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Due to some health issues I have been unable to update this for a while.
Fortunately, things appear to be on the mend for the time being. I'll be updating this for v7.5.0
Over the week I'll go through comments for feedback and suggestions and implement if it's in line with the mod scope.
Just one question: there's a way to disable the messages after every transaction? I set up the timer at 1 minute and I love it, but' the spam of messages is just annoying
Its a minor incompatibility with KUDA AI tweaks mod.
Run the game without Kuda so that "Finance Hub - Transfers" can activate on your save.
Save the game and enable Kuda.
But I have this weird issue that money gets transferred to a station and two minutes later it is transferred back to the player. Leaving my trading station that is supposed to have 10m with only roughly 1.2m. Weird enough that it leaves that sum on the station while the operation cost is way higher. But I have set to ignore them on all my stations.I have seen this in my factories as well but somehow the issue is not persistent and my profitable factories usually transfer the profits to the player and have then the amount they are supposed to. However with a trading station it is a bit different as they also need a lot of money to make the purchases.
@Alex, @LoGGaN - It should work, I haven't had a chance to test, but none of the changes in 6.0 should cause problems
Question though; is there a way to keep more than 1 billion in the player wallet?
I saw someone else having a similar issue a while back and I'm not sure if anything came from it. If you need screenshots, recordings, mod-lists or save files let me know!
And thank you for your great work!
I built a new station and set missiles and drones to stock up. Exactly this amounts are ignored.
I'm not sure why it would be ignoring the ware items, I've got a block dedicated to it and spent a while making sure it worked, but I'll give it some more testing and see if I can spot anything I might have missed, thanks for the report!
But another thing: it seems the script ignores the shopping list of drones and missiles for station amount.
It's a very great QoL mod a must have for X4.
A little thing: You can put the "ignore operating costs" button in the default configuration.
And maybe the German translation.
And then the mod would be perfect.
But I'm very happy that others already work.
@Prior Micha I've added a dropdown menu which will allow fixed credits or percentage of operating costs globally or per station
I've added both of your names into the Credits and Thanks section - Thanks for the input!
Maybe you can also put it in as an either-or solution? So "additional total" or "additional percentage". Something like that. That would be great ;-)
@Prior Micha - That's a good shout, I'll have a play with implementing this over the week