Transport Fever 2

Transport Fever 2

[je_4]Modular Station & Elevated Modular Station 3
265 Comments
Reddragon792 23 May @ 11:02am 
Another good mod, sadly will not go together in a British environment, shame as these mods are good compared to what’s being offered for the rest of the world. Just hope someone designs one for the British environment
QQxiaoshui-2  [author] 22 May @ 7:54pm 
@puremystic
Enable this mod after all of the other station mods. And recommend to use elevated platform modules in JE6 instead of this.
puremystic 22 May @ 7:18pm 
Im about to build an elevated station with JE mod, and I can build +10 height platform through station configuration but can't lay tracks right beside that +10 height platform. Where can I find a suitable elevated tracks for JE elevated platforms? T.T
Akizuki 20 May @ 4:01am 
any youtube tutorial for building station? i'm still confused eventho i already read the picture :steamsad:
EoF 19 May @ 6:24pm 
Previously, this mod was compatible with German station modules. After the March update, third party platforms break the elevated structures. Any insights?
RadiKyle 1 Feb @ 12:05pm 
RadiKyle 25 Jan @ 10:10pm 
Hi, I think I finally found the cause of the "bridge pillar collision" errors. And also another issue with duplicate filenames in 2 mods that might explain @yamasemi's bridge problem. I posted the details in the Discussions section on this mod to avoid making a mess here in the Comments section. Cheers
QQxiaoshui-2  [author] 20 Jan @ 11:36pm 
@happymax01
原计划站台编号牌也要做成摆件的但最近没空。非要编号的话用公司菜单下的站台就行了,那个还是原来的运行逻辑。
happymax01 20 Jan @ 8:06am 
现在站名牌成了asset摆件,但是请问站台编号牌如何添加?另外建议站名牌摆件前面加上[JE]的前缀,这样会好找一些
QQxiaoshui-2  [author] 16 Dec, 2024 @ 5:30pm 
@tudoudexuanyan
在asset里
tudoudexuanyan 16 Dec, 2024 @ 6:29am 
作者,你好!请问一下高架站台的支柱是在哪个菜单里面,之前用上了,后面还想用,现在找不到在哪里了。谢谢!
QQxiaoshui-2  [author] 14 Dec, 2024 @ 7:20pm 
@baozi
先修建站台再铺设轨道一般不会冲突。这个冲突我也不晓得哪来的,很迷
baozi 14 Dec, 2024 @ 7:14pm 
想要修建次变高的8个站台,比如0高度2线两台,3m高度两线两台,10米高度两线两台,15米四线两台,不知道具体使用方法,一会铺设轨道会提示桥墩冲突,有时候又不会,有时候展台又冲突
金色猎人 2 Dec, 2024 @ 9:40am 
@QQxiaoshui-2 我去,原来是种树那一栏,谢谢
QQxiaoshui-2  [author] 2 Dec, 2024 @ 5:33am 
@姿势水平要提高
首先确认你用的是[JE]菜单下的无站牌站台模块搭配asset摆件而不是[JE_company]菜单下的站台模块自带的站牌。然后单击你摆好的摆件,点击弹出的窗口右上角的铅笔元件。此时可以输入摆件名称。
金色猎人 2 Dec, 2024 @ 4:14am 
@QQxiaoshui-2 哥们哪个命名方法我看到了,那个站牌放好了也可以自由换样式,但是没法点出那个给摆件命名的界面,怎么操作,就是你Mod预览大图的图2
QQxiaoshui-2  [author] 2 Dec, 2024 @ 1:38am 
@姿势水平要提高
说明里写了。

使用手动打字站名标摆件时,将摆件按类似以下格式命名:"本站名汉字?本站名外语/假名?本站名英文?前站名?前站名英文?后站名?后站名英文"
↑使用"?"符号来分割不同部分。每个摆件部分数量不同,请自行在游戏中探索。
金色猎人 1 Dec, 2024 @ 11:21am 
老哥,求教如何自定义站牌名,找了半天没找到,谢谢
Sea Level 17 Nov, 2024 @ 3:08pm 
Ah. that would explain it. My game is currently in 1914.
QQxiaoshui-2  [author] 17 Nov, 2024 @ 8:04am 
Sea Level
The overpasses cannot be found until 1916 and 1964. Check the year?
Sea Level 17 Nov, 2024 @ 7:35am 
Just tried it; the overpasses still haven't shown up.
QQxiaoshui-2  [author] 17 Nov, 2024 @ 6:33am 
@Sea Level
Try plop a platform module then turn off the configuration menu. Then open it again and see if all the modules show up correctly.
Sea Level 17 Nov, 2024 @ 5:43am 
I'm in the [JE] menu and the overpass modules just aren't showing up for me.

