Garry's Mod

Garry's Mod

[Radar System] Entities & Content
53 Comments
Helios 13 Jul, 2024 @ 5:36pm 
@P.e.r.x

Need to add=

"lvs_*" under vehicleEntList

and

"lvs_*" under bigVehicleEntlist

For me though the hologram models have errors, unsure how to fix.
P.e.r.x. 13 Jul, 2024 @ 3:07pm 
How can i add LVS
RpdeathFr  [author] 18 Jun, 2024 @ 10:44am 
No specific rule except for crediting the original mod
Midas 13 Jun, 2024 @ 7:51pm 
Hi, I edited the script for my community, I was wandering what your rules are on reuploading?
Helios 8 Jun, 2024 @ 9:36am 
Any chance on adding LVS vehicles?
Robb 10 Dec, 2023 @ 2:43pm 
really cool, hope to see more work on it in the future
RpdeathFr  [author] 18 Jul, 2023 @ 11:00am 
C > Right Click > Edit Proporties
Then use sliders
Kalande 14 Jul, 2023 @ 6:44am 
как сделать объекты на карте больше по размеру?
Thunder 19 Jun, 2023 @ 6:21am 
Add an y axes for this radar, and become the best mode ever
Kalande 15 Jun, 2023 @ 1:21am 
How to make the objects detected on the radar bigger?
Emily from H.R. 31 Dec, 2022 @ 3:21pm 
Yo Rpdeath I sent Friend request bc I need help with the config and whatnot, not really specific on how to change the vehicle name and if I should keep the _ in the end of it or not
>KB> >KEKSQUAD 9 Nov, 2022 @ 2:51am 
Hey so whenever I spawn this radar through any method it causes a massive FPS drop
Mani 31 Oct, 2022 @ 5:55am 
Lucasa21 (4ta) 4 Oct, 2022 @ 4:12pm 
how do i increase the size of the npc on the radar without having to reduce the distance of the radar? like in the second picture
>KB> >KEKSQUAD 25 Sep, 2022 @ 9:41pm 
[ERROR] lua/radar_system_code/client/cl_visual.lua:80: attempt to call method 'Team' (a nil value)
1. InDetectionRange - lua/radar_system_code/client/cl_visual.lua:80
2. DrawNPCs - lua/radar_system_code/client/cl_visual.lua:209
3. unknown - lua/entities/radar_radar_field/cl_init.lua:33

Warning! Calling cam.End3D2D because someone forgot to!
Siffrin 13 Sep, 2022 @ 3:04pm 
seems not to like jigglebones (such as hair) and renders them much larger than the rest of the player's hologram
F1LTHY 25 Aug, 2022 @ 8:36am 
"Huh a soliton radar pretty neat" lol
Mantha 14 Aug, 2022 @ 9:05pm 
The only vehicles that the radar displays are LFS vehicles...the description is a bit misleading.
Шaй Лy Шaй 5 Aug, 2022 @ 12:04pm 
i cant see my entities :(
RpdeathFr  [author] 4 Aug, 2022 @ 3:02pm 
just press C then right click on the hologram and Properties
BRAVO 4 Aug, 2022 @ 2:51pm 
how do i increase the hologram size? my character hologram is comically small
Legion 4 Aug, 2022 @ 8:02am 
yup its working now thanks and good work with this addon :steamthumbsup:
RpdeathFr  [author] 4 Aug, 2022 @ 3:23am 
It should be good now
Legion 3 Aug, 2022 @ 10:25pm 
alright thanks and its alright it happens hope it starts to work again if it was updated wrong
RpdeathFr  [author] 3 Aug, 2022 @ 9:19pm 
I will check the error today. Sorry for thé problem
Legion 3 Aug, 2022 @ 4:45pm 
something broke on it was working yesterday was it updated wrong?
Шaй Лy Шaй 3 Aug, 2022 @ 1:45pm 
Errors in multiplayer. Any way of fixing them?:steamhappy:
Watchful 3 Aug, 2022 @ 11:03am 
The mod creates errors only when you are in multiplayer and another player is in your server

