Don't Starve Together

Don't Starve Together

Hybrid Crafting Menu UI
179 Comments
Instant Noodles  [author] 16 Jun @ 3:06pm 
@TTV/The [ P]ro I TeTikCi
The mod is running fine for me on the latest version of the game (674842).

If the mod is crashing for you, copy your client_log.txt file from a session where a crash occurs onto pastebin.com , then reply with the link here. This will allow me to debug.
TTV/The [P]ro I TeTikCi 16 Jun @ 2:18pm 
game crash update pls
左腿一边Leng 24 Feb @ 8:44am 
nice
atusito 6 Jan @ 4:57pm 
thanks god for the mod.

I tried to play with the new crafting tab but it just sucks so bad with modded items :dsmagic:
Nora's Crimson Colored Nectar 26 Oct, 2024 @ 9:17pm 
the old controller input for crafting was [LB] and then just navigating with Left Stick, I also dislike the new crafting menu, as they make you navigate it with right stick, very annoying. More options for controller buttons would be appreciated.
Vecho 13 Oct, 2024 @ 6:33am 
Thanks for the reply, as always.
Instant Noodles  [author] 12 Oct, 2024 @ 7:00pm 
@Vecho
Thanks for the suggestions. I'll take these into consideration if/when I decide to add more features to the mod.

With respect to the old Crafting Menu size, this isn't exactly what you suggested, but the menu size can already be scaled up by adjusting the Crafting Menu Size in Game Options. The default size is 5 and the largest size is 10. However, this will also increase the size of the default Crafting UI.
Vecho 29 Sep, 2024 @ 4:59am 
Few suggestions from controller player:
1. Is it possible to have the new craft menu side bar, which has pinned craft, while RT + LT to bring up the whole old craft menu. I found RT + LT only work when I have old craft menu side bar.
2. Can you speed up the navigation speed , moving from one craft to another, in old craft menu? It would be better if there is option to wider the old craft menu, which let the menu show more craft.
Instant Noodles  [author] 8 Sep, 2024 @ 7:41pm 
@energize
The Tackle Receptacle is a crafting station. It'll be located near the bottom of the old Crafting Menu. However, its tab may be overlapped by another crafting station. In such a scenario, use the mouse scroll wheel or your controller up and down buttons to access it.

As noted in the Limitations section above, the March 2022 QoL update allowed recipes from the Terra Firma Tamper and Tackle Receptacle to be prototyped. And the latest Depths of Duplicity Beta turned the Sawhorse into a Crafting Station with prototypable recipes. As all Crafting Stations share a singular location in the old Crafting Menu, if your character has learned recipes from more than one of these crafting stations, then those tabs will become overlapped.
energize 8 Sep, 2024 @ 3:01pm 
can't find the tackle receptacle in which tab is it located
Igor Kool 2 Sep, 2024 @ 1:15pm 
Thanks for the controller support, boggles me how the devs didn't get playtesters feedback on this.

I agree with previous comments on reversing LT for old craft and LT+RT new craft. Although its also easy to bind LT to V as previously stated.
Vecho 28 Aug, 2024 @ 4:59pm 
Wow, It seems many players with controller hate the new craft menu, by googling ‘old craft menu’. Some has very good suggestion, such as making Left pad or LB and RB for switching category in new craft menu, therefore enabling faster pinpoint items which player would like to craft.
Vecho 28 Aug, 2024 @ 3:28am 
Thanks for the reply and consideration.
Instant Noodles  [author] 27 Aug, 2024 @ 10:18pm 
@Vecho
No, the mod currently doesn't support inverting the [LT] and [LT] + [RT] inputs for the default Crafting UI and the old Crafting Menu toggle keys.

However, I may consider adding more controller input options in the future. Thanks for the suggestion.
Vecho 27 Aug, 2024 @ 3:24am 
Is it possible to play it the other way around?
I would like to change to LT for old craft menu and LT + RT for new craft menu, since I am using controller.
Instant Noodles  [author] 17 Aug, 2024 @ 2:38pm 
@[S]imba
This mod does not interact with character selection in any way. And the mod is also working fine on my end.

