Total War: WARHAMMER III

Total War: WARHAMMER III

Breath Weapons in Melee Combat
31 Comments
Vircyo 13 Jul @ 7:01pm 
this mod sucks dic, should be renamed to Dragons COUGH in melee combat
Mumm-Ra 28 Mar @ 12:55pm 
awesome mod
Solaire 25 Dec, 2024 @ 9:23pm 
Is this in need of an update?
Commissar BS 8 May, 2024 @ 7:18pm 
So it's possible to make ranged units shoot in melee? Amazing
Bastilean  [author] 8 May, 2024 @ 5:15pm 
Joshwiz, there may be good reasons CA disallowed firing breath weapons for animation compatibility reasons. I am not an animator. Even if I was it would be a lot of work. Each animation is a significant set of efforts.
joshwiz23 6 May, 2024 @ 11:36am 
the breath works on the ground but barely...kinda lame...Any chance u can make it so the high elf dragon break works better from the ground? like from the high elf warhammer 2 trailer?
thelosh68 1 May, 2024 @ 6:16pm 
Toad dragons soon or no?
Jolc3r 25 Feb, 2024 @ 10:42am 
Saw an error when I opened it up on rpfm, possibly outdated table for unit_special_abilities_tables/bastilean_breath_weapons_in_combat. Not sure what has changed in the update.
thefightintitan 27 Jan, 2024 @ 7:29am 
This did not work for me with the Kislev Elemental Bear Regiment of Renown while playing RoC. That said, thank you for this mod! I loved it playing WH2 and I'm excited to use it for WH3!
Bastilean  [author] 19 Oct, 2023 @ 3:30pm 
Should be fine. Let me know if you have any issues
Solaire 19 Oct, 2023 @ 11:24am 
Question, how compatible is this with the mod that turns Breath Weapons into Wind Spells? Would this negate that mod into being normal breaths.
Blood for the Blood God 29 Sep, 2023 @ 7:30pm 
Thanks a lot!
Bastilean  [author] 28 Sep, 2023 @ 10:14am 
You got it
Blood for the Blood God 28 Sep, 2023 @ 7:13am 
Hey man, I love this mod. This needs an update.
THE DEEP 18 Apr, 2023 @ 5:49am 
Does skarbrand has been added on update 15 Apr sir ?
Gameer4life 28 Mar, 2023 @ 10:46am 
Mod not safe to remove mid game
Norym 16 Mar, 2023 @ 1:49pm 
does this need an update?
SirKnightDrizzy 11 Mar, 2023 @ 9:14am 
could you update this?
逆天者习近平 19 Jan, 2023 @ 12:09am 
? this mod not work when not have ogre dlc?
Bastilean  [author] 17 Oct, 2022 @ 4:11pm 
<3
Ricky 17 Oct, 2022 @ 2:45pm 
It's working now, thanks @Bastilean!
Bastilean  [author] 16 Oct, 2022 @ 9:15pm 
Updated the mod tables after checking RFPM. I hope this fixes the issue. Thanks for the report!
Ricky 16 Oct, 2022 @ 1:03pm 
Unfortunately when I hover over the breeding program skill for Rakarth (the one that changes the breath for the kharibdyss) the game crashes. I've been able to reproduce this on a new game with just this mod enabled. I really enjoyed this mod otherwise and hopefully its an easy fix.
Bastilean  [author] 6 Sep, 2022 @ 11:37am 
It's fine
Zeth.exe 6 Sep, 2022 @ 11:34am 
Does this need an update?
IIFriggII 30 Aug, 2022 @ 10:15am 
ty this should be vanilla ^^
Benk 29 Aug, 2022 @ 7:08am 
Maybe you could post a video who show battle with the mod or without, like this people could easily see the difference.
Bastilean  [author] 26 Jul, 2022 @ 6:49am 
At Guvenoren, I haven't tested all the monsters yet. I will check on the dragons.

At Zach, I didn't change the stats, so this maybe compatible with SFO, but no guarantees on that.

Because there is no direct way to shut off the invalid usage flags, I was required to use an entire chain of tables to supersede the original ability with a new ability that used the same projectile tables to make this work. It was also required to redirect all of the sources to the new doppleganger abilities which removed the flags. That's what so many tables were impacted.
Guvenoren 26 Jul, 2022 @ 4:16am 
Dragons should be bugged. I've tested it before in WH2. Dragons does not have animations for breath attacks in melee combat.
Zach 26 Jul, 2022 @ 2:27am 
Is this compatible with other mods - Such as SFO that may alter stats of the breath attacks? Sounds dope, just curious about its compatibility
Dr Charko 26 Jul, 2022 @ 1:45am 
Ah this is a great quality of life chnage, cheers!