Project Zomboid

Project Zomboid

Walnut Ridge----核桃岭正式版! (official!!)
71 Comments
BigTailWolfSuomi  [author] 30 Jun @ 9:40pm 
@2412307055 @雕炉烧饼
在B42彻底稳定下来之前,我不会更新这个mod(包括我其他计划的地图),但事实上,我已经将核桃岭2.0提上日程,且已经制作了一半的进度。
雕炉烧饼 30 Jun @ 5:43pm 
B42还做吗
JuanRuiiz 23 Apr @ 6:10am 
Porque las imagenes estiradas XD
2412307055 31 Dec, 2024 @ 5:12am 
b42?
TJPinkerton 29 Aug, 2024 @ 1:49pm 
Cells used are 26,24 to 28,25
MishaXG 27 May, 2024 @ 5:45am 
Cells?
Zefiruz 11 Jan, 2024 @ 12:20pm 
Mods que deberían ser vanilla.
Ryan 17 Sep, 2023 @ 6:55am 
cells used?
BigTailWolfSuomi  [author] 9 Aug, 2023 @ 6:04am 
@Cokain8 This is abnormal. Please check if all your Mods conflict with my mod
🌴 Zunder 🌴 2 Aug, 2023 @ 6:57am 
Conflict : Riverwood
Cokain8 31 Jul, 2023 @ 4:55am 
Hi! I love this map! Only una question, im playing it but for me, doesnt appear any car/vehicle in all the city, its normal!?
Versus 25 Jul, 2023 @ 6:58am 
Such a shame this conflicts with both Trelai and Dirkerdam
A Dirkerdam integration would be possible, though
BigTailWolfSuomi  [author] 14 Jul, 2023 @ 12:19am 
@NerdgamerDave I have tried my best to fix these problems, sometimes due to the game itself, the problem of bridges on the water is difficult to fix no matter what. In the next update, I will add a new area and repair the bug of the city wall in the old Gothic church area. As for the bug that the bridge on the water cannot pass, I will try my best to repair it. My current progress is to make the old Chinese Siheyuan business district
Jane Helldiver 13 Jul, 2023 @ 1:53am 
A lot of the stone castle walls and roof tiles don't vanish as you move, making it very hard to navigate within certain sections of the city, as you can't see your character through the solid walls.

The small bridges on the islands are also not flagged as pontoon flooring, to you can't walk across them -the wood is still treated as a water tile.