If you have other mods enabled, it's likely one of those other mods is causing your issue. To check, disable all mods. Then, enable only this Hybrid Crafting Menu UI mod, and see if your issue still happens. If it doesn't, then it's one of your other mods that is causing your issue.

If your issue still persists with only this mod enabled, then copy your client_log.txt file (from a session where a crash occurs) to pastebin.com and reply with the pastebin link here.
Hero 17 Aug, 2024 @ 1:07pm 
Выкидывает, потом при входе выбор персонажа
И при выборе персонажа всегда вилсон получается.
Невозможно пользоватся.
DragonZephyr 14 Aug, 2024 @ 2:34am 
This mod is amazing because both bars have some validity and while learning to use the pins in the new one can make-do for the old ones functionality just having both bars makes it so simple.
Sambammers 8 Jul, 2024 @ 2:27pm 
I can't believe I hadn't discovered this until now, would love to hopefully see more remapping options for single button crafting menu in the future.
Fire Heart 4 Jun, 2024 @ 1:58am 
THANK YOU SO MUCH! I can casually play again :D
SpiegelZinker 3 Apr, 2024 @ 1:35am 
I see. If you do decide to add it, that would be great, ofc, but as is you can also use Steam to remap the controller, to where LT is remapped to V on the keyboard, so one can already do that, if they go through remapping the buttons.
Instant Noodles  [author] 1 Apr, 2024 @ 11:36am 
@SpiegelZinker
All buttons on the controller already have a pre-assigned function/action in the base game, so I purposely used a button combination (instead of changing a default button) to toggle controller crafting in the old Crafting Menu.

I am open to adding configurable options for the controller crafting toggle key (including potentially your idea of inverting the [LT] & [RT](Hold) + [LT] inputs) in the future, but no guarantees. Thanks for the suggestion.
rt_here_rt_now 1 Apr, 2024 @ 2:40am 
Thanks a lot for adding controller support! I have been waiting eagerly.
This works really well.
SpiegelZinker 30 Mar, 2024 @ 11:37am 
Yo! Thank you so much for controller support! I have a thing you might add to that though. Perhaps if you could switch between what button combination does what. For me, I'd like it if I press and hold RT + LT to open the new menu, while simply pressing LT brings me to the classic style. But thank you for adding support in general! I think that the new menu, while perhaps better for keyboards and mice, doesn't do justice to controllers.
Instant Noodles  [author] 18 Mar, 2024 @ 8:21pm 
To those that have previously requested controller support for the mod, I've just added it! The Hybrid Crafting Menu UI mod now fully supports controllers.

See the Version 1.2.0 Change Notes or the Usage section above for more information.
W1ttyzZ 2 Jan, 2024 @ 3:44am 
thank you so much,i cant accept the new one
BucketoBirds 1 Nov, 2023 @ 7:11am 
i can finally play don't starve together again...
timfim 31 Oct, 2023 @ 7:09am 
the new crafting menu is more manageable for me
the old one is very weird
Kryh Un 28 Oct, 2023 @ 2:20am 
@Instant Noodles ah yes it was a great idea for me to check mod at 2 am. and not realising there are 2 ui size options... thanks :P
Instant Noodles  [author] 27 Oct, 2023 @ 5:25pm 
@Kryh Un
Changing the size of the default Crafting UI will also change the size of the old Crafting Menu (of this mod).

To do so, from the main menu or pause menu, go to "Options" > "Settings" > "Crafting Menu Size", then change the size as desired. The default size is 5 and can be increased to 10 (largest) or decreased to 0 (smallest).
Kryh Un 27 Oct, 2023 @ 2:53pm 
Hello, is there any way to increase size of the crafting ui?
Swizzle 21 Oct, 2023 @ 2:19pm 
New crafting menu is dog shit. Thank you for this.
Instant Noodles  [author] 22 Sep, 2023 @ 10:41am 
@AveHortor
The author of Status Announcements removed compatibility with the old Crafting Menu when the March 2022 QoL update launched. So, that is something they'll have to add back in.

