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1. Add minor faction keys to the script
2. Make corresponding changes to database tables (in the "db" folder)
Could you please specify exactly which tables need to have minor faction keys added to make their units recruitable through the Regiments of Renown (RoR) pool?
Ok sure I understand. I'll see about how much I can do over the next few days and see if I can verify all units are being added correctly to various races. Using the Prop Joe/ Shazbot mod manager to find all the units and RPFM has actually helped make this easier showing a full break down of all units added.
Although...again, your naming conventions make it a bit hard sometimes haha.
I'll update you in time
I assume you haven't played your own mod in a while hence why you've not yet experience some of these issues. Like I said, a lot of it is outright missing units, spelling mistakes and missing associations. At the moment, I don't have much time to do it myself, only to guide you and just to say...look over your script file lol and you'll see the issues.
Example, "3chariot" which is "Keeper of the True Flame of Change (Burning Chariot of Tzeentch)" is not in the ROR panel when playing as any Tzeentch faction, along side a lot of other units...the popup in the world event displays, but no unit is present in the ROR panel.
I fear this is happening with a LOT of your units but going through them all will take a while, but Tzeentch faction is a prime example. Can you please take a look and see what's wrong?
Only running these mods for testing:
Unique Faction UI
MIXER - Mixu's Unlocker
Immortal Empires Expanded [Requires Mixer!]
UI Slider
Disable startup splash screens / intros
Mod Configuration Tool - v0.9 Beta
High Resolution UI Improvements
Regiments of Renown - All Factions by Pwner1
Community Bug Fix Mod - Game v6, Batch 1
Johnny's loreful Nurgle LITE, GMD Plague Tank, Nurgle Reskin by Storeslem, Mortal Warriors of Nurgle. Will see if disabling any of those gets it to work
There is no problem with this mod ....
I’ll add from above that over the course of a current year I played with 6-7 different workshop collection and give this mod many attempts, and every time crashes/problems/serious bugs led(LOD,texutre,invisible weapons) to this particular mod. This is not a default situation of user problem (resub, check conflicts), I think for a mod that simply adds RoR units, it is too unstable.
So be cautious with this mod. I don’t have enough knowledge and/or desire to delve into the technical issues of this mod, I’m just telling you my empirical experience.
Also, have you considered changing their name since a DLC unit has the same name as them?
Thank you regardless.