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precision movement of a contoller and precision aim of a mouse
Start a match, change gamepad to disabled, click done, change it back to enabled, click done, then exec 360mouse. If it fails again, uncheck all your mods except for this one and see what happens.
exec 360mouse
After which, I was able to move with gamepad, but buttons and triggers were different.
After exiting the match, tested a new one without executing the command; I could not move with keyboard or get any response to mouse buttons/wheel in this second match.
After exiting the second match, I checked settings; gamepad had changed to enabled. I disabled gamepad again, and keyboard+mouse returned to normal.
My buttons are different than you described. Mouse buttons & wheel do nothing.
D-up: flashlight
D-right: First Aid
R-trigger: fire
R-bumper: 180-degree turn
L-trigger: shove
L-bumper: toggle-crouch
R-analog/mouse: look
L-analog: movement
L-analog-click: vocalise ("Weapon here!", "Ammo here!", etc. when looking at item)
Back: scoreboard
Start: Pause/Menu
X: action/use
Y: swap between primary & secondary weapon
A: jump
D-down/D-left/B/R-analog-click --> no apparent effect
Might be breaking because I have modded survivors loaded?
Maybe not related, but I get a lot of console errors like:
Error! Flag "$halflambert" is multiply defined in material "models/survivors/manager/keys"!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/survivors/joel/joel_shirt_it.vmt
patch, (*insert*),