Arma 3
Adaptive ARMA 3 OST Music V3.2
25 kommentarer
cheif22  [ophavsmand] 29. maj kl. 15:29 
@ghost I'll admit, Arma 3 has that advantage over Reforger. I hope arma 4 has client side only mods
Ghost 29. maj kl. 11:19 
thx mate. also bonus for it being clientside too!
sometimes, ops feel so quiet without music
cheif22  [ophavsmand] 24. maj kl. 18:08 
@ghost, I just used this list actually. the config file is litterally all of these classnames to the songs in this order https://community.bistudio.com/wiki/Arma_3:_CfgMusic
Ghost 24. maj kl. 4:11 
what's the track list of this pack?
one of the piano heavy songs keeps being stuck in my head :)
cheif22  [ophavsmand] 2. mar. kl. 9:18 
@Psycool

Join in the Adaptive music discord and share the build. I'd be interested to see what you done.

How I set up the mod is it will play the track that the script detects first. say it was sunny out, plays what ever plays for that mood. if it was switched to night, it will finish playing the daytime song then transition to the night time. Same with fog. If it is over a certain percentage of fog in the world, it will play fog. If fog and rain are going at the same time, I think fog will dominate over rain.

Think of it like this, typically unless it is forced to change when stress hits over the thresh hold or a script tells it to switch, it will play out the song in its entirety then transition when out of combat.
Psycool(싸이쿨) 2. mar. kl. 4:41 
I added a script to the mod I ported that plays stealth music when a enemies is within 200m of player and player haven't been spotted yet. If you don't mind, can you test it out and let me know what you think?
Psycool(싸이쿨) 1. mar. kl. 12:56 
For example, if the current situation is daytime, rainy, foggy, and safe, which track will be played first?
I'd like to add a new situation parameter, but I'm asking because I think I need to know what happens when multiple situations occur at the same time.
cheif22  [ophavsmand] 14. feb. kl. 15:13 
@phycool

So when playing with the music mod on. What will happen is each song has a timer, you play a song in zuse, it will quit the mod song and start playing the song from zuse. BUT. once the song timer in the mod ends and is told to transition cause the timer is still running. it will cut the zuse song and play the next mod song

If you are looking to play songs at specific moments, id say, don't run the mod or it will likely just auto transition back to the mod songs
Psycool(싸이쿨) 14. feb. kl. 4:00 
I have a question.
When I'm playing music such this mod and Zeus or Scenario automatically plays music, will the music from this mod be overwritten by those, or will my music still be played?
GABO (/^▽^)/ (aRnicus) 11. feb. kl. 6:23 
Awesome mod! kinda wish theres a ww2 version of it hehe
cheif22  [ophavsmand] 12. dec. 2024 kl. 14:46 
Might be one of those *dang forgot a , or " again *

When I get time I'll look at this
SpooNNNeedle 12. dec. 2024 kl. 1:52 
It seems there's a similar undefined variable in line 24 :summer2019boost:
SpooNNNeedle 11. dec. 2024 kl. 18:08 
there's also some error that appears for a split second when playing in foggy, rainy, nighttime environments. I don't think the stealthy music is playing in these circumstances because of it
cheif22  [ophavsmand] 11. dec. 2024 kl. 16:34 
@SpooNNNeedle

Thanks for bringing that to my attention. I honestly wouldn't of found that. Must of hit the right song to get that warning,
SpooNNNeedle 11. dec. 2024 kl. 2:58 
error line 453

undefined variable in expression: duration
cheif22  [ophavsmand] 6. aug. 2023 kl. 13:25 
I have released an update for the public template today. Documentation has been updated as well.
cheif22  [ophavsmand] 4. juli 2023 kl. 8:28 
Hello everyone. Update 3.2 has arrived due to an unseen error with damage detection in vehicles. Thanks Spoonneedle for bringing this to my attention!

If there are any other issues popping up that I am missing. PLEASE LET ME KNOW.

Thanks and enjoy!
cheif22  [ophavsmand] 1. mar. 2023 kl. 17:09 
startup hint is now gone
nanner 28. feb. 2023 kl. 19:13 
That would be big money. If you do that, I will put up a vote to add it to the main Remastered preset.
cheif22  [ophavsmand] 28. feb. 2023 kl. 14:55 
@knightin I guess I gotten so used to it i forgot that it said that. I probably will change that.
nanner 27. feb. 2023 kl. 14:28 
I would love if this mod did not show the pop-up stating that it is not in debug mode.
Bax 13. dec. 2022 kl. 12:26 
What an incredible idea. First time I hear of it. This should be standard in many games. Heck I want this in real life, maybe an A.I. can analyze situations and give the respective music mood. :D Thanks!
cheif22  [ophavsmand] 11. aug. 2022 kl. 17:51 
@GL1TCH the template mod download now has the correct prefix. thanks for notifying me or it would of just been left like that.
cheif22  [ophavsmand] 10. aug. 2022 kl. 15:29 
Thanks for letting me know. I will look into fixing it and reuploading the template.
O grande mestre Phode Ashota 10. aug. 2022 kl. 9:05 
Found an error on the blank file, miss match between the prefix on the $PREFIX$ file