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Your one raw attempt replays are just great to watch, they seem somehow more authentic...
I'm glad you decided to play the map again.
P.S.: After such a great campfire story, I probably would have gotten up straight away and joined your cause^^
cheers
I can believe that, I think I must have missed some nooks and crannies in Section B, and not using silencers paired with losing operators in Section A already meant that enemies moved around and I couldn't cover all angles.
The explosions seem to have worked great visually, but I haven't confirmed whether they would do damage to my operators/the enemy. My operator fortunately circled counter-clockwise, so he didn't walk past the exploding tank on his way to the next panel. If they are supposed to deal damage, you could consider making it visually apparent which panel blows up which tank.
Thanks for making this map! It's very cool.
"and one of my 8 rangers even lived to tell the tale"
This is how myths and campfire stories arise^^.
All enemies are on the map from the start, so none spawn in your back or anything like that. You must have overlooked them...
Thank you very much for playing the map and your comment!
Short question:
Do the 4 explosions in Section B works?
I installed it like this for the first time...
Garnished the control panel sabotage with some explosions^^.
Bon appetit...
Thanks for the tip about the blockers. I actually forgot to put them back in when I redesigned the map. Shame on my head... sorry for that.(update is already)
Cool replay as always, I'm very happy that you had fun with it.
It was clear that you only need 4 operators^^.
My condolences for the loss of one of your team members.
The other run would really interest me, hope you will have the time and motivation for it.
Cheers
Nice to hear that you like the level of difficulty.
Changed the positions and number of tangos a few times until I felt it was good...
The big explosion idea sounds interesting.
Haven't worked with the triggers in this direction yet.
It's on the agenda from now on :)