https://drive.google.com/file/d/1VsUpAMBiTyYtBvEDAZUEjDX45fItrpUc/view?usp=drive_link

All the modules seen in the image are all the modules that appear. I have to assume that there's an additional mod I have to install/activate, but I don't know which one.
QQxiaoshui-2  [author] 17 Nov, 2024 @ 3:28am 
@Sea Level
All modules provided by this mod can be found in [JE] menu. There's text "overpass" in the UI image of overpasses so you can easily find them.
Sea Level 16 Nov, 2024 @ 10:22pm 
I cannot figure out for the life of me where the overpass is supposed to be. I'm in the rail station configure menu right now and nothing that looks like an overpass is showing up.
yamasemi 9 Nov, 2024 @ 8:10pm 
@QQxiaoshui-2
そうですか。まぁひとまず道路橋の件は解決したので、引き続き使っていきたいと思います。
ご対応ありがとうございました。
QQxiaoshui-2  [author] 9 Nov, 2024 @ 8:05pm 
@yamasemi
透明の道路橋の需要も一応あります。少なくとも私の場合、「ivb」という透明の橋梁が鉄道専用になっちゃうのは青春18並みの改悪ですね。
yamasemi 9 Nov, 2024 @ 7:48pm 
@QQxiaoshui-2
あぁ道路設置時に橋を選択することが出来るのですね。それは知りませんでした。たしかにこの方法だと、道路橋が架けられます。
ただ、このModは道路橋のプログラムに干渉してるようですのでスッキリはしませんが、これはもう改善のしようがないのですか?
QQxiaoshui-2  [author] 9 Nov, 2024 @ 7:37pm 
@yamasemi
ご返信ありがとうございます。状況は理解しました。

「ivb」は模型の見えない透明の橋なので、改造しようとしてもクリックできる模型がないため改造できません。橋を建設する際は後からの改造ではなく、最初にお気に入りの橋を選択してから建設しましょう。既存の「ivb」の道路橋に関しましては、一旦橋を破壊して建て直す方がおすすめです。

yamasemi 9 Nov, 2024 @ 7:15pm 
@QQxiaoshui-2

この画像を見てください。
https://imgur.com/a/QdzPtzB

繰り返しになりますが、Modを入れると道路橋が消えて、道路をクリックして橋を選択することができなくなります。
Modを削除すると画像のとおり道路橋を選択することができるようになります。
4枚目の画像にある、Modに入ってる「ivb」という透明の道路橋が怪しいのですが、ご確認お願いします。
QQxiaoshui-2  [author] 9 Nov, 2024 @ 6:08pm 
@RadiKyle

Then about "hard to find to correct place to click to delete module", for me this not only happens to one end but to every module and not only my mod but also other mods. The "correct place" for me to delete those modules are the models, actually the ".mdl" files those are not identified as "perron", such as chairs or name boards or the slopes at the end of the platforms.

When configuring airport, this also happens to every module with an unspecified probability if that module has only one ".mdl" file as it's ground texture. Sometimes I can delete those modules easily but then I might find I cannot delete the next module by clicking the same place.
QQxiaoshui-2  [author] 9 Nov, 2024 @ 6:08pm 
@yamasemi
「橋の部分を選択できなくなる」ってどういう状況よ...申し訳ないですが、想像できません。画像やビデオをお願いしてもよろしいでしょうか?

@RadiKyle
Thank you for your comment but actually I can hardly understand what @yamasemi just said...I enabled over 1000 mods in my savegame but everything's just fine.
RadiKyle 8 Nov, 2024 @ 6:05am 
Hi, I don't know if it's related to the comment by @yamasemi , but when I was testing this mod (to fix the conflict with the Entropy mod), I noticed that the elevated platforms/tracks are difficult to delete sometimes. It's hard to find to correct place to click to delete them. So I wonder if the new game feature for upgrading bridges/tunnels is interfering somehow. I also noticed that the issue is only on one end of the station. When looking at the station with the building at the top, the tracks/platforms to the left of the building are difficult to delete, while the platforms/tracks to the right of the building seem to delete ok.
yamasemi 8 Nov, 2024 @ 1:27am 
この駅を設置した後、道路の橋が表示されません。
駅Mod設置前は道路橋は表示されていますが、駅Mod設置後に設置した道路橋は消えるばかりでなく、橋の部分を選択できなくなります。
どうやらこのModに同梱されている透明の道路橋が関連しているようです。
Modの競合もあるかと思い、新たにこのModのみを入れたニューゲームでも試しましたがやはり同じ現象が起きます。
ご確認お願いします。
Jean-Luc Picard 6 Nov, 2024 @ 7:14am 
@QQxiaoshui-2 thank you very much for the explanation, I got it working!
QQxiaoshui-2  [author] 6 Nov, 2024 @ 6:53am 
@Jean-Luc Picard
See the cover image (the one with text on it I mean) and you will notice that I used a JE4 overpass. A JE4 overpass can be plopped under an elevated platform and a JE1 overpass can be plopped under a 15m height elevated platform, which means passengers can use the overpass to change from local trains to high-speed trains.

