Barotrauma

Barotrauma

Neptune's Teeth
41 Comments
萱亲 19 Mar @ 8:04am 
Thank you. I'll keep trying。
ProtoTypeRaavyn  [author] 19 Mar @ 7:53am 
You can repair the tip of the nose from the Armory below, most of the time the bot can get it just fine.
萱亲 19 Mar @ 7:45am 
You can't fix the edges of this ship, and it's gonna jam the robots out. It's numb
Duck called Aaronimus 8 Aug, 2024 @ 2:54pm 
if i wanted to use it i'd need to do aimtrain
ProtoTypeRaavyn  [author] 24 May, 2024 @ 11:29am 
Several QOL updates including better organization of the storage compartments in fabrication. A lever to lock the hatch leading to the mouth for prisoner transports, (starts off locked), just hit the lever to use the hatch like normal. Plus a bunch of small decorating updates and enhancements.

I am currently testing my next two subs for upload. They are a crab and a seahorse. Coming soon!
Lordfigs 9 May, 2024 @ 8:47pm 
10/10. Was skeptical with the open design but it works very well.
Unique looking sub with lots of neat features.
Very little blind spots makes hunting the beast of the depths easy.
Basically has everything you would want for starting your journey.
The deconstructor sending items to lockers is so handy.

Not too much cargo space is the only problem but then again its not a transport sub.
Overall its a fun sub with its own personality, highly recommend checking this one out.

