Garry's Mod

Garry's Mod

Original CSS navmeshes
14 Comments
The Wicked Scout Ninja 18 Jun, 2024 @ 4:32pm 
thanks
Rick  [author] 18 Jun, 2024 @ 2:55pm 
That will most likely override them breaking this addons navmeshes really you should move to lambdas who can support those paths
The Wicked Scout Ninja 18 Jun, 2024 @ 2:44pm 
or will that make it worse?
The Wicked Scout Ninja 18 Jun, 2024 @ 2:44pm 
so i tried using Nav_generate_jumpfixs 1
The Wicked Scout Ninja 18 Jun, 2024 @ 2:43pm 
BUT one thing theres a small problem with the stack up crates in
cs_office
sometimes bots f**k up trying to jump on the crate to get to what they are going.
and the offices rooms. the bots get stuck
Rick  [author] 18 Jun, 2024 @ 1:02pm 
yes not as well as lambdas but yes they will work
The Wicked Scout Ninja 18 Jun, 2024 @ 12:47pm 
will it work with zeta bots?
Venetian 23 Dec, 2023 @ 4:30pm 
lets gooo!!!!!!!!!!!!!
Rick  [author] 4 Mar, 2023 @ 8:19am 
In the screenshots yes those are the ones I'm using.
momontaru1 4 Mar, 2023 @ 7:20am 
are you using bots css original animations?
Rick  [author] 21 Jul, 2022 @ 6:32am 
@Sh1NoSuk3 So I went ahead and looked at your addon and it's just generated navmeshes not the ones from css that's pretty obvious. These are more fined tuned to say.
Rick  [author] 21 Jul, 2022 @ 6:09am 
@Sh1NoSuk3 I didn't know you already uploaded something similar, but no I didn't intend on copying it, just did this real quick for myself and uploaded it for convenience.
Sh1N0Suk3 21 Jul, 2022 @ 6:00am 
are you copying my addon?
Ragsimier 21 Jul, 2022 @ 4:13am 
very nice