Escape Simulator

Escape Simulator

You Only Spy Twice (co-op)
31 Comments
Elkondo  [author] 8 Feb @ 3:21pm 
I suppose I'll check it then, maybe some update broke it somehow.
CamMitchell 8 Feb @ 2:27pm 
@Elkondo Thx for the reply, we tried it twice, same result. Scanerio B seems to work tho.
Elkondo  [author] 8 Feb @ 2:22pm 
@CamMitchell Had to be a desync issue.
I think I'll just end up removing the scenario selector, it's more trouble than its worth.
CamMitchell 8 Feb @ 2:10pm 
The office room in scenario A has only outer walls and the puzzle cannot be completed. Sad.
nellie.ghafouri 16 Mar, 2023 @ 4:22pm 
I have never not completed a room before, but I couldn't finish this one because of horrible puzzle design :(
Ren Shredder 24 Feb, 2023 @ 12:12pm 
Hi! I really enjoyed your room, it was one of, if not the best, user made rooms we played so far.
Just one info for you, though you are probably already aware of it: the intelligence guy can throw all the music transcriptions and the code books into the trash and the field agent can take them out and use, because trash is global.
People only destroy their own joy with that, but I thought maybe you should know, if you don't already.
Anyway, thank you for the great map, looking forward to more of your creations!
an hour 24 Jan, 2023 @ 6:09pm 
best room ever! very nice
Jenerator 2 Jan, 2023 @ 9:47pm 
We just finished your room and it was excellent! We've only played through 'A' but the majority of it was smooth. The only sad thing is that as the 'intelligence' person I did not see the rocket. But otherwise, it was really high quality. Thanks!
Zealous ッ 22 Dec, 2022 @ 8:19am 
@Elkondo Awesome news! Can't wait to play it :happymeat:
Elkondo  [author] 22 Dec, 2022 @ 7:56am 
@Zealous ッ Thank you. Got a sequel of sorts in the works, bigger and better, I hope to release it in January.
Zealous ッ 22 Dec, 2022 @ 7:50am 
@Elkondo ah I see, great job on those. That's probably why some sounded familiar, but not recognizable to me. I though the portraits was of the different composers. Great map by the way! I had a blast on it yesterday :D:
Elkondo  [author] 22 Dec, 2022 @ 2:23am 
@Zealous ッAll music and jingles are original made by me. If it sounds familiar, it's because it was obvious inspired by old spy movies, but I don't think straight up ripped anything off.
Zealous ッ 21 Dec, 2022 @ 8:31pm 
What are the music pieces? I feel like I know some of them, but I’m not sure except for the star wars one :smile:
Wanderson 12 Nov, 2022 @ 6:41pm 
Didn't like it. My gf got mad at me
MidnightMist 29 Sep, 2022 @ 7:47pm 
This is unplayable for me. I get 5 FPS, and I don't have an older rig at all. The second puzzle where you need to outline the room is literally impossible at the frames I get.
Elkondo  [author] 21 Aug, 2022 @ 2:51pm 
UPDATE: Added a 10 second 'loading' time, since most desync comes from people starting/interacting with the map before the other player loads in fully.

Also, added ability to skip the last door.
GoldBarren 21 Aug, 2022 @ 2:07pm 
We got to the door to the rocket room and the number pad was blank, we couldnt figure out what we were supposed to do at all.
ThomasTheWankEngine 28 Jul, 2022 @ 3:35pm 
Did not work. The room plan didn't work and then the keypad to get into the rocket room didn't work.
So much promise but it was too buggy.
Elkondo  [author] 27 Jul, 2022 @ 7:00am 
@gelazzyn, I've tried all of them with different partners and all answers worked correctly for me.
I'd love to hear more details next time someone has some issues, maybe screenshots or something.
ġëḷäżżÿṅ 27 Jul, 2022 @ 6:13am 
we tried several radar puzzles in different routes,only two can be solved,much time wasted. Perhaps giving the lines some fixed positions is better.
Koottser 25 Jul, 2022 @ 7:07pm 
It's a really fun map, congratulations! :D

We've just encountered one problem, for some reason, when me and my partner tried to replay it with different sets of answers (we tried the B and C playthroughs) the walls of the second room (the one that we have to map) turned invisible and it keeps happening even when we restart the map. The playthrough A worked just fine though lmao
Elkondo  [author] 23 Jul, 2022 @ 10:39am 
@Chewmon you're supposed to hold and drag, not click them
Chewmon 23 Jul, 2022 @ 9:38am 
i'm not sure if it's a bug or not but i accidentally over-clicked the radar for puzzle 5 and there's no way to move the lines back. I kept pressing the beta button but the radar line doesn't loop back to the start so we can't continue with the room
MadChannel 23 Jul, 2022 @ 8:33am 
best map ever, loved it, pls give us more it was the bees knees
Elkondo  [author] 22 Jul, 2022 @ 1:17am 
@Alleenaz right, fixed. Not sure how they got mixed around.
Alleenaz 21 Jul, 2022 @ 5:17pm 
Great room but there was an error in play through B! The silhouette did not match up with the correct code. Silhouette on the wall should have given code 90815 for bearded man with button nose but instead gave the other bearded person
Elkondo  [author] 21 Jul, 2022 @ 1:24am 
Made the error margins larger.
And added a screenshot of an example solution to the walkthrough.
brit 21 Jul, 2022 @ 12:24am 
played with a friend and had the exact same issue as jenna did. our alt was 475 but no matter how many little movements we did the values weren't correct. follow the solution aswell and still nothing. the slider is really hard to get perfect, and i think thats the issue, especially since we can't know which value is wrong; alpha could be wrong but we might fix beta, then theyre both wrong and then we fix gamma... its a whole circle. anyway, we also had to quit so a lil upsetting.
Elkondo  [author] 20 Jul, 2022 @ 11:15pm 
@Jennavyr it wasn't 580, but that's a little on me. I adjusted the display so the values are more precise now. Also added solutions to the walkthrough, should help in case this happens again.

Try switching roles and try again with different answer set :)
Jennavyr 20 Jul, 2022 @ 6:19pm 
Had a great time with my friend, only to get stuck and quit on the rocket part.

We followed the instructions for alpha, beta and gamma, only for the values not to work at all with the altitude provided.
We deduced that the altitude was 580, so followed all the values and nothing.

Unless we're incredibly dense and made a mistake.
Checked the walkthrough and that didn't help either, sadly.