Cant wait to see more subs from this creator!
ProtoTypeRaavyn  [author] 11 Apr, 2024 @ 5:45pm 
Has been updated to a T3 Scout, 5k marks, and all the storage boxes have been put away in the new proper spots in the lockers.
Mad Milk Producer 27 Nov, 2023 @ 2:38pm 
lean submarine
Hulk De Tomate 19 Aug, 2022 @ 9:01am 
ta guapo
onoseven 9 Aug, 2022 @ 1:17pm 
This looks fun and thanks for helping me out with my sub
ProtoTypeRaavyn  [author] 9 Aug, 2022 @ 11:24am 
I have two more subs coming out this week. A "goth girlfriend" crab and a Wooden steampunk Seahorse. @Aloran Sama
Aloran Sama 9 Aug, 2022 @ 10:44am 
Love, care and dedication (wich people who complaint about this sub did not ever recived) is printed in this awesome, mold cracker and epic submarine. Thanks for your art!
RustedRegime 2 Aug, 2022 @ 3:39am 
when ya said on the server that people are kinda shit to your sub you weren't kidding huh.
ProtoTypeRaavyn  [author] 28 Jul, 2022 @ 9:08pm 
Reductionist, lol, try harder duder, I responded to everything, should I of ignored half of it for a shorter response?
Learned a long time ago from modding the Fallout games, you can't please all the people out there, better to point em in a direction and send them on their way, you seem to be lingering though. If you think anything you can say about my sub will hurt my feelings you got a lot of growing up to do. This is a digital asset I made for people to enjoy, you don't, okay, and? What does this have to do with me? If you don't like the deep diver hulls, change them, or don't use it, simple.
Deadflag 28 Jul, 2022 @ 8:15pm 
Decrying a criticism as "Absolutely ignoring everything else because of one thing that you don't like, isn't really how balance works anyways." is entirely reductionist and doesn't detail any issues presented. I in fact complimented the ideas/look of the sub, which I really like aside from the totally blinding dyes, but was only questioning the additional health attributed to parts. You wrote a paragraph about how "I could learn to build my own ship" in response. I'd say a nerve was struck, yes. But go off, queen.
ProtoTypeRaavyn  [author] 28 Jul, 2022 @ 1:18pm 
o.0 Because I responded? Well, once again I am sorry you feel that way. Maybe a vanilla remake is more your style. Might I suggest the INNANUTSHELL, it's pretty awesome. @Deadflag
Deadflag 28 Jul, 2022 @ 1:06pm 
Yikes. Struck a nerve for the OP sub, eh?
ProtoTypeRaavyn  [author] 28 Jul, 2022 @ 9:30am 
@Deadflag Sorry you feel that way, maybe any of the other subs on the workshop will work out better for you. Maybe something that isn't a deep diver. Or you could put the effort in and make a sub that is more akin to your version of balanced. No one is ever going to agree on what is balanced, a fuel guzzling sub that breaks down if you don't baby the junction boxes, with a viewing wall so the rest of the crew can see you dying in the mouth to a mudraptor and laugh at you, might not be your flavor of balanced, but it's a lot of peoples. Absolutely ignoring everything else because of one thing that you don't like, isn't really how balance works anyways.
Deadflag 27 Jul, 2022 @ 2:45pm 
No offense, but if you took special care to balance the sub, why are all the hull shells at 220.5 HP? Why is the glass, as someone below pointed out, at 650 HP by the airlock? It looks cool, and seems like it would function cool, but it's OP.
Celestial Celebration 22 Jul, 2022 @ 2:15pm 
Just watched your video for this sub, looks very cool and appreciate the balance. Cant wait to try it out!
Flycat 17 Jul, 2022 @ 11:23am 
Very Nice Sub, i wish there were more subs like this
Pivo 12 Jul, 2022 @ 8:54am 
moyai moyai
RustedRegime 12 Jul, 2022 @ 8:50am 
SUBMARINE, GOOD. FUCK YEAH
ProtoTypeRaavyn  [author] 9 Jul, 2022 @ 6:15am 
Errors with layering came with the 3rd anniversary hotfix from the devs. It slid a lot of the textures around on the subs on the workshop. It also removed a lot of our items being held by fire ext holders and weapon holders.
That junction box was to sit on the fabrication station to look like it is being worked on, It was on uninteractable by player and invulnerable to damage. (So that way no one tried to repair it when it's not wired, but also so emp grenades don't break it and then no one can repair it because of being uninteractable.) Sad it slid behind the table again. I changed that like 6 times in testing. Will look at it again.
I did not hide the relays, I recolored them, so people could choose to add things to the sub without having to plasma cut a floor. I also left 3 of them with open connections so people could use mods that need power without having to go into the editor and add another junction box.
You said something was clipping on the right side, what is clipping?
ıllıllı ÃЎŴĮŇ ıllıllı 9 Jul, 2022 @ 5:52am 
junken box is right inbetween the fabs
ıllıllı ÃЎŴĮŇ ıllıllı 9 Jul, 2022 @ 5:52am 
I found alot of Errors in the making of this ship, theres a junken box thats not giving power to anything idk if that was a flaw or not so got rid of it, noticed theres multiple texture glitches on the fins due to "increased size" so had to decrease 1 on the bottom of it and the top ones i had to just decrease texture size it seems, then i found a huge issue with 1 of your decore you have a "Damaged" background but its in the wall so no one can see it ever so i moved it to the side right on the wood looking part of the wall to find it just remove walls and you will see it bright as day on the top left corner between the top fins + moved the wall in a tighty bit or whatever it was also had to move a wall in on the right side of the ship right behind the railgun and coilgun it was clipping out and alot of your wires and relays were not hidden so i went ahead and hidden everything to the best of my ability sense some of the relays were indeed clipping out of the walls
the man 8 Jul, 2022 @ 1:42pm 
hell yeah
♡//Princess//♡ 4 Jul, 2022 @ 12:21pm 
The door into the sub gets breached, so you're right that the creature can technically break into the sub from the mouth. But because creatures besides husks can't use ladders, the creature is left having to slowly break through the strongest glass in the universe to get into the ballast.

