Total War: WARHAMMER III

Total War: WARHAMMER III

Slaanesh 4K ULTRA HD
16 Comments
Grunt4life 4 Sep, 2022 @ 4:56pm 
I LOVE YOU
Grunt4life 27 Aug, 2022 @ 5:25pm 
What is the next reskin MOD?
Ciaphas Cain 24 Aug, 2022 @ 9:14am 
@Glockstar your nan lad
Spooky 2 Aug, 2022 @ 6:47am 
Yay! love your work
Glockstar 1 Aug, 2022 @ 6:38pm 
daemonettes have british teef
Mr.Squid 1 Aug, 2022 @ 3:19pm 
The aesthetics are lethal. Good work
MasterReidawen 31 Jul, 2022 @ 8:24am 
Okay @^1Shep^8ardov hopefully ill be able to help you with it ^^
Sharkclaws 30 Jul, 2022 @ 9:29pm 
Thanks man! Love seeing these things come up bro!!!
The Rogue Roman 30 Jul, 2022 @ 9:05am 
Do you plan to include 4K textures for the RORs?
The Rogue Roman 30 Jul, 2022 @ 6:58am 
Thank you for this mod! I will be using it as a basis for upgrading the Daemonette textures in my Female Daemonettes mod. I will give credit in the mod description.
Norm 29 Jul, 2022 @ 11:25am 
I've been working on a remake of my slaanesh reskin mod, and I just want to let you know that I am using your upscaled textures as a base.

They will look completely different to what you uploaded, and I will give you proper credit in the description.

Thank you for your work!
MasterReidawen 29 Jul, 2022 @ 7:50am 
Hmm...depends on the amount of models..what exactly i'd need to weight paint mostly cause it'd have to wait until i finished dealing with some stuff and i'd like to know the amount of work it'd more or less entail..if is modifying a model already rigged and weight painted in general it should be a simple thing to tackle
MasterReidawen 29 Jul, 2022 @ 6:14am 
Thats likely weight painting tbh. I have to weight paint and adjust rigs most of the times with models from Elder Scrolls Online and Star Wars the Old Republic..what i can tell you regarding tit physics is try adding a bone to each and then weight paint them remembering that being a connected surface you should try to make it 50/50 50 for the tit bone 50 for the chest bone and go from there adjusting it until you are happy with how it moves it might end up being 70/30 or something of that type if you use blender it'd be translated to 0.7/0.3 so when you put them together it'd give you 1.

Mhm i see well i still hope to see the bretonnia HD part 2 even if is in TWW3 :D models should be extractable same than for TWW2 so that wont be an issue
MasterReidawen 29 Jul, 2022 @ 5:13am 
Lol no i meant that you did Bretonnia HD but only did lords heroes and mounts so i was wondering if you'd do the rest of the units that were left.

Haha idk what they'll be used for if i put them up i guess everything is possible considering SFM's fame in that area but i plan to use them for normal images xD
MasterReidawen 29 Jul, 2022 @ 4:55am 
Awesome mod as always with yours! :D

Btw idk if you got asked but do you plan to return to the last faction you did only heroes and lords of that was the Bretonnia HD one? And would you mind when i manage to export the models for SFM if i use your HD textures? They are a must if they are gonna be used for more close up pictures or vids
Melinda Safitri 29 Jul, 2022 @ 12:38am 
Thanks! :)