However, if you use an old version of Status Announcement (from before March 2022, such as Version 2.8.3), then it will work with the old Crafting Menu. But, you'll lose any features added since then. The author of Status Announcement has a Github repo with old versions: https://github.com/rezecib/Status-Announcements/releases
Monster Meat 22 Sep, 2023 @ 9:04am 
Do you have plans to make this mod compatible with Status Announcements?
Instant Noodles  [author] 21 Sep, 2023 @ 6:40pm 
@AveHortor
Upon further testing, I was able to replicate your skin arrow closing issue when the "Crafting Menu Size" in "Settings" is set to "8", "9", or "10".

I've just pushed out Version 1.1.25 to fix the issue. Thanks for the report.
Instant Noodles  [author] 21 Sep, 2023 @ 5:50pm 
@AveHortor
Are you using any other mods that alters/modifies the size or scaling of the crafting menu (either new or old menu)? If so, please try turning off those mods to see if it fixes your issue.

The hitbox of the skin arrows are unchanged from before the March 2022 QoL Crafting update. The right/left arrows are within the old Crafting Menu UI region and clicking near or on the arrows should not be closing the menu at all.

The Caps Lock key opening up the menu is actually part of controller crafting in the Old Crafting Menu. As this mod currently does not support controllers, that functionality won't be added at this time.
Monster Meat 20 Sep, 2023 @ 7:56am 
Can you make the hitbox of the hud a little bit bigger? When I'm trying to change the skin of the item I'm crafting with the right arrow, it just closes out of the crafting menu. Also, could you make it that Caps Lock actually opens up the menu like it used to be, but as a toggle in settings?
ChainedDjinn 18 Sep, 2023 @ 10:53am 
Thank you so much for this, that "new" crafting system is a headache and a half.
At least minecraft allows you to toggle the system BY DEFAULT, it's like Klei... com'on.
Mibble_(it/its) 5 Sep, 2023 @ 7:54pm 
H*CK YEAH- The new crafting menu really deterred me from getting back into the game, thanks so much for making this!
Dan of the E's 4 Sep, 2023 @ 7:45pm 
Thank You
:DSTtophat:
:DSTwilson:
greaser 23 Aug, 2023 @ 6:35am 
i love you
苏世轩(式子)_Ralph 19 Aug, 2023 @ 3:40am 
thank you so much:steamhappy:
Tengri jugent 10 Aug, 2023 @ 5:24am 
гигачад
AlboKumo 26 Jul, 2023 @ 3:48pm 
OH GOD THANK YOU SO MUCH!
Instant Noodles  [author] 23 Jun, 2023 @ 11:13am 
@Jim_Punch(Official)
Do you mean swapping between the default Crating UI and the old Crafting Menu? If so, then you can change the key to swap between the two in the Mod Configuration options. By default, this is set to the "F1" key.
Jim_Punch 23 Jun, 2023 @ 6:31am 
am I the only one who can't change which way my view is while the tab is open?
Instant Noodles  [author] 11 May, 2023 @ 11:21pm 
@Moon Cheese
There are no current plans to alter the tab categories of the old Crafting Menu.
Eclipse 11 May, 2023 @ 1:44am 
Is it possible to use an old styled menu but with new categories like summer,rain etc?
Kidora 5 May, 2023 @ 1:18am 
Update works, good job man :D
Instant Noodles  [author] 5 May, 2023 @ 1:13am 
@Kidora
Yes, mod added recipes (via AddRecipe2) will show up in the old Crafting Menu (either in the Uncategorized Items tab or, if auto-sort is enabled in options, in a best-fit tab).

In this case, it appears to be a mod loading order issue. The mod you mentioned is being loaded after this one, so its changes to the pre-existing Basic and Improved farm recipes (they still exist in the game as deconstruction recipes) weren't being registered in the old Crafting Menu.

I've just updated this mod to Version 1.1.18 and reduced its mod loading priority, so that this mod will load after most other mods (unless another mod reduced its priority even lower than this one). This should resolve the issue you were having.