[[Radar System] Entities & Content] lua/radar_system_code/server/sv_commlink.lua:54: bad argument #2 to 'DistToSqr' (Vector expected, got no value)
1. DistToSqr - [C]:-1
2. v - lua/radar_system_code/server/sv_commlink.lua:54
3. unknown - lua/includes/modules/hook.lua:96 (x8)
SplatLue19 3 Aug, 2022 @ 5:36am 
I have 2 questions, the first is whether the objects will be detected someday? e.g. props, and how can you make the radar see also vehicles, because I read something there that I can but ... I think I'm too stupid for that
21plots 1 Aug, 2022 @ 11:08am 
Is there a way to set vehicles and npcs as red or green
Also could you add compatibility with simfphys
SkyTTS 1 Aug, 2022 @ 10:56am 
can it see black figures?
*****.exe 1 Aug, 2022 @ 8:09am 
Dosent see any npc or props, i dont see them on radar
Hazo 1 Aug, 2022 @ 6:50am 
hmm
LORD THOMPSON 1 Aug, 2022 @ 5:55am 
Thank you for the response :steamthumbsup:
RpdeathFr  [author] 1 Aug, 2022 @ 5:10am 
Actually, you can model it with a small model and change the size with the properties editor when you do C + Right Click. I will do a varient with a smaller collision in next update
LORD THOMPSON 1 Aug, 2022 @ 3:45am 
Is there anyway to make it smaller? the base size of it is huge, way too big to fit on the bridge of the ship we are using on my server
RpdeathFr  [author] 1 Aug, 2022 @ 3:17am 
Ouais, alors pour le rendu qui bug, si tu aurais moyen de m'envoyer un screen sur discord ( RpDeathFR#7384 ) ça m'aiderait ^^
Pipoy | ピポイ 1 Aug, 2022 @ 3:15am 
Et peut-être rajouter dans les détections de LFS : heracles421_lfs_* et sf_tkaro_lfs_*
Pipoy | ピポイ 1 Aug, 2022 @ 3:14am 
Hey ! Petite question : lorsque le 2D3D de l'hologramme apparait tout les props sont comme si le 2D3D n'existait pas donc c'est dérangeant lorsque je met un prop sous le radar puisque je ne vois pas les distances
SubwayJared 31 Jul, 2022 @ 5:33pm 
Yayyy, more food for fucking star wars rp :friendly::eli:
RpdeathFr  [author] 31 Jul, 2022 @ 11:02am 
In order to answer some question :
1) Actually only npc derived from combine ans citizens are suported
2) Soon a config file that you will put on your sevrer will be be avaible for config this addon
3) I will add native support for more NPC/Entities but the more I add the more it will be unoptimized. So i suggest to use the future config file in order to add your custom NPC/Etities

Btw thx for all the downoads ^^
Dr. Pretzeldude 31 Jul, 2022 @ 10:32am 
sorry to ask but what mod are you using for the npcs?
MegaRex-04 30 Jul, 2022 @ 11:18pm 
Ooo you should make some of the radars toggleable, like click use on them and they turn off or use a swep to turn them off,
MegaRex-04 30 Jul, 2022 @ 11:06pm 
This is actually badass I wanted to rig the Data post model from Lost plaent for something like this
Timnope 30 Jul, 2022 @ 7:27pm 
Will this work on sanic nextbots?
Cybstria 30 Jul, 2022 @ 10:28am 
This is poggers.
>KB> >KEKSQUAD 29 Jul, 2022 @ 3:50pm 
Awesome, thanks!
RpdeathFr  [author] 29 Jul, 2022 @ 3:41pm 
I will look for this error, and I may add Team() support soon
>KB> >KEKSQUAD 29 Jul, 2022 @ 3:08pm 
Also would you be able to add Team() support? This would mean field radar console owners would only be able to see teammates' entities until they are pointed out via sensor.
>KB> >KEKSQUAD 29 Jul, 2022 @ 2:56pm 
[ERROR] lua/radar_system_code/client/cl_visual.lua:57: table index is nil
1. ClearClientSideModelEntity - lua/radar_system_code/client/cl_visual.lua:57
2. DrawPlayers - lua/radar_system_code/client/cl_visual.lua:176
3. unknown - lua/entities/radar_radar_field/cl_init.lua:31

Warning! Calling cam.End3D2D because someone forgot to!

This happens when bots are spawned in