This is extremely easy to reproduce. Load into the sub, walk down to the airlock and grab a plasma cutter from the airlock locker. Aim the plasma cutter at the glass wall into ballast, and start cutting. It's possible that after going through a few oxygen tanks, you might notice that it's taking an exceptionally long time to get through. This is because of the glass's increased health.
ProtoTypeRaavyn  [author] 4 Jul, 2022 @ 11:36am 
Well I am sorry you feel that the sub is not good, or not balanced.
The sub most assuredly can be breached from the mouth, the door, which is a wrecked door and not a normal one only has 40 condition. None of the walls are 3x the health not sure which wall you are seeing this on. This is not a casual play sub, if you are not doing your jobs the sub will break down on multiple levels. If engineering slacks on their job, letting 3 boxes break, sends a double over volt charge to the rest of the system, which pulls the entire system down. If you ignore leaks the, no doors causes massive flooding, dragging you into the abyss.
I literally designed many aspect of the sub for traitor missions. Like the chair infront of the loose vent in the lounge, so you can sit and grab the stuff without detection, or the hidden loose vent in between the medical and fabrication station.
♡//Princess//♡ 4 Jul, 2022 @ 9:58am 
After some further testing, I've noticed a lot of nonstandard values for hull hp. It's across the entire sub, but the worst place is probably the glass separating the "airlock" from the ballast which inexplicably has nearly triple the health of any of the sub's exterior walls.

This makes it virtually impossible for creatures scooped by the mouth to actually breach into the sub. Is there a strong reason for modifying any of the health values?

My general conclusion after MP on this sub is that it's only really suited for a very specific kind of casual mission play, or for showing off all of the cool visual flair that has obviously been the subject of most of the effort. It's not really balanced for campaign, and the extremely centralised storage and open design make it unsuited for traitor gameplay. It might make a good addition to a rotation of quirky one shots, where it can be occasionally see value as one of many "funny fish subs".
MIRROR 4 Jul, 2022 @ 8:12am 
ProtoTypeRaavyn  [author] 4 Jul, 2022 @ 8:03am 
Not sure whom that is.
MIRROR 4 Jul, 2022 @ 7:57am 
the logo in the thumbnail kinda looks like something SOFA would make
♡//Princess//♡ 3 Jul, 2022 @ 5:20pm 
If it's built with late game medical in mind is there a reason why it isn't more expensive?
ProtoTypeRaavyn  [author] 3 Jul, 2022 @ 3:31pm 
@♡//Undead//♡ Personal storage in in the armory, two lockers have been provided, plus a hidden one in the front of the helm.
The sub was built with late game medical in mind and was tested for over 60 hours before upload. The mouth is built for scooping up enemies, if you are a skilled captain, it's not as easy as you think it would be. The medical team can fight them hand to hand for the genetic material. I guess if people are just scooping up threshers to kill them with water deprivation, I am not sure there is much I can do about that.
Coffeebreaks 3 Jul, 2022 @ 2:31pm 
So much power in one ship!
♡//Princess//♡ 3 Jul, 2022 @ 10:46am 
This sub is definitely under priced for a Deep Diver that starts with an optimally positioned railgun and a full fabrication suite plus research station. The way that storage in the sub is distributed is very chaotic, and I'd really love a cabinet or locker in the crew quarters for personal items.

I hesitate to say that I'm in love with the sub visually. It really is very aesthetically pleasing in places, but it's offset somewhat the very tackily recoloured assets. The funny mouth scoop is honestly the sub's strongest point, but it's probably a bit powerful. Have you tested the mouth against Threshers? Given it's full of air, won't it just trivially kill entire swarms of tiger threshers by suffocating them while they just flail helplessly against the door?
the 3 Jul, 2022 @ 7:13am 
its not a rickroll trust me
the 3 Jul, 2022 @ 7:13am 
horse 2 Jul, 2022 @ 4:07am 
Nice submarine. I enjoy the clown gear around it.
RoseBirb 1 Jul, 2022 @ 7:18pm 
mmmmmmmm Fish