Ravenfield

Ravenfield

Standard uzi
26 Comments
DuekCapixaba 29 Sep, 2022 @ 8:04am 
2 bugs i noticed. when running the weapons will randomly play the aiming antiomation. and the second is that you always will show up with eagle's hands.
★Freeman 25 Sep, 2022 @ 2:18am 
你这把uzi不是那一晚上的uzi啊:steambored:射这么慢
sciencedasickdud 18 Aug, 2022 @ 4:48am 
there's still a glitch, for this, hand always corresponds to blue team's model no matter if blue team, red team, or using another skin, pls fix if possible and within own time (and if u want :D) das all
James May 2 Aug, 2022 @ 11:19pm 
Can you make a fnfal or hkg3
DuekCapixaba 29 Jul, 2022 @ 12:32pm 
the primary is still bugged. when not using player has all weapons the option for a primary UZI doesn't show
sciencedasickdud 29 Jul, 2022 @ 7:51am 
just a small bug, whenever you reload the uzi, it repeats it again for a second time lol

apart from that, epic mod man :D
Captain Cannabis  [author] 28 Jul, 2022 @ 6:14am 
I solved the problem of primary and secondary, but another bug that I couldn't fix appear in the new version. There's a problem with 1st person armature, hope nobody notice it.
HonNguyn_ 28 Jul, 2022 @ 2:10am 
@sigmoton Pose 1 works better b/c in pose 0, the bots don't hold the gun by the pistol grip.
DuekCapixaba 27 Jul, 2022 @ 5:08pm 
i may tell you aswell that the weapon is bugged on selection for teams. when selecting the primary UZI it will only show as a secondary. even with the secondary version unmarked, i suppsose you made the PDW and the Assault version files equal which makes them conflict
sigmoton 27 Jul, 2022 @ 3:04pm 
Hey, in case you don't know yet, in the weapons config in unity there is a stat called 'Pose', values are 0, 1, 2.
0 = default pose
1 = pistol pose
2 = rocket launcher pose (or different pistol pose)
Pose 0 works just fine for this mod though! If you were to make a mini UZI mod then Pose 1 would be appropriate!
HonNguyn_ 27 Jul, 2022 @ 9:53am 
other than the third person armature issue, it is good as fuck
Captain Cannabis  [author] 27 Jul, 2022 @ 9:30am 
I updated it several times, and it should be playable now!
Please give me feedback in the comment!:akaneheart:
Captain Cannabis  [author] 27 Jul, 2022 @ 3:04am 
I don't know how to change third person armature:bbtcat: so sad
HonNguyn_ 27 Jul, 2022 @ 1:44am 
U should use the animation of bots holding pistol for this mod and the Tec 9 mod too.
HonNguyn_ 27 Jul, 2022 @ 1:16am 
i saw u have fixed some issue w/ the mod but the bots still don't hold the grip correctly. They don't hold the gun by the grip.
Captain Cannabis  [author] 26 Jul, 2022 @ 11:36pm 
Wait, theres sth wrong with the update
Captain Cannabis  [author] 26 Jul, 2022 @ 11:31pm 
I fixed that, thank you very much Duek! I wouldn't notice it if you didn't say it in the comment!
AoiYuui 26 Jul, 2022 @ 7:26pm 
我擦,乌兹
Titanus 26 Jul, 2022 @ 4:40pm 
Noice
SuperJesse64 26 Jul, 2022 @ 3:20pm 
Frankly I don't care that it's just a regular Uzi. I'm happy to have a newer Uzi mod for EA26.
Amon 26 Jul, 2022 @ 1:27pm 
the uzi has 25 and 32 round mags, not 30, and as it is open-bolt, the charging handle should not reciprocate and should not have a +1 system
ziolo 26 Jul, 2022 @ 10:15am 
can u do polish guns grot and beryl?
HonNguyn_ 26 Jul, 2022 @ 9:55am 
This is not the Mini Uzi version, it just a standard Uzi and the charging handle doesn't move when the gun fires. The bolt doesn't close because it is an open bolt gun just like @Duek below had said. Furthermore, the way bots hold the gun is weird. They don't hold it correctly. Pls fix it. Other than that a really realistic mod. Love your mod. Keep up the good work. Pls make an Uzi with a suppressor
Captain Cannabis  [author] 26 Jul, 2022 @ 9:09am 
Thanks for the advice, i would change it later.
Alex n' Italy 26 Jul, 2022 @ 7:11am 
Agreed with Duek
DuekCapixaba 26 Jul, 2022 @ 6:26am 
i don't like to be that guy. so take this as an help. the model is actually a Standard UZI, and there is no 30 rnd mags for the uzi only 32 rounds mags. also the UZI is unable to have +1 rounds as it's a open bolt gun.don't know if your intention was to make it balanced that is why the unrealism. but i hope you take this just as a tip. keep the work