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Irritable (a trait, irritated is a state)
Peaceful (could use vanilla peaceful and add it. also no anger increase is unrealistic, reduce the rate instead)
Berserker/blood thirsty (Berserk is the state, or the name of the dude the term was taken from)
me personally would only use this for roleplay purposes with very light impacts on gameplay
the only downside being the less durability of weapons but who cares if you can one shot anything lmao?
GitHub Translation Files in French [github.com]
Very important: it is imperative to save files in ANSI format so that special characters, such as 'é', are correctly displayed in-game.
Thank you.
Also, I stopped playing the game quite a while ago, so the mod likely won't get any updates anytime soon.
This causes the character to quickly build anger to Furious.
Taking sleeping pills to max fatigue so one can sleep, even while sitting, the anger -NEVER- seems to reduce.
Description says sitting and sleeping are two ways to reduce it.
Sleeping (while sitting, meeting two criteria here) should absolutely be far more effective at anger reduction than it currently is, as when one drifts off- even while in pain- the frustration and anger subside because you're literally disconnecting while sleeping (to clarify, I've dealt with kidney stones on more than one occasion and this is generally how it goes, not waking up angry but it disappears only to start fresh the next day of having it build).
Any chance of having the values tweaked a bit so pain doesn't cause a net-gain in anger while sleeping?
I'd like the see the percentages and stages :)
-Firearm enthusiast: will gain 35% less anger when a gun is in hand and lose a small amount of anger when shooting a gun (5 trait points)
-Adrenaline addict: will not lose any unhappiness or stress when angry and will instead get dexterous and will make the character unable to trip( 7 trait points and will replace adrenaline junkie)
@SpartanXIII wouldn't you get angry if you were in constant pain, everywhere, from exercise fatigue?