XCOM 2
[WOTC] Playable Spectres
43 kommentarer
N30 14. apr. kl. 11:53 
Have you done an autopsy on a spectre corpse?
Ralsei 22. feb. kl. 3:06 
I do not have them as a project in the proving ground... does anybody know why?
Richard the Hamster 30. dec. 2024 kl. 11:05 
Even after fixing that typo, Horror still doesn't work.
Asfalto 16. okt. 2024 kl. 16:47 
Anyone know how to fix the missing weapon?
ShubDrub 3. juli 2024 kl. 23:26 
I've tried the console command for the spectre gun but it isint working, the spectre still has no gun
Samurai_Shogun 6. juni 2024 kl. 14:34 
there's a typo in the secomdary weapon category in the spectre class
Samurai_Shogun 6. juni 2024 kl. 14:34 
I fixed the horror bug by fixing the secondary class category to 'PA_SpectrePsiCat' so that the spectre can have its psi amp
Richard the Hamster 15. aug. 2023 kl. 0:50 
Does anyone else know of a possible way to fix the horror bug? Real shame that such a cool ability doesn't work. Weirdly enough, I have noticed that when I use it, Central talks as if MY soldier has been shattered. Idk if that has anything to do with why it doesn't work.
Richard the Hamster 13. juli 2023 kl. 20:49 
Proving Ground project isn't showing up, although it is still addable by console. And yes before anyone asks, this is on a fresh campaign.
[SG] Amy 23. juni 2023 kl. 11:55 
it isnt showing up at all in my game
OOOOOOOOO BANANA! 20. maj 2023 kl. 17:45 
The weapon isn't showing up in loadout or in game
ZJwh5S 4. maj 2023 kl. 1:24 
@TRNEEDANAME

Thanks for these "Playable" mods. I agree with Naylind though, and I think the default Supply costs are all quite a bit much. They should be 50% or maybe even less than 50% of what they currently are.
Naylind 13. apr. 2023 kl. 17:06 
Hi, i just love this mod since i really like to play as Advent and with other mods i can replicate the roster. But seriously 350 supplies are insane it should cost around a spark level same for codex 150 not more. Increase corpse needed but the supplies really don't worth the unit.
RagingBlizzard 14. dec. 2022 kl. 4:28 
sure thing :)
Mon'Keigh Chirurgeon 50A 14. dec. 2022 kl. 2:06 
Oh dear... alright then, thanks for the information, man.
RagingBlizzard 14. dec. 2022 kl. 2:03 
aye from what i remember or im mixing it up again either way u can change the loadout of spectres ye
Mon'Keigh Chirurgeon 50A 14. dec. 2022 kl. 1:55 
Ohhhh! I see, I see... thanks for the information. Not to view their character info... seems dangerous. I assume, then, we cannot rename our Spectres because it'll crash if we see the character info?
RagingBlizzard 14. dec. 2022 kl. 1:47 
u can as far as i can tell,just dont view their character info
Mon'Keigh Chirurgeon 50A 13. dec. 2022 kl. 17:56 
I assume we cannot change the Spectre's loadout? Add gadgets, utility items whatnot?
TRNEEDANAME  [ophavsmand] 22. nov. 2022 kl. 3:36 
It should have one as the code hasn't changed
Xx_yaoitron9000xX 18. nov. 2022 kl. 11:48 
has no gun?
TRNEEDANAME  [ophavsmand] 14. nov. 2022 kl. 13:02 
It should be fixed
The Seraph of Tomorrow 10. nov. 2022 kl. 18:28 
Any well known incompatibilities?

I created the specter and it has no weapons or abilities.
RagingBlizzard 3. sep. 2022 kl. 2:09 
so i just tried using the horror ability and it didnt work,thought it was s'pose to be fixed.
AlexisR 30. aug. 2022 kl. 6:30 
The Codex; sorry, was just responding to your reply. Either way, that's not actually what I came to the spectre mod to say. Great stuff, is what I mainly wanted to say. ;D
TRNEEDANAME  [ophavsmand] 29. aug. 2022 kl. 22:57 
Are you talking about the codex or the spectres ? Because you are on the spectres mod
AlexisR 29. aug. 2022 kl. 16:01 
Is it fixed only on github or also on the Steam version?

Because while the weapon displays as full now, I still get the "insufficient ammunication" message and can't shoot with the Codex. (on a newly rebuilt Codex) But that's the Steam version.
TRNEEDANAME  [ophavsmand] 28. aug. 2022 kl. 23:09 
The codex should be fixed now. You might need to use a console command to rebuild the unit
AlexisR 28. aug. 2022 kl. 20:33 
I'm loving all your playable alien mods, thank you for making them! Some of them still have some growing pains (The Codex registers for me as having an empty weapon with no way to reload, so it cannot shoot and the Gatekeeper's beam shot is free infinity shots...), but I'm super impressed with the work; they seem to have even their niche animations too -- I've just tried the Gatekeeper out and it ended up getting stunned by a Venator, which all worked and looked correct! Bedazzled-looking Gatekeeper staring at the ceiling, lol.

But the Spectre (and the Viper King) in particular have been working like a dream . I've taken him on so many missions now for shred support and it's a joy seeing him path directly up a building in a flutter of green lights and shrugging overwatch off with lightning reflexes just the way vanilla Spectres do. A++

Looking forward to trying out the rest; just killed the Berserker Queen, so she's next. ;)
TRNEEDANAME  [ophavsmand] 21. aug. 2022 kl. 6:03 
Thanks for the reports
silverleaf1 21. aug. 2022 kl. 5:32 
@TRNEEDANAME In my new campaign with far fewer mods this mod is working. The proving ground project showed up right after the autopsy. There must have been some unexpected interaction between this mod and at least one of the others I was using.
TRNEEDANAME  [ophavsmand] 11. aug. 2022 kl. 23:12 
Yes
Private Pubert 11. aug. 2022 kl. 23:00 
Is this compatible with Allies Unknown?
K1ngPring1e 29. juni 2022 kl. 8:38 
hell yes, finally. Ive been waiting so long for someone to do this. Thank you for this.
TRNEEDANAME  [ophavsmand] 27. juni 2022 kl. 22:53 
TRNEEDANAME  [ophavsmand] 27. juni 2022 kl. 22:23 
When the mod want to build (everything is done, just SDK doing weird stuff). Also playable gatekeeper and a port of "playable aliens for LWOTC" are on the way.
Cerebralcloud92 27. juni 2022 kl. 16:56 
Not to be annoying, but, uh... Codex When?
Damwrongname 27. juni 2022 kl. 16:14 
Kind of like someone who made that mod to have playable vipers were you can train them with different classes could you do something similar with mutons ?
Zaku II (Alias WatcherZigzagoon) 27. juni 2022 kl. 15:57 
O3O So you're telling me I can give ADVENT a taste of its own medicine?! Sign me up!
Syrett 27. juni 2022 kl. 14:03 
i like spectre
LeoArcticaa 27. juni 2022 kl. 14:02 
neato :P will go well with the playable aliens / vipers mod ^^
TRNEEDANAME  [ophavsmand] 27. juni 2022 kl. 13:23 
Thanks ! If you find something that you want to add / a bug, let me know !
Casper2552 27. juni 2022 kl. 13:15 
Looks good, nice addition to my collection!