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"BeyBlade! Let it rip!"
Honestly, I like the blade thrower. The recall is also a very nice feature. Used it during stream and didn't regret it. Felt well made. Curious what else the author will make.
Thank u very much for answer.
Variant 1)
ParticleReset()
ParticleType("plain")
ParticleTile(6)
ParticleSticky(0, 0)
ParticleRadius(0.01, 0.01)
ParticleAlpha(1)
ParticleEmissive(10, 10)
ParticleColor(1, 0.75, 0.25, 1, 0.25, 0.25)
ParticleGravity(-10, -10)
for i = 1, 20 do
SpawnParticle(hitPos, Vec((math.random(-100,100)/100)*5,(math.random(-100,100)/100)*5, (math.random(-100,100)/100)*5), math.random(10,25)/20)
end
Variant 2) Probably less demanding on performance
function ParticleEmmit(hitPos)
ParticleReset()
ParticleTile(4)
ParticleStretch(3)
ParticleEmissive(10, 0)
ParticleRadius(0.009)
ParticleGravity(-10)
ParticleColor(1, 0.7, 0.3)
ParticleSticky(0.05)
for i=1, 10 do
SpawnParticle(hitPos, Vec(rnd(-2, 2), rnd(-2,2), rnd(-2,2)), rnd(1,4))
end
end
function rnd(mi, ma)
return mi + (ma-mi)*(math.random(0, 1000000)/1000000.0)
end
(string "...t/1167630/2841765880/options. lua"] : 423: 'end' expected (to close 'function' at line 33) near '<eof>
it says this