RimWorld

RimWorld

Vanilla Genetics Expanded – Animal Work Implants
23 Comments
Azraile 13 Sep, 2024 @ 9:21pm 
anyone tested 1.5?
Jonikaasbal 1 May, 2024 @ 3:16am 
1.5?
CrazyFreak 30 Apr, 2024 @ 9:47am 
Any chance for 1.5?
sirduck 2 Apr, 2023 @ 5:30pm 
this mod works with rimworld 1.4 and biotech and ideology?
MrKociak  [author] 25 Nov, 2022 @ 12:31pm 
@ywn0721 your mom
ywn0721 25 Nov, 2022 @ 11:17am 
Why this mod doesn't work!!!!!!!!!!
MrKociak  [author] 4 Nov, 2022 @ 10:04am 
@HigashiDDD ye, just a bit later
HigashiDDD 4 Nov, 2022 @ 8:54am 
great mod. any chance this get updated to 1.4?
ProfileName 8 Oct, 2022 @ 9:37am 
Minimum chance for the surgery to fail *still* applies even if it's 100, then comes your Medical skill.
MrKociak  [author] 29 Aug, 2022 @ 10:46am 
@Ehayn Rimworld being rimworld .-.
Ehayn 29 Aug, 2022 @ 12:23am 
I created let's say a Humanoid Paragon, when creating they belong to the animal species, I want to insert an animal implant into them (100% success rate), so that they can do the dirty work: cleaning, butchering, controlling the view for an attack, etc. But always when I insert a mind control implant and other types of implant into them, the operation becomes unsuccessful, although according to the game, the success rate for the operation is 100%.
Computica 11 Aug, 2022 @ 9:29am 
Is it possible to make a implant to let animals talk and a implant to increase trainable level?
CTH2004 1 Aug, 2022 @ 9:10am 
"Get yourself a slave the proper way."

But, but... mind control...

ah well, there are other mods for that, I'll just use this to make my animals help, like you meant it to ):

(:
MrXarous 31 Jul, 2022 @ 12:18pm 
Just so you know starting a new save and rolling a starting pawn they can have Animal task motivators. I really don't mind I just found it funny.
Annabellee 30 Jul, 2022 @ 4:08pm 
I was thinking more of hauling tasks of refueling taking things out and in.
MrKociak  [author] 30 Jul, 2022 @ 10:35am 
Might as well make one for rescuing while I'm at it
MrKociak  [author] 30 Jul, 2022 @ 10:34am 
@Sarg Bjornson oh yeah I'm dumb. Of course there is one :Y
Sarg Bjornson 30 Jul, 2022 @ 10:33am 
There is already a JobGiver for hauling in base game for animals ;)
Rince 30 Jul, 2022 @ 10:11am 
x e n o p h o b i c p a t c h e r on a those pawns that not do dumb labor
MrKociak  [author] 30 Jul, 2022 @ 10:03am 
@Annabellee not yet. VE genetics didn't have the JobGiver for that one.

Once I'm done fiddling with my other mods I'll make one myself, shouldn't be too hard...hopefully.
Annabellee 30 Jul, 2022 @ 9:53am 
nice a hauling task?
Scorpio 30 Jul, 2022 @ 8:52am 
this is great