own voicesets too?
Desk Human 27 Jun, 2022 @ 6:55am 
"e"
Desk Human 27 Jun, 2022 @ 6:55am 
this is cool.