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I believe the SirNukes dependency is currently broken, but some people say there's a fix on Nexus. Not sure about this mod though.
On a side note taxes should have been included in the base game since there's barely anything you can achieve without having a tradie empire - and what empire is that without taxes :O?
If possible, perhaps you could ask the author to create an integrated version that allows the player to adjust the settings of getting paid with taxes using the extension options.
Obviously, things like Xenon and Kha'ak would never have to pay, as they don't do business with anyone so much as just attack everything on sight. One is still capable of at least opening a dialog with criminal enterprises since they are, after all, still enterprises that need to do business.
I know they are outlaw groups, but there is also the idea of "protection racketeering"...
For example, you should be able to make those criminal enterprises pay taxes so long as you have sufficient military presence in the sector to cow them; say, 3 destoyers or a single battleship/carrier.
Essentially, you saying to them "that's a mighty nice station you have there. It'd be a shame for something to happen to it in MY SECTOR. Of course, you can pay me to keep that station of yours safe from other rouge elements".
If i disable paying taxes via the extension options, does that count as "not paying" as far as penalties go? Or is that specific to not having enough funds to pay, when payment is enabled?
I'll wait for something on steam. Don't need it so badly ;)
https://www.nexusmods.com/x4foundations/mods/136
I'm looking at doing something a little different to that in a few mods time, have a few ideas floating around at the moment
That's a very good point, I have a few ideas for dealing with this - I'll get something working tomorrow for it
@mazrados I'll have a look at getting something going for this as well, but there is a mod called "Getting Paid" that address most of this too!
It bothers me a little that I pay once and later people are not paid at all. I mean, how do they live, for this one time payment?
Not sure if it is moddable at all.
You end with an station that not get actual any income (and this a long time) - but you musst pay an hugh amount of tax for it ...
This situation should be handled, like the story mission station self is Tax "free" - but only as long, as it will not be upgraded ... so if you have the money to upgrade it - you should prepare for tax paying after this .... imho :D