But actually if you have underpass modules on both ground and elevated platform, and make sure your ground modules (platform or track) located to the side of elevated module with no gap in between, passengers will use underpass so no need to build overpass.
Jean-Luc Picard 6 Nov, 2024 @ 6:23am 
Thank you very much for this cool station!

I am trying to combine an elevated platform with ground platform to allow switching between local commuter trains and Shinkansen transport. How do I build a viable path between the platofmr types for the people to use? I treid combining the overpass on ground level platform with underpass for the elevated, but this does not work unfortunately. Any suggestion would be very welcome!
QQxiaoshui-2  [author] 29 Oct, 2024 @ 7:58pm 
@junbokura
The pillars are asset and you need to plop the pillars by yourself.
junbokura 29 Oct, 2024 @ 6:35pm 
Thank you for your always wonderful mods.
The pillars aren't being generated for the elevated station module.
Is this a bug?
QQxiaoshui-2  [author] 14 Oct, 2024 @ 12:26am 
@Danielsan
What do you mean you can't build large train stations?
Guess the following mod may help.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2148841371
Danielsan 14 Oct, 2024 @ 12:04am 
Hello
First of all I would like to emphasize how great your train station mod is.
Unfortunately, I noticed that I can't use it to build large train stations like Shinjuku, Shinagawa or Tokyo.
I suspect that the models are too detailed and that there are too many walking paths for passengers on the platforms, which means that the performance suffers.

Or am I wrong?
RadiKyle 13 Oct, 2024 @ 3:38pm 
Got the update! Thanks!! :steamhappy:
QQxiaoshui-2  [author] 11 Oct, 2024 @ 8:58pm 
@RadiKyle
Wonderful! Amazing!
RadiKyle 11 Oct, 2024 @ 7:18pm 
@QQxiaoshui-2 a new Entropy version is available now for better compatibility.
If you also release the new JE Stations version (v34) then it will have the best 2-way compatibility.
QQxiaoshui-2  [author] 11 Oct, 2024 @ 8:16am 
@RadiKyle
I haven't tested all the features but I guess it's a YES! Great great job!
RadiKyle 11 Oct, 2024 @ 5:53am 
Yes I have not released the new Entropy version yet, working on one last issue... But for now your mod works completely ok without Entropy, yes?
QQxiaoshui-2  [author] 11 Oct, 2024 @ 3:50am 
@RadiKyle
Great! But still tracks cannot identify the JE platforms if I enabled the Entropy mod.
RadiKyle 10 Oct, 2024 @ 11:20am 
...I'm very impressed by your mod!! It's complex and does so many things, it's amazing! 👏 It's very creative and obviously required a lot of work to make, congratulations! 😊 Ok please let me know if the new version works okay for you.
RadiKyle 10 Oct, 2024 @ 11:20am 
Hi ok I fixed the multi-track option. Here is the new version v34: https://drive.google.com/file/d/1-I3xfh41IohT4nOHAwm6fnDGTS8HZpZ8/view?usp=sharing
I tested it with many types of tracks and everything seems to work okay now, and I think it works with 99% of the track types out there.

Only "static track types" that have .module files are not supported, other than the 4 vanilla types (standard, high-speed, and catenary versions). It was like that before too. They stay on the ground instead of adapting to the JE platforms, but there are no errors / crashes so it's peaceful haha 😌 There are very few of those track modules out there, and most have very specific uses that are not intended to be used with JE stations or similar. One example is the "Pedestrian track crossing modules" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2276630833 So I think it's okay.
RadiKyle 10 Oct, 2024 @ 6:30am 
...I forgot to add the feature for stations with 4 tracks! 🤦‍♂️ Working on a fix for that now...