Otherwise, really fun looking mod!
BigTailWolfSuomi  [author] 25 Feb, 2023 @ 6:55pm 
@AtomicBeans I don't know how you did it
Maybe you should check if there is anything missing or
Maybe you have conflicting maps
AtomicBeans 25 Feb, 2023 @ 11:55am 
It will not appear in my multiplayer game. I have added it to my server mods list but it will not show up.
liquidstar 27 Dec, 2022 @ 10:47am 
好的,注意身体,健康第一!
BigTailWolfSuomi  [author] 16 Dec, 2022 @ 8:34am 
@liquidstar 我最近并没有更新这张地图
因为我最近因为工作和身体原因有点憔悴,下次更新不知道是什么时候了:slimescared:
liquidstar 14 Dec, 2022 @ 8:08pm 
之前老哥说的那个桥上的空气墙仍然存在,最后是上下船把自己卡水里才跑出来。
dianxianniao234 19 Nov, 2022 @ 1:31am 
感谢!祝大佬地图越做越好!:cherrypie::steamhappy:
BigTailWolfSuomi  [author] 19 Nov, 2022 @ 1:11am 
@dianxianniao234 我以前在喵球群里待过的,后来跟布偶有过一次冲突就退群了,我自己是没有群的,你地图制作什么的可以去问喵球或者欧金金,这两位一个是参与制作房车MOD和做了喵多庄园的,另一位是制作唐人街地图的:griefer:
dianxianniao234 18 Nov, 2022 @ 11:59pm 
作者有自己的地图制作交流群吗?本人制图新手有些问题想要请教下:spiffo::spiffo::spiffo:
BigTailWolfSuomi  [author] 16 Nov, 2022 @ 8:37am 
@缘楼听雨 这个问题很难解决,因为有时,这个问题是随机出现的。
这可能与该游戏制作团队未能修复这个错误有关
我只能尽可能尝试去给桥梁下面填充土地块,通常这个错误的发生与“水边缘”有关,很难保证不发生这种情况:steamsad:
感谢您的报告:griefer::steamthumbsup:
BigTailWolfSuomi  [author] 16 Nov, 2022 @ 8:34am 
@KEQW no, this is a strange bug, because Sometimes, I can't guarantee that this bug will not occur. The occurrence of this bug is random. It may be The game production team failed to fix this bug
slutlouve 15 Nov, 2022 @ 5:13pm 
就是该地图右上角的一个岛上有一个仓库和一个喂马的房子(红色),那个通往岛屿的桥有空气墙。一旦进入就无法再出去,其他bug有机会继续详细说。
slutlouve 15 Nov, 2022 @ 5:10pm 
地图右上角的岛屿别墅的桥有莫名的空气墙。
KEQW 15 Nov, 2022 @ 3:41pm 
it's normal that i can't get through bridges on small islands? (invisible walls)
BigTailWolfSuomi  [author] 12 Nov, 2022 @ 6:46pm 
@Banzaikoowaid Okay Have a nice day
You can look forward to the next map I will make, which will appear above the prison of Rosewood Town. this is considered as the expansion of Rosewood Town:steammocking:
Banzaikoowaid 12 Nov, 2022 @ 10:44am 
I am well aware, I was giving you a compliment.
BigTailWolfSuomi  [author] 12 Nov, 2022 @ 5:07am 
@banzaikoowaid This map is made for the server novice community. It's up to you to use this map or not
Banzaikoowaid 12 Nov, 2022 @ 1:28am 
This map is one that I will likely never play without. There is something about the mansion that just satiates the innate need for a castle fortress. :cherrypie:
BigTailWolfSuomi  [author] 11 Nov, 2022 @ 10:00am 
@matte that is normal, When they overlap, they can still work normally, This will lead to different traffic jams every time the world is created, Unless you make some settings intentionally, it will not interfere with the normal game. This is the "traffic jam" effect that I specially created
Sco 11 Nov, 2022 @ 4:58am 
LOG : General , 1668171265025> 287,534,303> checkVehiclesZones: ERROR! Zone 'specialburnt':'ParkingStall' (8030, 7200) d
uplicate with Zone 'TrailerPark':'ParkingStall' (8030, 7200)
LOG : General , 1668171265035> 287,534,313> checkVehiclesZones: ERROR! Zone 'specialburnt':'ParkingStall' (8033, 7200) d
uplicate with Zone 'TrailerPark':'ParkingStall' (8033, 7200)
LOG : General , 1668171265049> 287,534,328> checkVehiclesZones: ERROR! Zone 'specialburnt':'ParkingStall' (8033, 7231) d
uplicate with Zone 'TrailerPark':'ParkingStall' (8033, 7231)
LOG : General , 1668171265055> 287,534,334> checkVehiclesZones: ERROR! Zone 'specialburnt':'ParkingStall' (8030, 7231) d
uplicate with Zone 'TrailerPark':'ParkingStall' (8030, 7231)
Sco 11 Nov, 2022 @ 4:58am 
LOG : General , 1668171265006> 287,534,285> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (8030, 7200) du
plicate with Zone 'TrailerPark':'ParkingStall' (8030, 7200)
LOG : General , 1668171265017> 287,534,295> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (8033, 7200) du
plicate with Zone 'TrailerPark':'ParkingStall' (8033, 7200)
LOG : General , 1668171265019> 287,534,297> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (8030, 7231) du
plicate with Zone 'TrailerPark':'ParkingStall' (8030, 7231)
LOG : General , 1668171265021> 287,534,299> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (8033, 7231) du
plicate with Zone 'TrailerPark':'ParkingStall' (8033, 7231)
LOG : General , 1668171265021> 287,534,300> checkVehiclesZones: ERROR! Zone 'trailerpark':'ParkingStall' (7998, 7471) du
plicate with Zone 'trailerpark':'ParkingStall' (7998, 7471)
nathan978 3 Nov, 2022 @ 10:22pm 
Love this map, made it my new base!
kermie_lover 1 Nov, 2022 @ 11:19pm 
thanks!
BigTailWolfSuomi  [author] 1 Nov, 2022 @ 6:30pm 
@kermie_lover Well, the cells of this map are 26,24 to 28,25
kermie_lover 1 Nov, 2022 @ 9:23am 
Been having lots of map conflicts and looking at the map cells with help recognize which ones are conflicting with each other
BigTailWolfSuomi  [author] 1 Nov, 2022 @ 9:05am 
@kermie_lover What do you want to do with it?:slimeamazed:
kermie_lover 1 Nov, 2022 @ 2:16am 
hi could you plz share which map cell this map uses?
BigTailWolfSuomi  [author] 13 Oct, 2022 @ 10:16pm 
@Foslix OMG what the hell is that
Thank for your report
I will fix this bug:slimetabby:
Foslix 13 Oct, 2022 @ 7:27pm 
@Provence {LINK REMOVED} this would be it
BigTailWolfSuomi  [author] 13 Oct, 2022 @ 6:38pm 
@Foslix Which house? On the water houses?
Foslix 13 Oct, 2022 @ 3:09pm 
seems like the little island house bridge drops you into the water when crossing
BigTailWolfSuomi  [author] 12 Oct, 2022 @ 11:56am 
@Kryzx Thank you very much for your support:slimeamazed:
Kryzx 12 Oct, 2022 @ 8:20am 
No worries! I like the other parts of the map even if I can't use that cell! :steamhappy:
BigTailWolfSuomi  [author] 12 Oct, 2022 @ 5:41am 
@Kryzx Excuse me, are you talking about that church rampart?
I can't fix this bug. If I want to fix it, I have to delete it
So Sad:meepded:
Kryzx 12 Oct, 2022 @ 4:21am 
I like the map in general, but I have a concern with one building.

In cell 27x25, there's a large structure where I can see the higher level walls while on the ground and it really handicaps players trying to locate zombies if you come in from the Northeast/Northwest angles since those walls are blocking your line of sight.

I've loaded another map mod ahead of this ( O'Connor Farm ) so I wouldn't have to deal with this issue further, but it's unfortunate I could not just play the map in it's entirety. :sad_creep:
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 16 Sep, 2022 @ 3:18pm 
Cool!!! Looking forward to it
BigTailWolfSuomi  [author] 16 Sep, 2022 @ 5:38am 
@Ximan-Poo a small island on the shore and a rich area in the official version of Walnut Ridge that I haven't updated, but I'm on a business trip