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Fixing crit alone caused a huge damage increase, and too many players don't actually "play" this mod, they simply pull it for the transformation damage increase and sit there playing a ranger or some shit.
THAT SAID, Ki weapons were designed with Transformations in mind, while vanilla weapons were not.
Frankly I just want a complete overhaul to the entire "class system" because I think it's a boring system literally any other game with something it calls a class system does better.
forms buffing other classes was never intended.
"System.NullReferenceException: Object reference not set to an instance of an object.
at DBZMODPORT.MyPlayer.AddKi(Single kiAmount, Boolean isWeaponDrain, Boolean isFormDrain) in DBZMODPORT\MyPlayer.cs:line 322
at DBZMODPORT.Buffs.TransBuff.Update(Player player, Int32& buffIndex) in DBZMODPORT\Buffs\TransBuff.cs:line 66"
The first part is what's consistent between the errors. Whether or not the error is occuring during the addki bit is inconsistent, but it also occurs in addon mods (e.g. the dbz calamity addon) consistently in the update function.
All in due time.
Best Regards and thank you for the port.
https://dbtmod.fandom.com/wiki/Dragon_Ball_Terraria_Mod_Wiki
been fixed their mod updated inside their discord please refer to their steam page
like, i looked at the hotkeys of the mod ... pressing C to charge ki does for example not work at all ... unless that stuff doesnt works at the beginning but, i have a ki bar which says 0/1000...
Version 1.0.0.18
Fixed: Add-ons not working.
If you are having issues with the Transformation menu freezing, the mod that is causing it is Vyklade's DBT Transformation Lib v1.8.0, which is a requirement for the Calamity DBZ mod, due to the calamity DBZ mod not currently working, the transformation lib is believed to be loading menu items that no longer exist, in turn causing the freeze. Disable Vyklade's DBT Transformation lib until calamity dbz mod is working again.