XCOM 2
Rain Rebalance: Miscellaneous Tweaks
12 Comments
Dignan Zazumba 13 Jun, 2024 @ 3:05pm 
In regards to the actual collection this exists for the benefit of, noticed a couple things:

Alien Side Goals is listed as hard incompatible with Covert Infiltration
The description mentions A Harder War: Chosen Pack but that mod is outright absent from the collection
Madzak 21 Feb, 2024 @ 3:44pm 
For anyone subbing to these tweaks: you need to remove his config file regarding combined workshop and lab crew count. It actually breaks the mod so crew engineers and scientists are actually counted:

File is called "XComLivingSpace". Just take it out of the folder and everything works.
Zarkil 5 Sep, 2023 @ 11:59am 
The core collection list has some great links to out of date, redundant, or mods with bugs.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2165341111
Zarkil 5 Sep, 2023 @ 9:04am 
It's practically impossible to keep up with everything so I'm just sharing the possibly better options I've come across.
Zarkil 5 Sep, 2023 @ 9:03am 
You can also set larger spawn areas, adjust if armor effects ablative armor, if fire and poison ignore ablative armor. Has some handy settings.
Zarkil 5 Sep, 2023 @ 8:58am 
Rather Incoherent  [author] 5 Sep, 2023 @ 8:46am 
@Zarkil 100% yes to Gotcha' Redux. I'll look into enabling Reliable Smoke through Highlander and taking it out of the modlist. I was unaware that was a thing I could do. Probably should actually look at The Highlander and not just turn it on because every mod needs it and refuse to look at it ever lol.
Zarkil 5 Sep, 2023 @ 8:42am 
Vaultwulf 4 Aug, 2022 @ 2:17am 
Fantastic! THANK YOU!