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Cheers.
Mods: Quarries (v. 0.95.0)
java.lang.NoSuchFieldError: drawDmg
at quarrymod.quarries.ProcessingStoneQuarryObject.<init>(ProcessingStoneQuarryObject.java:40)
at quarrymod.QuarryMod.init(QuarryMod.java:53)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.init(EntryClass.java:62)
at necesse.engine.modLoader.LoadedMod.init(LoadedMod.java:212)
at necesse.engine.GlobalData.loadAll(GlobalData.java:333)
at necesse.engine.Screen.init(Screen.java:965)
at necesse.engine.Screen.<init>(Screen.java:261)
at StartClient.main(StartClient.java:111)
at necesse.engine.modLoader.classes.EntryClass.init(EntryClass.java:62)
at necesse.engine.modLoader.LoadedMod.init(LoadedMod.java:211)
at necesse.engine.GlobalData.loadAll(GlobalData.java:352)
at necesse.engine.Screen.init(Screen.java:1000)
at necesse.engine.Screen.<init>(Screen.java:264)
at StartClient.main(StartClient.java:112)
Mods: Quarries (v. 0.95.0)
java.lang.NumberFormatException: For input string: "25 "
at java.base/java.lang.NumberFormatException.forInputString(Unknown Source)
at java.base/java.lang.Integer.parseInt(Unknown Source)
at java.base/java.lang.Integer.parseInt(Unknown Source)
at quarrymod.QuarryMod.setValues(QuarryMod.java:304)
at quarrymod.QuarryMod.init(QuarryMod.java:50)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
Stone Quarry: Recipes for Stone, Swamp Stone, Snow Stone, and Sandstone.
Deep Stone Quarry: Recipes for the deep stone equivalent of the above.
Minerals: A quarry each for clay, frost shard, and obsidian (but not life quartz).
Thank you so much for making this mod!!!
To everyone else, I've been busy with some other projects and will return to update my Necesse mods eventually but it's not currently a priority for me, apologies. The source code for this mod is provided in the Github linked above, anyone that wants to is welcome to update it for the most recent version and upload it themselves if they're so inclined.
Interact with the Quarry, and then press "Add workstation to settlement" and then the following:
-> "Add recipe"
-> _____ Ore
-> "Configure"
-> Whichever you prefer, though I'd choose "Do until X".
Also, have a storage with wood logs nearby for the NPC to haul them into the Quarry.
Thanks for the config its really cool that you added that.